Remedy Entertainment (Page 2)
Feature
How the Finnish studio puts on its own one-day conference for the entire company, all for about the cost of sending five people to GDC
Thomas Puha
News
Renewal is not "in Remedy's hands" due to Microsoft publishing deal, so the revered game will be pulled from PC and Xbox today
Matthew Handrahan
Feature
CEO Tero Virtala on a "new phase" of the Finnish studio's long history - "We think we're one of the best in the world, we need to preserve that"
Matthew Handrahan
News
Deal includes €7.75 million in additional development funds for "Project 7," but Remedy will keep hold of the IP rights
Matthew Handrahan
News
Finnish dev wants to improve negotiating position and retain IP ownership through Nasdaq First North listing
Matthew Handrahan
News
Finnish studio's last PlayStation game was Max Payne 2
Matthew Handrahan
Feature
Incoming CEO Tero Virtala talks about Quantum Break studio's move to multi-project development
Brendan Sinclair
News
Quantum Break studio welcomes Tero Virtala
Rachel Weber
News
Matias Myllyrinne headed to Wargaming, tells GI.biz that he desired something new but Remedy will be fine
James Brightman
Feature
Matias Myllyrinne on his studio's "just right" size, adding Mike Capps and Christian Fredriksson to board of directors
Brendan Sinclair
Feature
How the Finnish developer is forging ahead on its ambitious game and TV project, Quantum Break, with the help of Microsoft
Matt Martin
Feature
Matias Myllyrinne of the Alan Wake and Death Rally studio, on the best way to prove your product: ship it to the consumer
Matt Martin
News
The Alan Wake developer already has a small team ready for next-gen consoles
Mike Williams
News
Remedy strikes it big on the App Store as Death Rally sees 100 million play sessions
Ben Strauss
News
Matias Myllyrinne sees Infinity Blade as the benchmark on iOS
James Brightman
News
The former Max Payne developer consulted with Rockstar on a couple occasions
James Brightman
News
"We made it a priority to create the best PC version of the game we possibly could" says CEO
Rachel Weber
News
Nintendo and Sony must change approach claims Remedy boss in new interview
David Jenkins
News
Petri Järvilehto appointed as senior VP for console development
Dan Pearson
News
"A lot of the problems we face are from Brussels" says Myllyrinne in censorship discussion
Alec Meer
Feature
The MD discusses the wait and work behind 360 thriller Alan Wake
Phil Elliott
News
Alan Wake studio enjoying "golden age of game development"; post-production essential for successful games, says MD
Matt Martin
News
Remedy's MD explains the negatives of a long development cycle; plus meeting expectations for Alan Wake
Kath Brice
News
Max Payne and Alan Wake studio boss to discuss creating IPs the Remedy way
Kath Brice
News
Max Payne developer Remedy speeds up its pipeline with Umbra rendering middleware
Frank Cifaldi