Ben Strauss (Page 2)
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6waves to launch new mobile traffic exchange WaveX
Leading social and mobile publisher offering free cross-platform promotional service to mobile devs
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WildTangent to reenter game development, opens new Seattle studio
WildTangent enlivens old franchises, plans new Polar Bowler title for mobile platforms
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Wii U ports cost under $1.3 million for Ubisoft
Publishing giant insists there is no 'huge research and development investment' in Wii U
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Ouya console "around size of Rubik's cube"
Ouya designer aims at portability for new device
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TreSensa raises $1m for cross-platform development
New start-up aims to bridge the gap between social and mobile
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Microsoft supports "broken patch" fix issued for Fez
The publisher says that Polytron is in the best position to determine what's appropriate
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Gree is one of the few bright spots for game companies in Vancouver this year
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GTA V will not be shown at Gamescom, says show promoters
Rockstar continues to delay reveal of Grand Theft Auto V
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Gaikai deal with Sony "opens a lot of doors" says David Perry
Perry believes publishers will be very pleasantly surprised by benefits of Gaikai sale to Sony
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Vivendi sale of Activision looking less likely, new options considered
Vivendi may be dropping Brazilian GVT telecommunications instead
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BulkyPix to offer $3 million to indie budget
Mobile developer to devote 3 years and $3 million to fund indie titles
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Activision sees major banks brought in to broker sale
Activision Blizzard talking to Barclays and Goldman Sachs over $8bn sale of publisher
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Ouya founder says company is not seeking extra funding sources
Julie Uhrman backtracks on comments about additional funding sources
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Oberon Media changes name to Iplay
Oberon rebrands to address expansion of products and services
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Tom Hanks starts developing games
Tom Hanks and Jump Games to bring Electric City to mobile devices
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Monkey Island creator says developers should stop worrying about audience expectations
Double Fine's Ron Gilbert believes caving to gamer expectations stifles creative approach
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EA insists Battlefield and Medal of Honor audiences are different
EA's Frank Gibeau says its two shooter franchises are dissimilar to one another
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Minecraft creator on Ouya: "It's basically the Steam box"
Ouya draws 'cautious optimism' from indie developers
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Command and Conquer: Tiberium Alliances celebrates 1 million players
EA Phenomic's free-to-play title reaches a million players in two months
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Ouya looking for funding outside of Kickstarter
Despite raising close to $5 million, Ouya seeks additional sources
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Wii U "definitely" more powerful than current HD systems says 5th Cell
Scribblenauts developer adds fuel to Wii U power speculation
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NetherRealm looks to pursue non-fighting title after Injustice: Gods Among Us
Mortal Kombat team expresses desire to get away from fighting games
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Warner Bros to develop web series on upcoming mech-shooter Hawken
Warner Premiere to work with Copper Media and DJ2 to promote Hawken web series
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Unreal Engine business a "lucky coincidence," says Epic
Epic VP Mark Rein talks Infinity Blade, Big Huge Games hirings and Unreal Engine 4
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Epic: "Next gen is here, it's a PC"
Epic's Fortnite will be primarily PC and will be the first Unreal Engine 4 title