Engineer who worked on Metroid Prime trilogy, Shadow of the Colossus remake was 47 years old
ID@Xbox director Chris Charla talks about independent developers' concerns around subscription plans and streaming services
CEO John Hanke on the "huge potential" of this week's big mobile release, and the untapped potential of location-based games
Aria Esrafilian and Nima Memari share their vision for The Sojourn, thoughts on the genre, and partnerships with Xbox and Epic
Sensible Object's Alex Fleetwood on joining the Pokémon Go firm and the future of location-based games
"They're still ironing out the kinks of what it means to own and maintain your own engine," says Amazon dev
UK studio behind Beasts of Balance will support Niantic's tiles during transition period, then create its own real-world games
Meanwhile, Epic founder dismisses the notion of Fortnite addiction
But annual Feminist Frequency gender breakdown shows number of games with multiple choice is at a five-year high
The Yooka-Laylee studio on avoiding the comparisons to Donkey Kong Country
Cyberpunk star praises the impact of games on performance capture, dismisses the notion that they need celebrity endorsement
But 20% of people surveyed have broadband that would struggle to meet Stadia's minimum requirements
Don't expect Switch to have its own Stadia-style service any time soon
Mobile app platform picks up game studio to partner on no-code initiatives
Eight years with the company included work on Killzone: Shadow Fall and Horizon: Zero Dawn
CEO Brad Wardell: "Our goal is to be able to design games that just aren't possible today"
Since its anniversary update in late April, Rare's pirate adventure has seen 2m users
CEO Yosuke Matsuda: "We don't know what form it might take, but we want to leverage our catalog"
GamesIndustry.biz study found major publishers are behind less than half of all combat-free titles in Los Angeles
No Brakes' Sitara Shefta on the benefits for an island developer beyond just sun and ice cream (but also, there's sun and ice cream)
Rec Room studio continues working on ways to connect users in shared VR spaces
New subsidiary is dedicated to "bringing empathy to online communication"
Doug Bowser says Nintendo will delay games to ensure "employees have good work-life balance"
Co-creator Rebecca Cordingley says change will have no material effect on game
The head of Xbox on Game Pass, the impact of streaming, and why he's not afraid of Google