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Keywords Studios acquires Descriptive Video Works Inc

Canadian firm provides audio description services for film, TV and video games

Zynga proposes $600m convertible note sale

If successful, it would add to the $600m raised from the sale of its San Francisco headquarters

By Matthew Handrahan

Tencent sells a quarter of its stake in Glu Mobile

Online giant still owns nearly 15% of mobile publisher after unloading about 5% for more than $56 million

By Brendan Sinclair

Starbreeze granted extension to its reconstruction period

Stockholm District Court has allowed the troubled publisher until September 3, 2019

GameStop shares plummet nearly 39%

Specialty retailer trading at lowest price since 2003 after reporting sinking sales and halting shareholder dividends

By Brendan Sinclair

GameStop quarterlies show slumping sales

Collectibles and new Switch hardware sales are up, but nearly everything else is down as retailer eliminates quarterly shareholder dividends

By Brendan Sinclair

Two of Korea's largest gaming firms bid for Nexon parent company

Netmarble and Kakao joined by three equity firms in bid for NXC

By Haydn Taylor

Zynga sells San Francisco headquarters for $600m

Building sold to real estate firm but Zynga will still operate there, sharing with AirBnB and more

By James Batchelor

Animoca Brands raises $2.5m for blockchain gaming platform

Money is a combination of investment and a token sale, will help fund the growth of The Sandbox

Metro Exodus recoups all costs, boosts Q1 revenue at THQ Nordic

Net sales spiked 158% at the publisher thanks to 4A Games' shooter and Coffee Stain's Satisfactory

By Matthew Handrahan

THQ Nordic acquires Gothic developer Piranha Bytes

German studio's entire team and the rights to Risen and Elex were also part of the deal

By Mike Jackson

Games2win launches $1.4m fund for Indian startups

The Replay Gaming Fund offers funding, mentorship, and exposure

By Haydn Taylor

Nvidia anticipates growth despite steep drop in Q1 profit

Gaming revenue was also down, but Nvidia expects a change in its fortunes

By Matthew Handrahan

NetEase pushed Minecraft to 200m registered Chinese users in Q1

Milestone achieved against a backdrop of rising revenue and profits from online games

By Matthew Handrahan

Ubisoft posts record sales again, delays Skull & Bones again

CEO Yves Guillemot says the games industry will reach 5 billion players in the next ten years

By Brendan Sinclair

Profit and revenue down at Paradox as investments reach "record high"

Q1 2019 performance "characterised by a focus on long-term growth and expansion" says CEO

By Haydn Taylor

Grand Theft Auto V has sold nearly 110m copies

Borderlands series has sold over 43m units, with Borderlands 2 accounting for 20m

By Rebekah Valentine

Take-Two ends fiscal year with a group effort

Red Dead Redemption 2 sales slowing down but GTA V and NBA 2K19 continue to drive Take-Two results

By Brendan Sinclair

Bandai Namco sales and profits up last year, led by gaming segment

Company projects fewer releases next year, elevates Tekken producer Katsuhiro Harada to general manager of original IP

By Rebekah Valentine

Profits tumble at Square Enix due to escalating launch costs

Kingdom Hearts, Tomb Raider drove revenue, but higher costs led to sharp declines in profit

By Matthew Handrahan

Record-breaking Q1 revenues for Nexon at $840m

Korean publisher exceeds forecasts thanks to stronger-than-expected performances for Dungeon&Fighter and MapleStory

By James Batchelor

Unity seeks another $125 million in funding

Series E round is the third in three years, would value the company at almost $6 billion

By Matthew Handrahan

Konami enjoys fifth consecutive year of profit growth

Mobile Yu-Gi-Oh games and PES online mode helps drive Japanese publisher to revenues of $2.37 billion

By James Batchelor

Educational games firm Kahoot makes its first acquisition

Deal for math app startup DragonBox is worth a reported $18 million

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