Fortnite's cross-platform play will not work between Xbox and PlayStation

Sony appears to be the holdout again as Epic's multiplayer hit adds cross-play between PC, Mac, console and new mobile versions

By Matthew Handrahan

Sony delays Days Gone to 2019

Sony Bend's game was announced in 2016, and was expected to launch this year

Major game developers will review your portfolio at EGX Rezzed 2018

Representatives from Creative Assembly, Rare, Chucklefish, nDreams, Media Molecule, TT Games and Playground Games will be there

By Christopher Dring

Jason Rohrer's "off-Steam" gamble paid off

The indie designer released his new game outside of Valve's platform, and it eclipsed sales of his last Steam release in one week

By Matthew Handrahan

Fortnite Battle Royale is coming to mobile

Epic's breakout hit will be releases for both iOS and Android, will support cross-play with PS4 and PC

Call of Duty goes early to avoid Red Dead clash

Activision releasing Black Ops 4 a full month earlier than usual as Rockstar's next is set to dominate Q4 - but will others follow?

By James Batchelor

3DS lifecycle extends to 2019 with Nintendo Direct surprise announcements

Luigi's Mansion remake, new WarioWare and Bowser's Inside Story bolsters handheld's line-up for the next 12 months

By James Batchelor

Super Seducer blocked from release on PlayStation 4

The BBC has claimed that Sony "banned" the controversial seduction game

By Matthew Handrahan

PUBG is third highest-earning Steam game of all time, according to Gabe Newell

Valve boss points to Bluehole's phenomenon as proof of how Steam benefits the industry

By James Batchelor

GameMaker Studio 2 adds Nintendo Switch support

Games made with YoYo's 2D engine can now be exported to Switch, with Toby Fox's Undertale leading the charge

Dota 2 card game "the first of several games" coming from Valve

Gabe Newell's company now has "ability to develop hardware and software simultaneously"

By Matthew Handrahan

EA adds WBIE to Origin Access

Warner Bros. Interactive Entertainment becomes first major external publisher added to subscription game service

By Brendan Sinclair

Sold Out rebrands, launches new website

Long-running UK publisher unveils new branding as it focuses on more digital titles

Here's how the games industry is honouring International Women's Day

We round up all the events and other activities video games firms are hosting to celebrate women everywhere

By James Batchelor

Nintendo rescues quiet February for UK games retail

But the platform holder is unlikely to do it again

By Christopher Dring

Unlocking the secrets of a successful licensed game

Fatshark CEO Martin Wahlund explores why Warhammer: Vermintide succeeds where other licensed games fail

By Haydn Taylor

Free-to-play and back again for Trion Worlds

Five years after Rift abandoned the subscription model, Trion Worlds is revisiting it with a new Prime server to bring back lapsed players

By Brendan Sinclair

Nintendo expected to overtake Microsoft in 2018

IHS Markit's 2017 full-year figures also show console market enjoyed biggest growth in six years

By James Batchelor

UK Data: Over 20% of Call of Duty, Assassin's Creed and Battlefront II sales were digital

FIFA 18 was 19.9%, while online games like Destiny 2 posts even stronger digital sales

By Christopher Dring

Gameloft closes Madrid studio - report

Closure marks seventh significant cut to a Gameloft studio in less than three years

By Haydn Taylor

Kongregate launching new download games store Kartridge this summer

Publisher readies its own Steam rival with no upload fees and support for pay-what-you-want games

By James Batchelor

YoYo Games: Which PC storefronts appeal most to indie developers?

General manager James Cox reveals exclusive insights from a survey of the Game Maker Studio community

By James Cox

Microsoft revives Inside Xbox as monthly streaming show

Larry 'Major Nelson' Hryb and other "Xbox luminaries" to host, debut episode to focus on Sea of Thieves

By James Batchelor

Ex-GameStop CEO J. Paul Raines passes away

Recently resigned executive lost after recurrence of cancer

By Brendan Sinclair

Ubisoft's sharing imperative

The hows and whys of the publisher's internal Ubisoft Developers Conference

By Brendan Sinclair

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