Rare (Page 3)
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Rare: Our future products will "surprise" people
Mark Betteridge hints at a new direction next year for the Banjo developer
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Phil Spencer: Lionhead's future is safe
MGS chief also hints at the security of Rare as well, thanks to high productivity
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Microsoft hopes DS helps Viva Piñata reach broader audience
Microsoft respects the handheld system of its console rival and sees it as a viable game development platform
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In a post-D.I.C.E. interview, Microsoft Game Studio head Shane Kim may have inadvertently revealed that the third Banjo Kazooie game will be released this holiday season
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Microsoft, Rare and Lionhead collaborate on contest
Microsoft Research Cambridge, in collaboration with Microsoft XNA, Rare Ltd., and Lionhead Studios are organising an international contest named "Silicon Minds"
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Banjo-Kazooie not cancelled, says Rare
A source at UK developer Rare has told GamesIndustry.biz that its Banjo-Kazooie title for Xbox 360 has not been cancelled, despite rumours to the contrary.
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Rare: no comment on Perfect Dark 2 speculation
While blogs and consumer websites jumped on unconfirmed reports yesterday that Rare is currently working on Perfect Dark 2 for the Xbox 360, the developer has shrugged off any speculation of unconfirmed projects.
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Rare questions Microsoft's marketing of Viva Piñata
Viva Piñata developer Rare has questioned why its owner Microsoft decided to back Gears of War with such a high-profile marketing campaign, which left its own new franchise in the shadows last Christmas.
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Rare has confirmed that it will not produce any further downloadable content for its Xbox 360 title Viva Piñata.
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London Game Career Fair back for 2007
The London Game Career Fair will be returning this year, following a successful inaugural event last year attended by over 1000 people.
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Rare unveils Viva Piñata for DS
Microsoft development studio Rare is working on a DS version of its acclaimed Xbox 360 game Viva Piñata.
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Rare helped differentiate 360 from original Xbox, says Moore
Microsoft's Peter Moore has paid tribute to Rare's recent product history, defending the developer against claims that its output has struggled to keep touch with the critical and commercial successes of its work prior to its acquisition by the Xbox platf
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Rare on Viva Pinata's performance and the next Banjo-Kazooie title.
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GDC: Rare promises more Viva Piñata
Rare has told <i>GamesIndustry.biz</i> that consumers can expect more Viva Piñata in the future — with the developer promising to support the Xbox 360 franchise for at least another two or three years.