Irrational Games
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Levine reveals plans for a new approach to narrative structure
Remixable NPCs could lead to infinite story possibilities, narrative as service
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Irrational Games to be dissolved
Ken Levine starting up "small entrepreneurial endeavor at Take-Two" as all but 15 members of the studio will be laid off
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BioShock Infinite developer cuts headcount, says DLC development is unaffected
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Levine explains how abusive fans could damage games
Irrational Games' creative director responds to Vonderhaar abuse
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Ken Levine writing Logan's Run
Irrational Games head penning screenplay for upcoming remake of '70s sci-fi film
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Rod Fergusson leaves Irrational
With BioShock Infinite out the door, Gears of War producer departs after eight months on the job
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Critical Consensus: Bioshock Infinite
The wait is finally over, and Irrational Games has justified every last minute
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BioShock Infinite: $100m to develop, $100m to market
"It's getting harder to ask someone to spend $60 on something" - Levine
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Levine: "We aren't afraid to not know what we're doing"
Irrational head says appearing in complete control would suggest a lack of effort and risk, says that's why he didn't make BioShock 2
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BioShock Infinite forecast to ship 3m in March
Pre-order activity has "accelerated" according to Arvind Bhatia who's increased his shipment estimate
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Levine: Bioshock box art isn't for fans
Irrational boss explains why Bioshock Infinite art is like salad dressing
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BioShock Infinite team loses two more
A designer and software engineer follow Irrational's previous departures
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Nate Wells swaps Irrational for Naughty Dog
Art director starts work on The Last Of Us in the autumn
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Gears of War producer joins Irrational Games
Rod Fergusson will help finish BioShock Infinite
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BioShock Infinite loses key executives
Tim Gerritsen and Nate Wells have reportedly left Irrational Games
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Irrational Games looks to hire devs with game Metacritic ratings over 85
Metacritic rears its ugly head, this time in the middle of a new job listing from Irrational
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BioShock Infinite delay leaves October open for GTA V
Analysts believe that Take-Two has delayed BioShock to make room for Grand Theft Auto V
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BioShock Infinite moved into 2013 for "tweaks and improvements"
Ken Levine says "we're doing things that no one has ever done in a first-person shooter"
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BioShock film not dead, Irrational still focusing on Infinite
Despite the loss of director Gore Verbinski, Irrational still has hope that a BioShock movie will get made
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Ken Levine on why games get "overexposed" before release
There's a reason there have been so many touchpoints for BioShock Infinite
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Levine: I believe in editorship
Irrational Games creative director explains role on next year's BioShock Infinite
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Vita Bioshock title at "paper design stage"
Ken Levine promises Irrational's Bioshock game for Vita will be unique for the hit franchise
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Levine: "It’s a great year for the core coming back"
Irrational creative director on how Vita and Wii U are helping
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Levine: "We need to be on The Daily Show"
Irrational creative director says lack of games in mainstream media is "not their fault. It's our fault"
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Levine: Developers need to "firewall" motion control
Bioshock Infinite's creator is cautious but committed to Kinect, Move