For Immediate Release
Staten Island, NY, August 4th, 2010 – Matrix Games ( www.matrixgames.com) and Strategy 3 Tactics are proud to release the comprehensive 5.60.01 update for their acclaimed World War II tactical game, Close Combat – Last Stand Arnhem. The update has a few big fixes, map tweaks, AI improvements, and some logic changes.
David Heath, Director of Operations at Matrix Games, said “It’s hard to step away from the fight since Last Stand Arnhem has parachuted onto my hard drive. If you haven’t made the jump yet, this update is a clear sign that Close Combat – Last Stand Arnhem is only getting better!”
Close Combat – Last Stand Arnhem is a highly enhanced new release of Close Combat, using the latest Close Combat engine with many additional improvements. Its design is based on the critically acclaimed Close Combat – A Bridge Too Far, originally developed by Atomic Games, as well as the more recent Close Combat: The Longest Day. This is the most ambitious and most improved of the new Close Combat releases.
As the Allies, you will carry out the world’s largest airborne operation, Operation Market Garden, to cross the Rhine and bring a swift end to the war or, as the Germans, use a hastily organized set of defense forces to prevent the Allies from reaching their ultimate goal, Arnhem Bridge. Close Combat – Last Stand Arnhem comes with expanded force pools, reserve & static battlegroups, a troop point buying system, ferry and assault crossings, destructible bridges, static forces and much more! Also included in this rebuild are 60+ battles, operations and campaigns including a new enhanced Grand Campaign!
This update is comprehensive and will bring all previous versions of Close Combat – Last Stand Arnhem to 5.60.01. Get more information on Close Combat – Last Stand Arnhem from its official product page.
ABOUT MATRIX GAMES
Matrix Games produces, markets and publishes historical wargames as well as other computer gaming products. Since 2000, Matrix Games has published over one hundred titles and several award-winning games, including Gary Grigsby’s War in the Pacific, Close Combat: The Longest Day, Harpoon 3 Advanced Naval Warfare, John Tiller’s Campaign Series, Conquest of the Aegean, Crown of Glory: Emperor’s Edition, Battles In Normandy and Norm Koger’s The Operational Art of War III. Matrix Games is based in Staten Island, New York. For more information, visit the Matrix Games website at www.matrixgames.com.
(Additional box art and other art assets, including flat and 300+ dpi box images, are available from the Matrix Games Press Media Area “Media” section)