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Blizzard speaks on StarCraft Ghost, Vivendi relationship and more

The second part of GamesIndustry.biz' exclusive interview with Blizzard Entertainment creative director Chris Metzen and VP of business operations Paul Sams is now available on the site.

The second part of GamesIndustry.biz' exclusive interview with Blizzard Entertainment creative director Chris Metzen and VP of business operations Paul Sams is now available on the site.

Following on from last week's in-depth discussion of recently launched MMORPG World of WarCraft, today's interview talks about the firm's forthcoming console title, StarCraft Ghost, and its plans for future console development.

Metzen and Sams also talk frankly about the company's relationship with its parent and publisher, Vivendi Universal Games, and about the design methods that have allowed them to create games which appeal to both hardcore gamers and the mass market alike.

You can find the second part of the interview by clicking right here - and if you missed last week's part, it's available here.

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Rob Fahey

Contributing Editor

Rob Fahey is a former editor of GamesIndustry.biz who spent several years living in Japan and probably still has a mint condition Dreamcast Samba de Amigo set.