Crytek's 'pay what you want' strategy targeted at the "next wave" of game developers, says MD Avni Yerli
Surviving the market's growing pains means keeping open mind, VR devs say - platform exclusives, second jobs and b2b contracts can help balance the books
Creative director Alex Hutchinson reflects on the balance between satisfying the players, answering the critics, and managing a AAA team
Tamriel Unlimited and ESO's console launch were big hits, says Firor, "and mostly because we didn't go free-to-play"
Ubisoft Montreal's Alex Hutchinson on how diversity in its many forms can lead to better games
Veteran developer believes restrictive marketing language stems from industry's outdated veneration of difficulty
Emmi Kuusikko and Piotr Iwanicki will speak at the Berlin conference later this month
Berlin dev conference will also feature talks from Unity's David Helgason, Coldwood's Martin Sahlin and the IGDA's Kate Edwards