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Cross Racing Championship 2005

Cross Racing Championship 2005 : Where Racing gets Dirty!

The most accurate re-creation of real life Autocross, Rally Cross, Off-Road, Dirt-track, Rallying, Road Racing and Circuit Racing seen to date.

Label: Project Three Interactive

Developer: Invictus-Games

Genre: Cross-Racing

Release: September 2005

PEGI: 3+

SRP: £19.99

Mixing realistic motor-sport simulation and sheer racing fun, CRC 2005 will appeal to both rally fans and road-racing fans with its UNIQUE CROSSOVER APPROACH !!

Explore photorealistic sceneries, ranging from icy mountainous regions and lush countryside to parched desert areas and beaches. Start out as an amateur Autocross racer and race in 65 breathtaking racing events, upgrade and improve your vehicles and aspire to become the ultimate "Cross Racing Champion". Do you possess all the skills needed?

CRC 2005 features single- and multiplayer action and extensive set-up options which are an integral part of the game, along with accurate and ultra realistic car handling, detailed car components including articulated suspension systems and even glowing disc brakes! The many vehicles are fully user-customisable, both in their appearance and performance, using an intuitive interface.

FEATURES INCLUDE:

  • Unique rally and road racing crossover
  • Incredibly accurate physics
  • Real-time damage system
  • Highly detailed cars and interiors
  • 65 racecourses
  • 5 levels of difficulty
  • Several multiplayer modes for LAN and internet
  • Supports All-Seeing Eye browser
  • Active car modding support
  • Import your own MP3 playlist

Technical Specifications:

AI:

  • AI drivers have the ability to learn the various tracks to offer the player a realistic and continually challenging racing experience.
  • AI drivers can react emotionally and can become angry or they can be affraid of the player and can be as unpredictable as human players.

3D Engine:

  • Real time environment mapping
  • High Dynamic Range imaging
  • Bump mapping
  • Specular highlights
  • Flare and Glow effects
  • Animated textures
  • Pixel shader water reflection effects for lakes, rivers, ponds and Waterfalls
  • Motion Blur
  • Noise Effects
  • Automatic Contrast Balancing

Physics:

  • Incredibly accurate handling system
  • Realtime damage system
  • 100% simulation, no cheat forces.
  • Dynamic modelling of tyres, surfaces and aero-dynamics

Gameplay:

  • Multiple gameplay modes including various single player and multiplayer dedicated game modes.
  • Non linear career mode
  • Special "hot seat" and other multiplayer modes
  • Fully player customisable cars including Race Number, decals, paint job and performance tuning.

Graphics:

  • Highly detailed interiors, particle effects, detailed car components including articulated suspension systems and glowing disc brakes
  • Detailed and living environments

SYSTEM REQUIREMENTS

Minimum Configuration

Windows 98, 2000, XP

Pentium IV 1.4 GHz or AMD 1.4 GHz CPU

256MB Ram (512 for XP)

700 MB of free hard drives space

NVIDIA GeForce 2 MX 400 / ATI Radeon 8500 or better

DirectX 9.0 Compatible Sound card

Recommended configuration for optimal performance

Windows 98, 2000, XP

Pentium IV 2.2 GHz or AMD 2.2 GHz CPU

512MB Ram

700 MB of free hard drives space

NVIDIA FX series / NVIDIA 6xxx series or better / ATI RADEON 9600 or better

DirectX 9.0 Compatible Sound card

For further details go to: http://www.crc-game.com/

For Further Developer information go to: http://www.invictus.hu/index.php?lang=en

About Project Three Interactive

Project Three Interactive is a leading publisher of PC Games focused at Europe. The company was founded in January 2000 in the Netherlands and has shown a steady growth since. Its innovative products are being distributed through a vast and growing quality network of international partners all over the globe. With the acquisition of Project Three Interactive Studio AB ("Termite Games") in Malmö, Sweden, the fast-growing Project Three Group has integrated game development and publishing activities under one umbrella, thus securing a steady flow of quality products for years to come. In the near future the company strives to increase its number of releases to (at least) five products a year, and cover the next generation console platforms as well.

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If you require any assets, samples, screen shots please feel free to contact at Chaloner Associates on the above contact email address or by telephone on +44 (0)1954 270599

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