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Game Connect: Asia Pacific 2009

Epic's Jay Wilbur to discuss the Unreal Development Kit next month in Melbourne.

MEDIA RELEASE

For immediate distribution

MELBOURNE – Friday 27 November, 2009 – Epic Games Vice President Jay Wilbur will use Game Connect: Asia Pacific (GCAP) to reveal details of Epic’s Unreal Development Kit.

UDK is a free edition of Unreal Engine 3 that provides community access to the award-winning toolset.

Wilbur will be joined on a panel entitled ‘No point Re-inventing the Wheel. How to Make the Most of Middleware’ by Brian Waddle from Image-Metrics and Tim Mower from Havoc.

The panel will be targeted at smaller developers, with the intention of showing how rapid prototyping can be achieved with smaller teams and less investment.

GDAA President Tom Crago said the panel was shaping as one of the most useful at the conference for Indie developers.

“Here we have a VP from Epic coming down to Australia to tell our development community how they can get the most out of UDK,” said Crago. “I know there will also be a lot of interest in Havoc and Image-Metrics."

For more information about GCAP and to view the program in full, visit www.gameconnectap.com

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About Game Connect Asia Pacific 2009 (GCAP):

Game Connect: Asia Pacific (GCAP) 2009 is the premier conference, exhibition and networking event for the Asia Pacific Games Industry. GCAP 09 will be held at the Crown Promenade Hotel, Melbourne Australia from Sunday 6 December to Tuesday 8 December, 2009.

Game Developer Awards 2009:

The GDAA Industry Awards will be presented at the Game Connect Asia Pacific annual awards dinner in Melbourne on Tuesday 8 December, 2009

For event & presenter details, contact:

Mike McNabb

COO, GDAA

Ph: + 61 3 9866 6322

E: mmcnabb@gdaa.com.au

W: www.gdaa.com.au

For media information, contact:

Kerryn Nelson

Managing Director

Big Mouth Marketing Communications P/L

Ph: + 61 3 9558 3122

E: kerryn.nelson@bigmouth.net.au

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