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Rovio's value halves following investor exodus

Angry Birds developer cites spiralling user acquisition cost for profit forecast shortfall

By Haydn Taylor

New Angry Birds game targets esports-style cash tournaments

Skill-based games company WorldWinner partners with Rovio in big mobile push

By Christopher Dring

Fire Emblem Heroes generates five times more revenue in its first year than Super Mario Run

Nintendo's third mobile game grosses $295 million in year-one, but falls well short of Pokémon Go

By Haydn Taylor

Outsourcer suing Gameloft over Asphalt assets and trade secrets

Vietnamese studio Glass Egg claims employees created assets without company's knowledge

By James Batchelor

Supercell sales, earnings down in 2017

Clash Royale studio posts lowest numbers in three years, still brings in $810 million profit on more than $2 billion in revenue

By Brendan Sinclair

Bury Me, My Love triumphs in Google Play Indie Games Contest

Old Man's Journey and Yellow named runners up as top titles promised up to €100,000 in marketing support

By James Batchelor

Hyper casual in the capital: The growth of Gram Games London

Co-founder Kaan Karamanci shares how the mobile developer will build on its UK studio's early successes

By James Batchelor

Planning for the end of the one-hit wonder

The mobile gaming landscape is filled with giant companies living off the back of a single, enormous hit title - but how many are planning effectively for when that title starts to decline?

By Rob Fahey

Nexon reports a record-breaking year

Revenues and income up as Dungeon & Fighter and Maple Story enjoy strong growth

By Ben Parfitt

Zynga returns to full-year profits for the first time in seven years

Net income up $138.4m year-on-year to $26.6m, daily active users reaches four-year high at 20 million

By James Batchelor

How mobile game devs are evolving test and launch strategies

Google Play biz dev manager Emily Putze tracks how the traditional launch playbook for mobile games is changing

By Emily Putze

Animoca Brands acquires Finnish mobile developer Tribeflame

Deal worth €350,000 includes licences to studio's 12 existing games

By Haydn Taylor

Gamevil and Com2us merge in the US

Mobile companies combine to focus efforts in North America

By James Batchelor

When the brands come marching in

Outplay Entertaiment CEO Douglas Hare explains why the studio got into branded games with Angry Birds Pop, and why that isn't the only way forward in mobile

By Brendan Sinclair

Encouraging charity with Don-Ay, the first 'donation game'

Italian developer Affinity Project talks us through its mobile endless runner that enables players to help save real-world animals

By James Batchelor

Tamatem secures $2.5 million to localise mobile games for MENA region

MENA mobile market expected to triple by 2022, but only 1% of games are localised to Arabic

By Haydn Taylor

GungHo details Puzzle & Dragons rescue plan following further decline

Japanese games firm investing in esports, manga, anime, toys and more as mobile hit struggles

By James Batchelor

Trailmix aims to reinvent casual games - with a little help from Supercell

Backed by $4.2m from Supercell, King veterans Carolin Krenzer and Tristan Clark will push toward a richer and more meaningful take on casual gaming

By Matthew Handrahan

Nintendo will release a Mario Kart mobile game by March 2019

Mario Kart Tour will launch in the next financial year, the publisher said today

By Matthew Handrahan

Games industry generated $108.4bn in revenues in 2017

$82bn generated by free-to-play games, esports on track to be a $1bn business in 2018

By James Batchelor

TT Games opens new UK studio to develop LEGO titles for mobile

Former Boss Alien head Jason Avent to lead TT Games Brighton

By Haydn Taylor

The GamesIndustry.biz Podcast: The Future of Free-to-play

App Annie's Paul Barnes and Chatterbox Games' Adam Telfer join us to discuss changes in mobile's most competitive market

By James Batchelor

Share, Stream, and Show - How today's teens interact with mobile games

EEDAR head of consumer research Heather Nofziger looks at how developers can appeal to the younger set without alienating older audiences

By Heather Nofziger, PhD

Nintendo scrapping Miitomo after two years

Platform holder's first mobile game to shut down in May, digital currency no longer on sale

By James Batchelor

Google Play aims to "fundamentally change the trajectory" of Indian game revenues

Director of Apps & Games Purnima Kochikar on the role of India in teaching developers to "build for billions"

By Matthew Handrahan

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