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Niantic launches $1m AR game contest

Pokémon Go developer encourages developers to "think outside the box"

By James Batchelor

AR/VR spending to jump 69% in 2019 - IDC

PSVR continues to lead VR market with 463,000 units shipped last quarter; firm says AR software will overtake VR before 2022

By Brendan Sinclair

Niantic invests in holographic AR display outfit

Pokemon Go creator among latest backers in DigiLens' Series C funding round

By Brendan Sinclair

US Army awards $480 million contract for Microsoft's Hololens

Augmented reality headset prototypes will be developed to increase "lethality, mobility, and situational awareness"

By Rebekah Valentine

Niantic working with United Nations to promote tourism through its games

New partnership will Pokémon Go and Ingress events built around local culture and history

By James Batchelor

SuperData: Mobile AR to generate more revenue than VR by 2021

But virtual reality set for a strong year in 2019, with Oculus Quest expected to outsell Rift by three to one

By James Batchelor

What is Rovio's Project Magic?

Simo Hämäläinen says augmented reality has always been treated like a gimmick, but the Angry Birds firm hopes to change that

By James Batchelor

Magic Leap wants to avoid a takeover and go public

CEO Ronny Abovitz believes an IPO would be "the best thing for the creative community"

By Matthew Handrahan

Magic Leap indie developer grant programme to launch this year

Successful applicants will receive "support to accelerate their development"

Pixel Toys embraces games-as-a-service with Warhammer: Realm War

CEO Andy Wafer on converting Warhammer 40k: Freeblade from premium at the 11th hour, and building its successor for free-to-play from day one

By Matthew Handrahan

Truly Social Games acquires AR developer Cooper's New Reality Garage

Augmented reality key to the future of mobile studio who is “tired of making games that people just sit and play and drone out”

By James Batchelor

Magic Leap and HoloLens competing for military funding

Augmented reality headsets would “increase lethality” of US troops as part of Army's $500 million program

By James Batchelor

Google details experimental features for Daydream VR

Android VR platform to receive new 6DoF controller support, "see-through" mode for AR development

By Rebekah Valentine

Niantic rolls out beta PokeStop nominations in Brazil and South Korea

Ingress veterans to review submissions; program to expand to other countries soon

By Rebekah Valentine

Pokemon Go and the potential of seasonality

Major changes to Niantic's mobile AR game helped its popularity to surge over the summer, suggesting a new model developers could consider adopting

By Rob Fahey

The Void teams up with ILMxLAB for Disney, Marvel VR projects

Multi-sensory experience company to create five new licensed hyper-reality events

By Rebekah Valentine

Pokemon GO sees 35% increase in active users since May

New social features bolster Niantic's game, which saw tens of millions of monthly users this summer

Facebook introduces AR games to group chats

"Don't Smile" and "Asteroids Attack" are the first games to emerge on Messenger via company's AR Studio

By Rebekah Valentine

Magic Leap One Creator Edition now available for $2,295

The hyped mixed reality startup shows its hand at last

By Matthew Handrahan

Niantic's Ingress to get Netflix animated series later this year

Series based on Pokémon Go forebear will be used to introduce upcoming sequel Ingress Prime

By James Batchelor

Niantic to build a 3D augmented reality world map with Pokémon Go data

"We want players to build out the game board they want to play on," says CEO

By Haydn Taylor

Digi-Capital: Combined Asian markets could deliver over half of AR/VR revenue by 2022

"Western companies might need to adopt a 'we try harder' approach to compete at the same level," says investment bank

By Haydn Taylor

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