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Fairytale Fights

Features four-player online combat plus voice chat.

Amsterdam/New York — September 3, 2009 -- Playlogic Entertainment, Inc. (Nasdaq OTC: PLGC.OB), an independent worldwide publisher of entertainment software, announced today that the highly anticipated hack and slash platform adventure Fairytale Fights® will support up to 4 players Online and Offline in both Story Mode and Vs Modes on Xbox LIVE™ and PlayStation®Network!

Both console versions of the game will support Voice Chat as well as easy access to friends lists, enabling you to invite friends at the flick of a button. Furthermore, the Fairytale Fights matchmaking system allows you to search for available games with ease.

Following the huge response that Fairytale Fights received at Gamescom last week, Playlogic has taken on board community feedback.

“We’ve now finalized friendly fire to be optional based on all the feedback we were getting from consumers at Gamescom. We’re dedicated to providing a game that we know consumers want and hope that these changes are just the first of many in the development cycle, reacting to our communities’ wishes. We’re planning multiple DLC updates and are always looking for feedback and interaction from those playing the game,” said Rogier Smit, Executive Vice President of Playlogic.

So - if you want to stay mellow and kind to your fellow fairytale characters, you can! Of course, half the fun is slicing them up when they’re going for that great weapon!

Based on the Unreal Engine 3, Fairytale Fights® is a truly twisted hack’n’slash platform adventure from Playlogic Game Factory. Players assume the role of a much-loved fairytale character, whose glory days have long since passed. While embarking on a seemingly innocent journey to save the fairytale world from certain disaster, players traverse a series of colourful and enthralling levels filled to the brim with action-packed combat, fairytale-style storylines and loads of blood. Luckily, many different weapons lay strewn throughout the fairytale kingdom, which players can use to slice and dice their way through swathes of cute fluffy bunnies and imposing enemies.

“Fairytale Fights is the creative brainchild of our talented development team at Playlogic Game Factory and that’s why we wanted it to be the first next-gen title that Playlogic builds in-house from the ground up,” said Rogier Smit, executive vice president for Playlogic. “The game combines a truly unique storyline and fantasy environment with simple intuitive controls to offer players a whole new level of bloody slice-and-dice gaming.”

Playlogic’s proprietary in-house technology makes Fairytale Fights® the first game ever in which players can truly dynamically slice through 3D models in real-time! Playlogic Game Factory has also developed a volumetric liquid system, granting liquids realistic properties. Blood will splatter across surrounding trees and leaves, and players will even have the ability to skid through puddles of blood left by fallen foes.

Fairytale Fights® features state-of-the art graphics, numerous characters and dozens of missions, as well as a variety of online and offline co-op capabilities. Fairytale Fights will be out on Xbox 360 and PLAYSTATION 3 October 27, 2009 in North America.

For more information about Playlogic and to sign up to get all the latest breaking news regarding Fairytale Fights please register at www.fairytalefights.com.

Fairytale Fights © and trademark are the (registered) property of Playlogic International N.V. All rights reserved. Playlogic is the registered trademark of Playlogic International N.V.

Xbox, Xbox 360 and Xbox LIVE are trademarks of the Microsoft group of companies. " ", “PLAYSTATION” and “PlayStation” are trademarks or registered trademarks of Sony Computer Entertainment Inc.

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About Playlogic:

Playlogic Entertainment, Inc. is an independent worldwide publisher of entertainment software for consoles, PCs, handhelds, mobile devices, and other digital media. Playlogic distributes its products through all available channels, online and offline. Playlogic, who currently has approximately 110 employees, is listed on Nasdaq OTC under the symbol "PLGC.OB" and is headquartered in New York, USA and Amsterdam, the Netherlands. Its in-house game development studio “Playlogic Game Factory” is based in Breda (the Netherlands).

Playlogic's portfolio includes games that are being developed by several teams at the Playlogic Game Factory, as well as games developed by a number of studios throughout the world with approximately 400 people of external development staff. The Playlogic Game Factory also develops first party titles for Sony Computer Entertainment Europe (SCEE).

Playlogic publishes quality games, working with leading technology to produce digital entertainment from concept to finished product. Playlogic plans to publish 12 titles, on several platforms, during 2009.

Forward Looking Statements:

This release contains statements about PLAYLOGIC's future expectations, performance, plans, and prospects, as well as assumptions about future events. The reader is cautioned not to put undue reliance on these forward-looking statements, as these statements are subject to numerous factors and uncertainties, including without limitation, business and economic conditions and trends; fluctuations in operating results; reduced customer demand relative to expectations; competitive factors; and other risk factors listed from time to time in the company's SEC reports. Actual results may differ materially from our expectations as the result of these and other important factors relating to PLAYLOGIC'S business and product development efforts, which are further described in filings with the Securities and Exchange Commission. These filings can be obtained from the SEC's website located at www.sec.gov. Any forward-looking statements are based on information available to PLAYLOGIC on the date of this release, and PLAYLOGIC assumes no obligation to update such statements.

MEDIA CONTACT:

Casey Lynch

Reverb Communications

casey@reverbinc.com

209-586-1495x102

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