Niantic (Page 2)
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Pokémon Go's 2020 revenues estimated at $1bn so far
Niantic game on course to record its best year ever, third biggest mobile game globally
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Cybercrunch 2077 and Pokémon Stay | Podcast
Latest episode available to download now, also discusses the early success of Genshin Impact
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Niantic makes most Pokémon Go pandemic changes permanent
But the developer will also revert some of the game's temporary bonuses this October
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Niantic teams with telecoms for 5G AR showpieces
Pokémon Go developer's "Planet-Scale AR Alliance" to create experiences with persistent AR content, other advances
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Players spent $17.5m during Pokémon Go Fest 2020
Spending reached $8.9 million on event's opening day, biggest one-day revenues since 2016
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Niantic donates $10,000 to the Edinburgh Fringe
Renowned festival cannot take place this year due to COVID-19 pandemic
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Niantic partners with immersive theatre company Punchdrunk
Sleep No More creators to work with AR developers on multiple, unannounced projects
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Niantic to promote 1,000 small businesses in Pokemon Go for free for a year
Players can nominate favorite local spots across US, Japan, Great Britain, Canada, Mexico
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Niantic welcomes back Megan Quinn as new COO
Former employee leaves position at Spark Capital to return to Pokémon Go developer
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Niantic acquires AR mapping company 6D.ai
Location-based game developer working on dynamic, 3D map of the world
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Pokémon Go temporarily changes mechanics to reduce spread of COVID-19
Update: Mojang follows suit with changes to Minecraft Earth
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Niantic and Qualcomm collaborating on augmented reality glasses
Multi-year partnership will see Pokémon Go developer working on hardware and software for new AR platform
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Niantic announces Creator Program to support AR development
Pokemon Go developer also offering funding opportunities, AR development kit
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Pokémon Go surpasses $3bn lifetime revenue
Niantic's augmented reality mobile game on track to break 2016 revenue record
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Niantic announces Wayfarer program to improve in-game play locations
Program currently in beta for Ingress players, coming to Pokemon Go players later
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Niantic agrees to combat trespassing Pokémon Go players
Developer settles class action lawsuit after three years, committing to new preventative measures
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Team Rocket event pays off for Pokémon Go
Sensor Tower data puts $110m August haul in the game's top five months since launch
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Harry Potter: Wizards Unite's first month revenue lags far behind Pokémon Go
Sensor Tower data shows Niantic's new game firmly in Pokémon Go's shadow
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Pokemon Go has brought in $2.65b since launch
Spending remains steady as Niantic's Pokemon-catching AR adventure enters fourth year
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Harry Potter: Wizards Unite generated $1.7m less than Pokémon Go on day one
Sensor Tower data shows more than 400,000 installs, $300,000 in revenue across the US and UK, but launch is flagging behind Niantic's best
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From Pokémon to Harry Potter: Niantic's hopes for Wizards Unite
CEO John Hanke on the "huge potential" of this week's big mobile release, and the untapped potential of location-based games
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Why Niantic bought a tabletop game developer
Sensible Object's Alex Fleetwood on joining the Pokémon Go firm and the future of location-based games
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Niantic acquires Sensible Object
UK studio behind Beasts of Balance will support Niantic's tiles during transition period, then create its own real-world games
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Niantic files lawsuit against "hacker" group
Global ++ has allegedly created derivative apps based on Ingress, Pokémon Go and Harry Potter: Wizards Unite
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Niantic discontinues Pokémon Go for Apple Watch
Support for the app will end on July 1, Niantic said