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Plague Inc. pulled from Chinese App Store

Developer Ndemic Creations says outbreak simulation game removed because it "includes content that is illegal in China"

By Brendan Sinclair

Kwalee and the power of profit sharing

Pocketing the extra cash would have a “detrimental effect on the success of the company” says CEO David Darling

By Haydn Taylor

China and Asia show their influence over the top grossing mobile games

Sensor Tower's data for January 2020 underlines the commanding role Asian markets play in the global games industry

By Craig Chapple

Latest Mobile articles

Six common mistakes when moving to live-service games and free-to-play

Industry consultant Ben Cousins outlines the most common pitfalls for developers tackling a new structure and business model

By Ben Cousins

Pokemon Home first week downloads reached 1.3m

Sensor Tower: Estimated first week revenue from subscription plans is around $1.8 million

By Rebekah Valentine

Stillfront Group posts record annual profits

Group on track to triple revenue over five years, says CEO

By Haydn Taylor

Stadia expands to support some non-Google mobile devices

Subscribers will soon be able to stream games on some models from Samsung, Razer, and ASUS

Lineage 2 M surpasses $152m in three months

NCSoft's Mobile MMORPG is currently only available in South Korea

By Rebekah Valentine

Double Loop Games raises over $2.5m for mobile games

LVP leads investment in push to make relaxing, connective titles for everyone

By Rebekah Valentine

Atari acquires assets from tech start-up Wonder

Technology nods to possible cross-platform functionality with mobile and Atari VCS

By Rebekah Valentine

Supercell to "slow growth significantly" in coming year

As mobile studio enters its second decade, CEO Ilkka Paananen reaffirms goal to be "as small as possible"

By Rebekah Valentine

PUBG Mobile was the top-grossing mobile game for the fifth month in a row

Sensor Tower: Tencent's title brought in $176.3 million in January, over half of which came from Chinese users

By Rebekah Valentine

IronSource launches new mobile studio Supersonic Games

Debut game Sort It 3D already a chart topper in Europe, America, Korea, and Japan

By Haydn Taylor

With no profit motive, new kids' mobile IP from BBC focuses on a "safe gaming experience"

A luxury not afforded to most developers yields interesting results, as state-funded broadcaster puts its own spin on mobile gaming

By Haydn Taylor

Glu Mobile avoids second year of loss thanks to Q4 surge

Mobile dev posts $8.9 million profit as revenue rises across portfolio

By Haydn Taylor

Zynga posts record full-year revenues

Q4 revenues up 63% year-over-year but Words With Friends publisher still posts modest net loss

By Brendan Sinclair

DeNA reassessing games strategy as older titles fail to deliver

Mobile games firm posts hefty operating losses in Q3, thanks to games business impairment loss

By Rebekah Valentine

DeNA shuts down two of its Japanese mobile titles

Fantasy Earth Genesis and Torikago Scrap March servers to shutter in March

By Rebekah Valentine

Supercell backs new mobile studio formed by EA DICE veterans

Stockholm-based Wild Games breaks cover to announce $1.1m investment

By Matthew Handrahan

Fate/Grand Order just passed $4 billion in revenue

It was the most talked-about game on Twitter and the No.8 free-to-play game by revenue in 2019

By Rebekah Valentine

In Europe, Google Play users spent more on mobile gaming in 2019 than App Store users

Sensor Tower: High Google Play spending of $1 billion in Germany helped buck the global trend

By Rebekah Valentine

Nintendo mobile games have brought in $1b in lifetime revenue

Sensor Tower: Fire Emblem Heroes accounted for 61% of the total; Dr. Mario World brought in less than 1%

By Rebekah Valentine

When do deceptive playable ads help, and when do they hurt?

Dan Greenberg of ironSource says misleading interactive mobile ads were huge in 2019, but likely to be reined in this year

By Brendan Sinclair

EA ends support for mobile Tetris, Tetris Blitz

Android games delisted, iOS versions to remain through April

By Rebekah Valentine

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