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Phones within phones: Simulating real apps to explore real issues

Lost Phone and Bury Me, My Love developers discuss the intimate impact of games that behave like mobile interfaces

By Rebekah Valentine

Critical Force nets $6.3m investment to scale esports operation

Business Finland backs mobile developer as flagship title hits 40 million downloads

By Haydn Taylor

Valve continues work on rejected iOS Steam Link app

After initial rejection by Apple, TestFlight version of Steam companion app updates to curb ability to purchase new games

By Brendan Sinclair

Supercell acquires minority stake in Redemption Games

$5 million investment is Supercell's first outside of Europe

By Matthew Handrahan

Developers can now offer free trials on the App Store

New App Store Review Guidelines also clarify rules around multi-platform apps like Steam Link

By Haydn Taylor

iOS developers have made $100 billion since App Store launched

20 million companies now registered as developers for Apple's mobile platform

By James Batchelor

Games account for 75% of App Store spending

66 per cent of iOS games spending comes from APAC territories alone

By Haydn Taylor

Layoffs reported at Harry Potter dev Jam City

Mobile studio loses unknown number of staff as efforts focus on Hogwarts Mystery

By James Batchelor

Breaking into China as a Western developer

Flaregames' vice president of marketing discusses how to capitalise on the largest and fastest growing games market in the world

By Haydn Taylor

Zynga splashes $250 million on Gram Games acquisition

But Frank Gibeau tells GamesIndustry.biz recovering firm is “not on a buying spree”, pips Merge Dragons as new “forever franchise”

By James Batchelor

Voodoo secures $200m Goldman Sachs investment

French mobile developer looks to double its staff by year's end

By Haydn Taylor

Steam Link app rejected by Apple

Valve's appeal has been denied; Android version already in beta

By Rebekah Valentine

Rovio doubles down on Angry Birds with new content roadmap

Multimedia strategy includes stage shows, location-based events, and long form animated series

By Haydn Taylor

iOS gamers are more loyal than Android, suggests Priori Data

Market intelligence platform dissects the mobile market at Digital Dragons 2018

By Haydn Taylor

Gameloft revenues fell 13% in Q1

Vivendi attributes decline in sales and users to a lack of new releases

By Matthew Handrahan

Rovio's Q1 revenues hold steady at €65.7 million, but profitability is rising

Operating profit up 73% to €9.2 million and Angry Birds 2 is growing as mobile firm prepares for rising user acquisition costs

By James Batchelor

Sony announces end of Vita GameCard production

Production of physical Vita games will cease by end of March 2019

By Haydn Taylor

Niantic to build a 3D augmented reality world map with Pokémon Go data

"We want players to build out the game board they want to play on," says CEO

By Haydn Taylor

Steam services expand to mobile with new apps

Steam Link and Steam Video will launch in the coming months

By Rebekah Valentine

Games to kick off Tencent's cultural collaboration with UK government

Chinese giant will also work with British firms on film, television and high-end art

By James Batchelor

Empires and Puzzles wins Best Breakthrough Hit at Google Play Awards

Best Android apps and games announced at award ceremony ahead of Google I/O 2018

By Haydn Taylor

Google Play Instant is now open to all everyone

Download free games initiative adds Candy Crush to its roster as it leaves beta

Chinese games market expected to reach $42bn revenue by 2022

Increase in number of female users puts China on path to 720 million gamers

By Haydn Taylor

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