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Smite esports leagues will be exclusive to Microsoft's Mixer

Xbox streaming service to showcase both the Pro and Console series for Hi-Rez's fantasy MOBA

By James Batchelor

Newzoo lays down ten key factors that will determine the growth of esports

"Crunch time for esports as it enters adolescence," says market intelligence firm

By Haydn Taylor

Global esports revenue projected to reach $905.6m in 2018

Total esports audience to surpass 380 million this year

By Haydn Taylor

Watching over Overwatch pros

Talent agent Ryan Morrison on the incredible growth of the esports scene in recent years, and how players have changed along with it

By Brendan Sinclair

Sports Direct buys 50% of GAME's esports arenas in 3.2m deal

Belong arenas to appear in Sports Direct stores, with additional 55m in loans

By Christopher Dring

ESL acquires minority stake in Indian publisher Nazara Technologies

"Our goal is to bring esports to the players and fans all around the world," says ESL CEO

By Haydn Taylor

Games industry generated $108.4bn in revenues in 2017

$82bn generated by free-to-play games, esports on track to be a $1bn business in 2018

By James Batchelor

ESPN, Disney XD sign "long-term, multi-event" deal for Madden esports

Electronic Arts' Club Championships and Ultimate League season will air on Disney-owned networks in coming months

By Brendan Sinclair

Nazara buys majority stake in Indian esports firm

Nodwin Gaming sells 55 per cent stake, will now operate as a subsidiary of Nazara

By Matthew Handrahan

Mail.Ru acquires largest Russian esports company in $100m deal

Esports "forecast by some to overtake the traditional sports market over the next decade," says Mail.Ru CEO

By Haydn Taylor

Gfinity: "We're getting ready for when the esports revenue finally takes off"

Esports firm discusses its Elite series, why it's partnering with EA and getting ready for the inevitable esports revenue

By Christopher Dring

Facebook to be exclusive broadcaster of two ESL events

CS:GO Pro League and the ESL One circuit will only be available on Facebook in 2018

ReKTGlobal acquires Rogue

Esports services firm purchases Las Vegas-based team co-owned by Steve Aoki

By Brendan Sinclair

Overwatch League attracts 10m viewers in its first week

Average audience of 408,000 per minute for opening day, concurrent viewers peaks at 437,000

By James Batchelor

Twitch gets Overwatch League rights

Streaming platform signs deal for exclusive third-party rights for regular season and playoffs outside of China for next two years

By Brendan Sinclair

Asus sets up Chinese esports company with $16m investment

Well-established esports brand looks to spread into China with new League of Legends team

By Haydn Taylor

Google joins investors in Chinese game streaming platform

Chushou has now raised $120 million, Google wants to push it to "more people around the world"

By Matthew Handrahan

Skillz secures $25m in funding

Esports firm believes it now has the potential to bring competitive gaming to over 40 million subscribers worldwide

By James Brightman

Global esports revenue to hit $2.3 billion in 2022 - SuperData

"Advertisers and investors are finally taking notice of esports' access to key audiences"

By James Brightman

Gfinity full-year revenues up 64%

UK-based esports firm brings in 2.37m for year ended June 30, narrows losses as it expands into new markets

Dan Gilbert makes multimillion investment in 100 Thieves

Cleveland Cavaliers owner helping former Call of Duty pro player's apparel line to field a team in 2018 League of Legends LCS

By Brendan Sinclair

Esports Industry Awards winners announced

Eefje "Sjokz" Depoortere and Megan "RheingoldRiver" Cutrofello first women to be recognised at awards

By Haydn Taylor

Studio founded to develop bespoke esports title

Former US talent agency esports head looks to build competitive game from the ground-up

By Haydn Taylor

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