27th March 2007, Cambridge, UK. Geomerics today revealed that it has completed work on its 'Enlighten' software for the PlayStation®3. Enlighten dramatically enhances the quality of lighting in videogames, providing physically-based realistic lighting with dynamic lights in real-time.
Geomerics' CTO Julian Davis commented "We are delighted to have been given the opportunity to develop on the PS3. We believe that by harnessing the power of both the Cell processor and the GPU our lighting technology will help to realise the full graphics capability of Sony's console".
Geomerics CEO Gary Lewis added "There is no doubt that the PS3 provides a massive opportunity for companies such as Geomerics. We will be creating cutting edge technologies across a range of complex and challenging areas, each optimised to take full advantage of the PS3 architecture. This will offer developers massive savings in time and cost, while simultaneously improving the quality of the games they can deliver".
For more details about their technology, including the latest demo please visit the website www.geomerics.com
Geomerics new solution to computing real time radiosity is demonstrated on their website: http://www.geomerics.com/lighting. ; The solution achieves frame rates of up to 100Hz on common graphics hardware, and allows for fully dynamic lighting including point spot-lights, area lights, texture-based lighting, glowing objects and the projection of video onto geometry. The full indirect lighting calculation includes the soft-shadows that characterize real-world scenes. Geomerics' technology also integrates smoothly with classic techniques such as normal and gloss mapping, and fully supports HDR (high dynamic range) lighting effects.
For further information please contact: Alison Beasley, Lincoln Beasley PR T: +44 (0) 1608 645756 M: +44 (0) 7966 449130
Geomerics is currently recruiting for a range of posts. Full details can be found at www.geomerics.com/jobs.
Founded in 2005, Geomerics has secured intellectual property in the field of geometric algebra, a powerful new form of mathematics that vastly simplifies complex geometric calculations. Geometric algebra has its origins in the rather esoteric academic discipline of theoretical cosmology, but it has now been developed for application in computer graphics.
Geomerics' technology provides a major step-change improvement over the competition, and is set to revolutionise the market. Overall the market for computer games is currently worth more than $30bn and growing rapidly, and the market for graphics within these games is worth over $600m per year. Since its establishment, Geomerics has developed a suite of impressive demonstrations which have attracted considerable interest from potential customers.
Geomerics Ltd is an ANGLE plc venture ( www.angleplc.com).
Notes to Editors
Founded in 1994, ANGLE is an international venture management and consulting company focusing on the commercialisation of technology and the development of technology-based industry. ANGLE creates, develops and advises technology businesses on its own behalf and for its clients. ANGLE is listed on AIM (AGL.L) and operates from offices in the UK, the US and the Middle East. Further information can be found on www.ANGLEplc.com