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GAMEVIL USA Launches Left Brain Bytes

Feed your brain with Left Brain Bytes

Los Angeles, California--February 4, 2008--GAMEVIL USA, the LA-based mobile games publisher, announced today the launch of Left Brain Bytes, a fun puzzle game that will test your pattern recognition skills and short term memory.

Aimed to improve your left brain as you challenge yourself with various kinds of tests involving numbers, signs, and images, Left Brain Bytes comes with 5 challenging game modes, including an un-lockable one for the hardcore brain trainer. The fusion of modern, hip graphics with retro background images add nice visuals to the already stimulating game play. As you test your recognition, learning, and reaction abilities, your speed and accuracy become more and more important with each stage as the difficulty level increases. From remembering the order of the last few numbers you saw on the screen to picking out the item that doesn't belong in the sequence, your desire to improve your brain will keep you coming back for more Left Brain Bytes.

"With more than 30 stages to play in each game mode, it's a fun casual game that is a great break from the usual repetitive block-fitting and color matching games that players often find," said Stephanie Huang, Marketing Manager of GAMEVIL USA, Inc. "So if your brain is hungry for something different and even a bit quirky, feed it with some Left Brain Bytes. Your brain will thank you later."

About GAMEVIL USA, Inc.

GAMEVIL is a premier global mobile games publisher headquartered in Los Angeles, USA and Seoul, Korea. Since its founding in 2000, GAMEVIL has earned a reputation as one of the best companies in the mobile games sector by crafting 10 award winners in a diverse portfolio of over 60 games. GAMEVIL is well known for revolutionizing the sector with its original and innovative mobile games, backed by unparalleled expertise in advanced mobile and network technology. As a world class leader in mobile game publishing, GAMEVIL continues to lead the sector with a commitment to establish mobile as the definitive mass market entertainment platform for the world.

www.gamevil.com

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