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Avalanche: We don't need 40 first-person shooters

Stefan Ljungqvist on the why fewer AAA games isn't a disaster for the industry

Avalanche's creative director Stefan Ljungqvist has predicted there will be fewer blockbuster games in the future as studios work on a combination of big games and smaller projects to spread their investments and their risk.

"I don't think big-budget games are going away. There's going to be less of them," he told Gamasutra.

"But that's a good thing, because maybe we don't need forty first-person shooters. I don't want to play them all, but maybe we need one, two or three."

Avalanche is best known for the Just Cause titles, but has also released downloadable title Renegade Ops with Sega and online title The Hunter. The independent studio was founded in 2003 and is currently working on an action game with Square Enix codenamed Project Mamba.

"What I like now is that there are more opportunities to be creative," continued Ljungqvist.

"Maybe over the course of the past five years, developers have pitched creative or more artistic games, but publishers had been more careful of betting a lot on those games, because they're associated with some risk. But maybe now they can [take more risks] because they need to be more unique in the marketplace."

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Rachel Weber

Senior Editor

Rachel Weber has been with GamesIndustry since 2011 and specialises in news-writing and investigative journalism. She has more than five years of consumer experience, having previously worked for Future Publishing in the UK.