Design Research: Ignore it at Your Peril
Graham McAllister on why Molyneux's latest advice seems dangerously misinformed
By Graham McAllister
22Cans names Simon Phillips as new CEO, Molyneux remains creative director
Company "begins a reboot" after troubled period
By Dan Pearson
"At that time I started making this terrible mistake"
Molyneux keynote at Reboot entertains, but avoids the elephant in the room
Jack Attridge departs 22 Cans
Godus co-designer leaves Peter Molyneux's studio to start up his own outfit
By Brendan Sinclair
"They've threatened me, they've threatened my family and it just cannot go on"
Peter Molyneux has pledged to stop talking to the press following Godus fallout
By Matthew Handrahan
Could Godus' failure fuel a crowdfunding backlash?
22cans' bad handling casts a shadow over the Kickstarter dream
By Rob Fahey
Molyneux on Godus: "I made some horrendous mistakes"
Blames inexperience with Kickstarter, mobile and Steam Early Access
By Rachel Weber
Molyneux warns against early Kickstarter campaigns
Godus dev calls it "a hugely risky undertaking that can be very destructive"
Molyneux: "Never underestimate Nintendo"
Gaming veteran says the Wii U isn't sexy but its creators are "super-smart"
Molyneux: "Fable III was a trainwreck"
Series creator on the difference between his ideas and finished products
Molyneux defends Xbox One strategy
Suggests Microsoft's policies have been unfairly judged
Molyneux reveals "life-changing" prize to Curiosity winner
Tap the story to find out what's inside
DeNA to release Molyneux's GODUS
The successful Kickstarter-backed game's mobile versions will be distributed worldwide; Molyneux also tells us he fears consoles are "becoming a hobby"
By Steve Peterson
Molyneux wants next Xbox to be "the ultimate gaming console"
22Cans boss hopes Microsoft doubles-down on gaming machine
By Asif Khan
Ubi Singapore's Jamie Stowe joins 22Cans
Assassin's Creed III naval battle technical director to work on crowdfunded Godus
Project Godus Kickstarter reaches funding goal
22 Cans' spiritual successor to Populous surpasses £450,000 in backing with less than two days left in campaign
Molyneux: Retirement is "abhorrent"
22 Cans founder responds to Project Godus Kickstarter backlash, refutes retirement speculation
Molyneux: Industry needs Wii U to be "great"
22 Cans co-founder says Nintendo's latest is good, but falls short of the amazing tech of tablets
Molyneux Kickstarting Populous successor
22 Cans crowdfunding Project Godus, follow-up to seminal god game
Molyneux: Games have failed to become another true entertainment form
Molyneux says Curiosity is nearing 2m users and he details unexpected behavior with penis pictures
22 Cans: "We now offer the option for kind people to donate"
Developer appeals for help in fixing Curiosity: The Cube
Molyneux only making one more game
Developer expects 22 Cans' first major project to be "the defining game" of his career
Curiosity attracts 158,000 tappers on day one
User numbers cause server issues for 22 Cans' tapping app
Molyneux sets November 7 launch date for Curiosity
22 Cans first experiment ready to go after slipping from August
Peter Molyneux: Big Ideas, Bigger Problems
The veteran designer on the difficulties of virtual cubes, social games, and the industry's increasingly out-dated approach to hardware