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Eve Online studio CCP acquired by Pearl Abyss

South Korean developer behind Black Desert Online spends $425 million on Icelandic games firm

By James Batchelor

Robot Cache secures $3m funding from Millennium BlockChain

New investor receives ten million IRON tokens and issues shares for another $3m worth of the marketplace's cryptocurrency

By James Batchelor

21st Century Fox invests $100m into streaming startup Caffeine

Newly-formed Caffeine Studios' will use Fox Sports' experience to create esports and games programmes for new broadcasting platform

By James Batchelor

Amazon hits $1 trillion market cap one month after Apple

Online giant becomes second ever company to reach the milestone

By Matthew Handrahan

Tencent's value drops by $20 billion following new Chinese regulations

Company has lost more than $160 billion in value this year, falling behind rival Alibaba Group

By James Batchelor

NPD: $19.5bn spent on video games in US during first half of 2018

Hardware spending reaches seven-year high, with Xbox One and SNES Classic cited as highlights

By James Batchelor

Starbreeze posts pre-tax profits of $2.9 million despite no new releases

Dead By Daylight rights sale “dramatically boosts profitability” as Overkill's The Walking Dead release finally draws closer

By James Batchelor

GAME's full-year revenues expected to suffer slight decline

But Spanish business shows growth, while plans to expand Belong arenas continue

By James Batchelor

Former Multiplay boss Craig Fletcher invests $330,000 in Toadman Interactive

Funds will be used to boost development on upcoming esports title Sky Fighter Legends

By James Batchelor

Profits tumble 57.5% at Rovio, despite rising games revenue

Angry Birds 2 pulls in €29.7 million but developer admits it “did not see the growth we wanted” from other games

By Haydn Taylor

Nordisk Film Games invests $5.5m in Raw Fury

Investment firm acquires "healthy-sized" minority stake in Swedish indie publisher

By Haydn Taylor

Tencent's mobile games revenues drop, but daily users are on the rise

Smartphone titles still generate almost a quarter of Chinese giant's $11.1 billion revenue in Q2 2018

By James Batchelor

Paradox Interactive's record Q2 revenues marred by declining profits

Royalty payments to third-party devs and two cancelled projects dragged on the Swedish publisher's bottom line

By Matthew Handrahan

Sumo Digital acquires The Chinese Room

Brighton-based developer of Dear Esther becomes the fifth Sumo Digital studio

By Matthew Handrahan

Nexon withholds shareholder dividends to "review and execute effective investments"

Korean games firm sees simultaneous two per cent revenue increase and profit decline

By Haydn Taylor

NetEase Q2 financials show steady gains driven by mobile success

Identity V, Knives Out support 21.7% YOY increase in company net revenue

By Rebekah Valentine

Square Enix sees revenue and profit tumble in quiet Q1 for games

Octopath Traveler's successful launch on Switch will make for a happier Q2

By Matthew Handrahan

Bandai Namco sees flat first quarter with little help from game sales

Gaming saw 5.4% decline year over year while all other segments saw slight increases

By Rebekah Valentine

WildWorks' Animal Jam hits $150 million lifetime revenue

Kids MMO launched eight years ago, mobile version has earned $20 million of the total

By Matthew Handrahan

Turtle Beach credits Fornite, PUBG with earnings jump

218% year-over-year increase in net revenue reflects battle royale-driven jump in headset attach rates, says CEO

By Rebekah Valentine

Netmarble's Lineage 2: Revolution has seen $1.3 billion in player spending

Sensor Tower data indicates the importance of the mobile RPG to Netmarble's business

By Matthew Handrahan

Apple becomes first US public company worth $1 trillion

Q3 earnings report bolsters stock to record amount, maintained to market close

By Rebekah Valentine

Activision Blizzard exceeds second quarter outlook despite headwinds

Call of Duty season, record Hearthstone pre-purchases drove $1.64 billion in net revenue

By Rebekah Valentine

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