Starbreeze to relaunch Payday: Crime War with PopReach
Mobile shooter originally shut down in 2019, development team will now contribute to Payday 3
Mobile shooter originally shut down in 2019, development team will now contribute to Payday 3
Beijing-based studio develops China-only Command & Conquer spin-off Red Alert Online
AppsFlyer and MMA Global release results of surveys around impact of Apple's upcoming privacy changes
"The funding round will allow us to accelerate our growth by acquiring studios that can benefit from our expertise"
As consumer and governmental pressure mounts over loot boxes, services like Apple Arcade indicate a desire by platform holders to move away from the monetisation free-for-all
User spending for the games category reached an average of $76.80 last year
The Honor of Kings studio is the world's biggest developer, Reuters reported
Marvel, Star Wars, and classic Disney characters were among the highest revenue-earning franchises in mobile games for 2020
"[We] want to bring our expertise to all developers in China who are looking for a long-term publishing partner"
King's Patricia Gómez Jurado shares good practices around crafting user experience copy for casual mobile games
Rumours of AR product launches from Apple, Niantic and Snap are fuelling belief that a tech revolution is on the way, but enormous problems remain to be solved
But downloads have fallen lower than they were before March 2020, Sensor Tower reports
Brainium's Scott Willoughby says mobile devs need to ensure shoddy advertising doesn't undermine their efforts
Sensor Tower estimates show the battle royale generated $2.7 billion in 2020 alone
MiHoYo's open-world fantasy game passes revenue milestone six months after launch
Milestone reaches as Tencent's online games revenues rise 29% year-on-year to $6 billion
Epic Games subsidiary's Rocket League Sideswipe is planned for release on App Store and Google Play later this year
Nexon and Square Enix indicated that the title didn't meet expectations, despite having been in development for five years
First project of new partnership will be a walking-oriented Pikmin game set to launch later this year
The transaction reportedly valued the Shanghai-based studio at $4 billion
Founder Klaas Kersting discusses the beauty of the free-to-play model, its challenges, and why it's not going anywhere
Motion Twin's title sold 1m in China "within a few days" -- mobile version to launch on March 30
As it teases a new Hitman Sniper game and a Space Invaders AR project, head of studio Patrick Naud talks about shifting the studio to free-to-play, what's changed, and what's the same
Developer receives investment from US fund Skycatcher and German Games Fund
Android store will match Apple's reduced App Store cut for small developers starting in July