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Gameloft reports rise in revenues and sales

As mobile specialist reveals 17 titles for Q4 period

Mobile developer and publisher Gameloft has reported a sales increase of 50 per cent for the first six months of 2006, reaching EUR 30.5 million compared to EUR 20.4 million for the same period in 2005.

Revenues for downloaded content, representing 90 per cent of first-half sales, increased by 100 per cent.

The sale of Gameloft's interest in internet site jeuxvidîo.com helped the firm to net capital gain of EUR 20.4 million, leading to an operating profit of EUR 16.2 million. Net profit currently stands at EUR 14.7 million.

The publisher and developer has revised its 2006 sales forecast to EUR 68 million, from EUR 65 million, while it expects to improve its operating margin to around 41 per cent.

After a period of intense recruitment which has seen the headcount double, the company now looks forward to the second half of the year with a strong portfolio of titles

Gameloft has recently acquired the rights to hit quiz show Deal or No Deal, which joins the company's stable of TV tie-ins such as Lost, Desperate Housewives, Mission Impossible 3, Open Season and The O.C.

The company has also revealed its schedule of games for the Q4 2006 period, which includes a host of well-known gaming brands including Dogz, Rayman Raving Rabbids, Tom Clancy's Rainbow Six: Vegas, Meteos and Real World Golf 2007.

"As the mobile gaming space continues to grow, gamers tastes and interests also expand," said Gonzague de Vallois, Gameloft's VP of Publishing.

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Matt Martin avatar
Matt Martin: Matt Martin joined GamesIndustry in 2006 and was made editor of the site in 2008. With over ten years experience in journalism, he has written for multiple trade, consumer, contract and business-to-business publications in the games, retail and technology sectors.