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Australian First: Timothy and Titus unveiled as heroes in White Knight Games’ first PC title

For immediate release

PERTH, WESTERN AUSTRALIA (July 26, 2005) - White Knight Games will officially announce their first highly anticipated title, Timothy and Titus: Saints, Martyrs, Heroes, at this year's Christian Computer Game Developers Conference. Scheduled for release in November 2005, Timothy and Titus: Saints, Martyrs, Heroes will engage gamers from a unique perspective with its groundbreaking 'Christian Gameplay Paradigm', and will be the first Christian computer games title released out of Australia

Timothy and Titus: Saints, Martyrs, Heroes is the first effort of Australian Christian computer games developer White Knight Games in the growing Christian computer game industry. Based on St Paul's disciples St Timothy and St Titus, the game follows their adventures in a fictional tale of fun, mystery, and adventure as they spread the Gospel message across the lands of early Christianity.

Timothy and Titus: Saints, Martyrs, Heroes marks the first of the 3D action adventure series envisioned by White Knight Games, targeted for children between the ages of 8 to 15 years.

The game addresses the growing concerns of negative content in computer games by incorporating core Christian virtues and actions as aspects of gameplay, reinforcing Bible scripture and championing the lives of two of Christianity's earliest saints as 'real' heroes.

"The central theme of the game is to reward those that utilize non-violent, Christian solutions to obstacles, even in the face of hate that so many early Christians faced as persecution." says Laurence Escalante, managing director of White Knight Games.

"Our motto of Christ first in Christian Gaming epitomizes our priorities in the titles we release. By incorporating Christian virtues and actions in gameplay, by reinforcing Bible scripture, and encouraging players to learn from the lives of Saint Timothy and Saint Titus, we believe we are able to put Christ and His message at the core of the players' experience. In this way, we hope to enrich those who play by reinforcing the core Christian paradigm in a fun, lighthearted way combined with great graphics and fast paced action to keep gamers of all ages entertained and engaged."

Players have the option to toggle between Timothy and Titus, utilizing each other's strengths to interact with characters, complete puzzles, and progress through the game. 'Faith', 'Hope' and 'Love' feature as the driving elements behind the characters, and actions such as praying for others and spreading the Gospel are represented as in-game actions.

First impressions and detailed information of the game will be launched exclusively at this year's Christian Computer Game Developers conference held on the 28-30th of July in Portland, Oregon. The game will be available for pre-order in mid August 2005, with the release due in November 2005.

For additional information on Timothy and Titus: Saints, Martyrs, Heroes, contact press@whiteknightgames.com or visit www.whiteknightgames.com. Pre-orders for Timothy and Titus can be placed on www.timothyandtitus.com as of 14 August 2005, with the release due November 2005.

About White Knight Games

Headquartered in Perth, Western Australia, Christian computer games developer White Knight Games was formed in 2004 as a joint venture with Anino Entertainment. White Knight Games looks to revolutionize Christian gaming with the goal of creating high-quality computer games for all ages.

The first in the series of Timothy and Titus, places gamers in the perspective of early Christians, and introduces the 'Christian Gameplay Paradigm' as a way of bringing to life core Christian virtues and actions to create a positive and enriching gaming experience. Timothy and Titus: Saints, Martyrs, Heroes will be the first Australian Christian computer games title released.

As a non-negotiable company rule, White Knight Games aims to keep 'Christ First in Christian Games' true of their business activities too, pledging 10% of game profits to reduce poverty in the Philippines.

The technical team behind White Knight Games and Timothy and Titus: Saints, Martyrs, Heroes is the award winning development house, Anino Entertainment. A finalist in the '2004 Independent Games Festival finalist' for Anito - Defend a Land Enraged, Anino Entertainment went on to claim the award for the 'Innovation in Audio' category. Anino Entertainment's design vision contributions, project management expertise, artistic talent and technical ingenuity are the driving force behind the high quality of Timothy & Titus and future White Knight Games projects.

For more information on White Knight Games go to www.whiteknightgames.com.

Contact: Mitchell Nunis,

(T) +61 40 300 8003,

(e) mitchell@whiteknightgames.com

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