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Develop Conference: Mark Rein attacks "broken" episodic gaming model

Epic Games' Mark Rein brought forth indignation from Develop Conference delegates today when he declared he'd heard little that made sense about episodic gaming models.

Epic Games vice president Mark Rein shocked delegates at the Develop Conference in Brighton today when he declared that episodic development models made little sense, saying he thought the concept was a "broken business model".

During his keynote address entitled "Avoiding the pitfalls of the next generation" Rein - whose company develops the Unreal Engine 3 technology popular with next-gen developers - said that he'd heard plenty said about episodic content but very little that actually made sense.

"Customers are supposed to buy half a game... then wait six months for an episode?" he asked rhetorically.

"When I put a game down, I want to try a new one," he said, before going on to claim that episodic games would "inevitably" recycle content, implying that gamers will be bored as a result.

He also felt that episodic games would fail at retail because "you can't buy retail marketing with a wholesale price of $15" and "distribution without marketing is worthless".

Rein's controversial views are seemingly at odds with a lot of his fellow PC developers, including Valve whose Steam model is considered very successful, and his views prompted howls of derision from a number of delegates.

Full coverage of the Develop Conference, which continues until July 14th, to follow.

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