Bethesda Game Studios (Page 3)
-
Bethesda launches Montreal studio
New team of more than 40 devs will work on games for console, PC, and mobile
-
Fallout 4 is the third biggest UK launch of 2015
Bethesda's latest outstrips New Vegas by more than 200 per cent, Rise Of The Tomb Raider charts in fourth place
-
Bethesda: "We made a sh*tload of Pip-Boys"
Limited edition accessory sold out, Pete Hines explains why there won't be more
-
Gearbox hires The Elder Scrolls Online's creative director
Paul Sage leaves Bethesda just a few weeks after TESO's console launch
-
Fallout Shelter was a top five earner in 37 countries
E3 exposure also pushed Bethesda's mobile game to the top of the download chart in 48 countries
-
Bethesda wins E3 coverage race - ICO
Consultancy's CEO analyzes which games and companies got the most press last week
-
Elder Scrolls Online takes UK #1
Bethesda's MMO is year's second best seller at retail
-
Roundtable: Far from the modding crowd
A swift volte-face from Valve and Bethesda leaves a can of worms open. Where next?
-
Bungie's Hamrick jumps to Bethesda
Destiny and Halo dev departs after five years
-
Elder Scrolls Online goes subscription-free
Bethesda's MMO succumbs to financial pressures in advance of console launches
-
Wolfenstein: The New Order clocks up 100,000 illegal downloads
Torrent site reports large file size not deterring all pirates
-
Hines explains Elder Scrolls Online delay
Bethesda VP of PR and marketing on working with consoles and closed systems
-
Bethesda Softworks opens Sydney office
Simon Alty appointed as MD for territory
-
Bethesda seeking exemption from online multiplayer charges
Pete Hines says consumers shouldn't have to pay twice
-
Bethesda bucks trend with subscription model for The Elder Scrolls Online
Any other model would mean "sacrifices" for fantasy MMO, say Firor
-
Arkane working on Prey 2 reboot - report
Arkane's Austin studio developing "spiritual successor to System Shock 2"
-
Dishonored director: These kinds of games have always been hard to sell
Raphael Colantonio on the success of Arkane's first title
-
Bethesda VP: used games are "absolutely" a concern
Bethesda walks to the beat of its own single-player drum
-
Elder Scrolls IP is “first step” in Online reaching consumers
Bethesda's Matt Firor says the IP will help differentiate Elder Scrolls Online in the MMO market
-
Bethesda: Dishonored clearly a new franchise
Marketing boss says sales are far exceeding expectations
-
Dishonored playable for first time in UK at Eurogamer Expo
Arkane Studios presenting two developer sessions on forthcoming new IP
-
Arkane's Harvey Smith on Dishonored and Empowering Players
The Deus Ex lead designer talks about interactive narrative and differences in game design approaches
-
Report: Prey 2 delayed by contract dispute
Source claims Human Head hasn't worked on game since November
-
Howard: Skyrim bug issue "not nearly as bad as it seems"
Game director admits to problems but says "vast majority" unaffected
-
Average Skyrim PC playtime clocks in at 75 hours
DICE 2012: Howard would like to see Creation Kit on consoles in the future