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Tencent takes majority stake in Path of Exile dev Grinding Gear Games

Studio will “remain an independent company”, hopes to bring new content to Chinese players faster

By James Batchelor

Demystifying venture capital

VCs want companies thinking several years ahead, says London Venture Partners' Are Mack Growen, and are prepared for some failure on the road to success

By Haydn Taylor

Paradox Q1 profits up 270% - despite only one new game release

Outgoing CEO Fred Wester says quarter shows the value of retaining loyal players with expansions and more

By James Batchelor

Team17 expects gross proceeds of IPO to hit £107.5 million

CEO Debbie Bestwick will retain a 22.2% stake in the publisher after its flotation on May 23

By Matthew Handrahan

Netease Q1 financials show hefty expenses, reduced profits

Management remains confident in sturdy existing portfolio and recent releases such as Knives Out will pay off

By Rebekah Valentine

Less AAA competition makes delays easier - Ubisoft

CEO Yves Guillemot says "we can launch games whenever we are ready," with digital content, live services, new markets offsetting any loss in revenue from smaller slate

By Rebekah Valentine

Ubisoft posts record sales, delays Skull & Bones

Original IP pushed to next fiscal year as publisher sees pace of digital shift picking up, eyes expansion in PC, mobile, and China

By Brendan Sinclair

Investors urge GameStop to overhaul retail strategy amid management upheaval

Tiger Management threatens to sell off stake in retailer should GameStop fail to heed its advice

By Haydn Taylor

Rovio's Q1 revenues hold steady at €65.7 million, but profitability is rising

Operating profit up 73% to €9.2 million and Angry Birds 2 is growing as mobile firm prepares for rising user acquisition costs

By James Batchelor

Quarterback raises $2.5 million fan-based esports league platform

Investors included Bitkraft Esports, Crest Capital Ventures, Deep Space Ventures, and Upwest Labs

By Rebekah Valentine

Tencent posts 59% increase in operating profits in Q1

Gaming giant sees continued profit increases as it preps for Fortnite, PUBG China localization

By Rebekah Valentine

THQ Nordic posts 673% revenue increase following acquisition of Koch Media

Excluding Koch Media revenue, THQ Nordic still up 64 per cent

By Haydn Taylor

NCSoft profits up by 585% to $110m in Q1 2018

Mobile revenue spikes by 1,028 per cent amid mixed overall games performance

By Haydn Taylor

GameStop boosted by billionaire hedge fund

Bridgewater Associates ups stake in troubled games retailer, plus new investment from quant firm Renaissance

By James Batchelor

Teatime Games raises $9 million for mobile gaming communication platform

Funding sources included Supercell investors Index Ventures and Atomico

By Rebekah Valentine

German mobile game revenue growth surpasses whole market growth in 2017

Mobile sales rose 21% year over year, while the country's overall market revenue rose 15%

By Rebekah Valentine

Discord triples users to 130 million in one year

The gaming chat platform just closed a $50 million round, which valued the company at $1.65 billion

By Matthew Handrahan

Turtle Beach recovery on track following better-than-expected Q1 2018

Headset vendor up from $10m loss in 2017 to $2m income, thanks to success of Fortnite and PUBG

By James Batchelor

Chinese streaming firm Huya raises $180m in IPO

Esports broadcast platform meets high-end expectations with value of $12 per share

By James Batchelor

Square Enix reports decreased sales, increased profits

Dragon Quest XI publisher only takes a 2.5% hit to revenues despite 32% dip in software unit sales

By Rebekah Valentine

Nvidia posts record Q1 revenues as profits soar by 145%

Meanwhile, GPU prices "beginning to normalise" following cyrptocurrency surge

By Haydn Taylor

Konami shows record operating profits

Fourth straight year of bottom line growth helps publisher surpass previous 2012 high point; no word on Metal Gear Survive performance

By Rebekah Valentine

Nexon more than doubled profits in Q1

Pixelberry acquisition boosted North American revenue, but Korea remains Nexon's source of strength

By Matthew Handrahan

Bandai Namco sees game sales up 14%

Company's full-year results show strong gains in revenues, units sold over previous year

By Brendan Sinclair

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