Take-Two Interactive (Page 2)
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Take-Two CEO says Microsoft-Activision acquisition "a good thing"
"Microsoft is an ally of ours, and if this makes their business more powerful, we think that's good for us," says Zelnick
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Tattoo artist wins copyright claim against Take-Two
A jury ruled that the inclusion of Catherine Alexander's work in the WWE 2K series without permission does not constitute fair use
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Zynga opens San Mateo headquarters
New HQ will welcome 300 employees
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Take-Two's Q1 shaped by Zynga acquisition, recession
Publisher delays Midnight Suns again as CEO Zelnick says economic downturn hurt recurrent consumer spending
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Take-Two issues statement of support for staff affected by Roe vs Wade reversal
Publisher also announces adoption of the Maven benefits platform to provide employees and their dependents more support
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Mafia 3 developer Hangar 13 suffers another round of layoffs
Almost 50 let go from California studio, others impacted in Brighton, UK and Czech
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Take-Two halts sales, marketing and more in Russia and Belarus
Company behind Grand Theft Auto 5, the third most played game in Russia, expresses support for Ukraine
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Plaintiff claims monetisation model “psychologically distances” players from the real impact of their purchase
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Update: Publisher's stocks down 13% while mobile developer shares soar over 40%
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Strauss Zelnick: Zynga's contrasting culture is a benefit, not a challenge, for Take-Two
CEO on differing philosophies, new business models and the dream of taking its franchises to big free-to-play markets
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Hazelight drops It Takes Two trademark after Take-Two takes interest
Grand Theft Auto parent company has made 25 challenges in the past three months to protect its trademarks
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Take-Two reportedly takes down reverse-engineered GTA3, Vice City source code
GitHub project blocked by DMCA, although project creator unable to rule out trolls
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Take-Two withdraws bid for Codemasters following EA offer of $1.2bn
Electronic Arts now likely to take over British racing games developer as Take-Two considers other acquisitions
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Take-Two acquisition of Codemasters expected to go through in early 2021
Both publishers' board of directors approve the proposed deal, valuing Codemasters at £726 million
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Take-Two president "highly sceptical" about games subscriptions
Karl Slatoff tells investors services like Xbox Game Pass will become the primary way games are consumed
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Strauss Zelnick doubts cloud gaming will transform the industry
Take-Two CEO questions the logic that removing the console or PC dramatically expands gaming's audience
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Take-Two betting big on sports, not GTA 6 | Podcast
Latest episode is available now, also discusses the diminishing importance of physical games
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Take-Two investigating streamer over Borderlands 3 leaks
Publisher says Twitch and YouTube user SupMatto has "a history of profiting from infringing our copyright"
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Is Red Dead Redemption Online tanking Take-Two's share price? | Opinion
Despite fantastic sales, Take-Two can't catch a break - perhaps because investors expected RDR2 to be something it simply isn't
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Shares slump for big four publishers after latest financials
Take-Two and Electronic Arts suffer the most but analyst maintains games industry still “in rude health”
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Take-Two and NBA extend partnership in $1.1bn deal
Multi-year licensing agreement enables 2K to continue making its best-selling basketball game
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Rockstar abandons Agent trademark
Almost ten years after announcement, GTA developer's spy thriller seems to be officially dead
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Battlefield V delay triggers EA share plummet, hedge fund exodus
Activision and Take-Two's stocks also take a hit in turbulent and competitive Q4
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US judge blocks man from selling Grand Theft Auto Online cheat programs
Take-Two claims software by David Zipperer has cost the firm more than $500,000
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Coming out from under Grand Theft Auto's shadow
For years, Take-Two's other games have lingered in the shadow of Rockstar's series, but GTA V's monumental status means it's pointless to compare it to the upcoming Red Dead Redemption 2