Take-Two
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Take-Two acquires mobile games subscription service GameClub
The terms of the acquisition were not disclosed
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Take-Two misses sales guidance, downgrades forecast again
Zelnick says shortfall isn't on developers as publisher looks to trim expenses without sweeping layoffs
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Take-Two losses deeper than forecast
CEO Zelnick says it was "a great, solid quarter" despite revaluation of Zynga assets and downgrading guidance, looks ahead to record expectations for coming fiscal years
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Take-Two shutting down Playdots
65 employees from the Dots developer to be laid off, Two Dots development to continue at Zynga
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Tattoo artist wins copyright claim against Take-Two
A jury ruled that the inclusion of Catherine Alexander's work in the WWE 2K series without permission does not constitute fair use
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Take-Two issues statement of support for staff affected by Roe vs Wade reversal
Publisher also announces adoption of the Maven benefits platform to provide employees and their dependents more support
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Strauss Zelnick: Zynga's contrasting culture is a benefit, not a challenge, for Take-Two
CEO on differing philosophies, new business models and the dream of taking its franchises to big free-to-play markets