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Stillfront Group acquires Imperia Online for €10m

Deal could be worth up to €27.5 million depending on earn-out over the next three years

By James Batchelor

Filling the gap in UK games funding

A GamesIndustry.biz Investment Summit panel highlighted a gap in public games funding that leaves too many developers out in the cold

By Matthew Handrahan

DreamTeam secures $5m seed funding investment from Mangrove Capital

"In just six months DreamTeam built the most liquid recruitment marketplace on the planet," says VC fund partner

By Haydn Taylor

Earthbound Games raises 750k to self-publish Axiom Soccer

Funding comes from individual investors led by board member Neil Heywood

Capcom closing Vancouver studio

Publisher confirms plans to consolidate major development in Japan after announcing $40 million expense on cancelled projects

By Matthew Handrahan

Brian Fargo wants to buy back Interplay

Fargo will attempt to acquire the company he co-founded in 1983 if Bard's Tale IV hits sales target

By Matthew Handrahan

Keywords marks a strong six months with two new acquisitions

Trailer Farm and SoundLab join the rapidly growing firm as H1 revenue and profit rise 70 per cent

By Matthew Handrahan

Team17 posts 25% profit bump in "maiden" financial results

Publisher enjoys considerable revenue increase since going public earlier this year

By Haydn Taylor

Jagex profit and revenue spike in another record year

Upcoming mobile RuneScape games expected to deliver more growth

By Christopher Dring

Overwolf and Intel launch $7 million mod fund

Money is available to developers of apps and services for existing games, to be distributed on Overwolf's app store

By Matthew Handrahan

GameStop sales slip as retailer continues exploring a sale

Collectibles and console hardware are bright points as company posts $24.9 million loss in a second quarter where revenues dipped 2.4%

By Brendan Sinclair

THQ Nordic acquires IP rights to Kingdoms of Amalur

38 Studios' abandoned MMO Project Copernicus also included in the deal

By Matthew Handrahan

Eve Online studio CCP acquired by Pearl Abyss

South Korean developer behind Black Desert Online spends $425 million on Icelandic games firm

By James Batchelor

Robot Cache secures $3m funding from Millennium BlockChain

New investor receives ten million IRON tokens and issues shares for another $3m worth of the marketplace's cryptocurrency

By James Batchelor

21st Century Fox invests $100m into streaming startup Caffeine

Newly-formed Caffeine Studios' will use Fox Sports' experience to create esports and games programmes for new broadcasting platform

By James Batchelor

Amazon hits $1 trillion market cap one month after Apple

Online giant becomes second ever company to reach the milestone

By Matthew Handrahan

Tencent's value drops by $20 billion following new Chinese regulations

Company has lost more than $160 billion in value this year, falling behind rival Alibaba Group

By James Batchelor

NPD: $19.5bn spent on video games in US during first half of 2018

Hardware spending reaches seven-year high, with Xbox One and SNES Classic cited as highlights

By James Batchelor

Starbreeze posts pre-tax profits of $2.9 million despite no new releases

Dead By Daylight rights sale “dramatically boosts profitability” as Overkill's The Walking Dead release finally draws closer

By James Batchelor

GAME's full-year revenues expected to suffer slight decline

But Spanish business shows growth, while plans to expand Belong arenas continue

By James Batchelor

Former Multiplay boss Craig Fletcher invests $330,000 in Toadman Interactive

Funds will be used to boost development on upcoming esports title Sky Fighter Legends

By James Batchelor

Profits tumble 57.5% at Rovio, despite rising games revenue

Angry Birds 2 pulls in €29.7 million but developer admits it “did not see the growth we wanted” from other games

By Haydn Taylor

Nordisk Film Games invests $5.5m in Raw Fury

Investment firm acquires "healthy-sized" minority stake in Swedish indie publisher

By Haydn Taylor

Tencent's mobile games revenues drop, but daily users are on the rise

Smartphone titles still generate almost a quarter of Chinese giant's $11.1 billion revenue in Q2 2018

By James Batchelor

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