Brendan Sinclair (Page 186)
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Eternal Darkness successor teased
Trailer touts crowdfunding campaign from creators of GameCube title at new studio Precursor Games
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Apple App Store nearing 50 billion downloads
iOS storefront approaches milestone, games account for 19 of all-time top 25 paid apps
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Gearbox calls Aliens suit "beyond meritless"
Developer calls Colonial Marines complaint frivolous as Sega offers more reserved defense
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China's online game market to hit $11.9 billion this year
Niko Partners notes surge in hardcore market and resurgence for Internet cafés, but expects growth to slow through 2018
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Madden NFL 25 benched for Wii U
EA Sports' pigskin sim won't be appearing on Nintendo's flagship console this year
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US report cites piracy hotspots
Ukraine leads offending countries, Canada and Israel removed from Priority Watch List
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72% of gamers play online - NPD
New report finds number of players, time spent gaming online both up year-over-year
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Call of Duty: Ghosts headed for next gen
Activision confirms current-gen versions of shooter for Nov. 5 launch, first look set for Microsoft's new Xbox unveiling
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iOS to dominate mobile gaming through 2018 - Report
DFC Intelligence expects iTunes to more than triple Google Play game revenues even as Android outnumbers iPhones 3:1
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Indies and AAA pubs to partner more - Contrast dev
Compulsion's Guillaume Provost says challenges could push AAA and indies together, pubs wary of appealing to women
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Destruction is the new ragdoll, says Havok
Product head says generational shift an opportunity for all middleware even as mobile erodes money spent on AAA games
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No reason for tablets in five years, says Blackberry CEO
Z10 maker's Thorsten Heins says iPad-like devices not a good business model for the future
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Game stigmas exaggerated, says Quantic Dream exec
Beyond: Two Souls studio's co-CEO Guillaume de Fondaumiere says image is improving, but industry falling short of its responsibilities
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Dev cracks own game to track piracy
Nearly 94% of first-day downloads for Game Dev Tycoon were pirated; unpaid copies see players overrun by in-game piracy
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Industry instability is here to stay, says The Behemoth
BattleBlock Theater devs say chaos will keep everything moving forward, studios big and small always face the same hurdles
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Ubi Singapore's Jamie Stowe joins 22Cans
Assassin's Creed III naval battle technical director to work on crowdfunded Godus
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2K Marin's XCOM shooter revamped, due Aug. 20
Studio's new creative director Morgan Gray overseeing release of third-person tactical shooter The Bureau: XCOM Declassified
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THQ creditor claims total hundreds of millions
Mattel, Microsoft, UFC, Double Fine among those lining up for remnants of defunct publisher
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Roundtable: Is Nintendo making the right call on E3?
By skipping the usual media briefing, is the Mario maker adapting to the times or just admitting defeat?
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EA confirms more layoffs [Updated]
Publisher continues cuts; PopCap Vancouver and Quicklime added to list of closures in reported headcount reduction of 10% [UPDATE: reorganization info]
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Steam now carrying subscription-based games
Darkfall Unholy Wars becomes first game on service with an auto-renewing monthly fee
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Next Xbox always-on reportedly not as strict as feared
Tech writer reiterates pricing plans, says connectivity "isn't as Draconian as many seem to believe"
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PS4 launch lineup will be strongest of any PlayStation
Lead architect Mark Cerny says dev-friendly hardware will produce Sony's best debut to date
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Southend Interactive splits from parent company
Deathrow and ilomilo dev declares independence as it separates from Tactel Holding AB
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New Jersey task force pushes for violent game regulations
Report to governor's office recommends lawmakers curb sale of M-rated games to minors