Dallas, Texas – (March 31, 2010) – If you missed the top legal and video game industry heavyweights share their insights at this year’s Game::Business::Law Summit, videos have been posted for public viewing at The Guildhall at SMU’s web site, http://guildhall.smu.edu. The symposium, which was held Jan. 27 – 28, has become an annual event where the foremost minds in video game law, publishing and business development converge to explore current and developing industry trends.
“A distinguishing element of the summit is the fluidity of discussions between speakers and audience members. Facilitating a forum with this kind of exchange requires limiting the number of attendees,” explained Dr. Peter Raad, founder and executive director of The Guildhall at SMU. “Fortunately, cyberspace allows us to offer this unique learning experience to a limitless audience.”
Summit highlights include a keynote address by Jay Cohen, president of development for Jerry Bruckheimer Games; a discussion on digital distribution with GameStop’s Chief Operating Officer, Paul Raines and Christian Svensson, vice president of strategic planning and business development for Capcom, facilitated by Keith Boesky, Boesky & Company; and a panel comprised of key executives from Activision Blizzard, Foundation 9 Entertainment, NAMCO BANDAI Games America and Digital Development Management, who each shared their experience on the art of orchestrating deals.
• Funding and Greenlighting Games
• Financial and Legal Issues in Digital Distribution
• Video Game Financing
About The Guildhall at SMU
The Guildhall at Southern Methodist University is the premier graduate video game education program in the U.S. Many of the school’s founders are industry icons, and classes are taught by industry veterans. In six years, the program has graduated over 330 students, and alums have worked at more than 90 video game studios around the world, with several graduates now serving in leadership positions. SMU offers both a Master’s degree and a graduate Professional Certificate of Interactive Technology in Digital Game Development, with specializations in art creation, level design, and software development. For more information, please visit www.smu.edu.
The Guildhall at SMU