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Telltale undergoing liquidation, removing games from Steam

Back to the Future, Tales of Monkey Island de-listed, employee health benefits set to end soon

By Rebekah Valentine

NetEase sees Q3 growth with mobile titles, Western partnerships

Net revenue increase of 35.1% YOY driven by Chinese mobile releases, Battle for Azeroth, and Minecraft

By Rebekah Valentine

Cryptocurrency is “not for start-ups anymore”

Reality Gaming Group co-founder Tony Pearce warns that the costs around Initial Coin Offerings have skyrocketed in the last year

By James Batchelor

THQ Nordic's net sales up 1,403% to $139.5m

Re-releases and Deep Silver titles drive record performance for publisher

By James Batchelor

Ł80m Creative Industries Clusters Programme launches to fund new R&D projects

Abertay University representing video games in new initiative by Arts and Humanities Research Council

By James Batchelor

Dude, Where's My Money? Part Three: From Hunting To Gathering

Nikolay Bondarenko's publishing advice series continues with an in-depth look at bundles and crowdfunding

By Nikolay Bondarenko

The GamesIndustry.biz Podcast: Counting on cryptocurrency, with Reality Clash

Download our latest episode, reflecting on a tumultuous year for the realm of blockchain and cryptocurrency

By James Batchelor

$800,000 shared between 30 projects in latest Unreal Dev Grants

Half of recipients are independent game developers, including four virtual reality projects

Activision Blizzard shares drop a further 11 per cent

Weaker-than-expected results and dips in engagement worry shareholders

By James Batchelor

German government to establish €50 million game fund in 2019

game's Felix Falk sees "historic" fund as a chance to close the gap on the UK, France and Canada

By Matthew Handrahan

Profits dip at GAME but cost savings reduce losses

Retailer remains “cautiously optimistic” about the year ahead as Belong strategy continues to develop

By James Batchelor

Overwolf closes $16m Series B funding round

Intel Capital leads investment in PC app store

By Haydn Taylor

Square Enix reports $33m extraordinary loss as new AAA studio shifts focus

Half-year financial results also show declines across the board despite Tomb Raider and Octopath Traveller launches

By James Batchelor

Turtle Beach revenue up 107% to $74.4m in latest quarterly financials

Popularity of battle royale games drive strong headset sales

By Haydn Taylor

Record bookings drive Glu Mobile ever closer to profit in Q3

Design Home, Tap Sports Baseball and Covet Fashion represented 79% of all bookings

By Matthew Handrahan

Activision Blizzard stock tumbles following Diablo Immortal backlash

Share price takes 6.74% hit to close out day at lowest point since January

By Haydn Taylor

Starbreeze Studios pre-tax loss triples to $11.3m in Q3 2018

Payday 2 accounts for two-thirds of company's Q3 revenue as it prepares to launch Overkill's The Walking Dead

By Haydn Taylor

Dapper Labs secures $15 million investment

CryptoKitties developer will use funds to open US subsidiary led by former Disney and Unity execs

By Haydn Taylor

Sega's H1 games results stagnate on lack of new releases

New Football Manager and Total War games promise a stronger H2

By Matthew Handrahan

Digital Bros.' full-year results hurt by a lack of new releases

Revenue tumbles at 505 Games' parent company, but next year will be boosted by The Walking Dead and Remedy's Control

By Matthew Handrahan

EA maintains digital strength in Q2 as it gears up for Battlefield V, Anthem

Company reports $1.29 billion in net revenue for the quarter following launch of major EA Sports titles

By Rebekah Valentine

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