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Arena of Valor revenue passes $3m seven months after US release

Western release fails to find same traction as multi-billion-dollar Chinese original

By Haydn Taylor

Warner Bros acquires Plexchat

Publisher instigates its plan to grow mobile business by taking on gaming communication platform

By Rebekah Valentine

Niantic's Ingress to get Netflix animated series later this year

Series based on Pokémon Go forebear will be used to introduce upcoming sequel Ingress Prime

By James Batchelor

Fate Grand Order drives $1.8 billion revenue for Sony-owned Aniplex

Mobile RPG's global rollout helped double revenue in the last fiscal year

By Matthew Handrahan

The European TV channel making documentaries with video games

Arte project manager Adrien Larouzée tells us why games are the perfect storytelling media to spread culture from the continent

By James Batchelor

Games account for 94% of Google Play revenue in South Korea

Messaging and communication apps only bring in 2.2%, even less from social media and dating apps

By Rebekah Valentine

Todd Howard: Service-based Fallout 76 doesn't mark the future direction of Bethesda

"Anyone who has ever said 'this is the future and this part of gaming is dead' has been proven wrong every single time"

By Haydn Taylor

Pokémon Quest generates $3m in first week on mobile

Becomes No. 1 most downloaded free game on Japanese App Store

By Haydn Taylor

Clash of Clans iOS players have spent over $4 billion

Popular mobile strategy game is the highest grossing iOS title over last nine years

By Rebekah Valentine

Rovio's Wilhelm Taht resurfaces on Animoca Brands board of directors

Angry Birds dev's ex-EVP of games now a strategic advisor for mobile firms

By James Batchelor

French mobile studio Oh BiBi secures $21m for future titles

Funding round led by Supercell and Rovio investor Atomico

By James Batchelor

Warner Bros surprised by Bethesda's “baseless accusation” in Westworld lawsuit

Publisher claims developer Behaviour Interactive has confirmed allegations are untrue

By James Batchelor

Google launches Indie Games Accelerator in Asia

Four-month program builds on Launchpad Accelerator, dozens of expert mentors already on board

By James Batchelor

How Hitman Sniper prepared Square Enix Montreal for the switch to freemium

Why one of the biggest success stories in premium mobile is dropping its entry fee - and "making the long-term commitment to not be evil"

By James Batchelor

Donut County developer speaks out on frustration of app store clones

Ben Esposito says learning of a F2P clone just before his game's release "stings"

By Rebekah Valentine

Newzoo: Mobile most popular platform, least popular to spend money on

95% of surveyed gamers play on mobile, but the platform has a lower player-to-payer ratio than console or PC

By Rebekah Valentine

What Apptopia learned from four years of top grossing mobile games

Only six games have maintained an unbroken streak in the US App Store top 50 since 2014

By Haydn Taylor

Fortnite hits $100m revenue in its first 90 days on iOS

Meanwhile, PUBG on iOS has grossed just $5.2 million in 60 days

By Haydn Taylor

Phones within phones: Simulating real apps to explore real issues

Lost Phone and Bury Me, My Love developers discuss the intimate impact of games that behave like mobile interfaces

By Rebekah Valentine

Critical Force nets $6.3m investment to scale esports operation

Business Finland backs mobile developer as flagship title hits 40 million downloads

By Haydn Taylor

Valve continues work on rejected iOS Steam Link app

After initial rejection by Apple, TestFlight version of Steam companion app updates to curb ability to purchase new games

By Brendan Sinclair

Supercell acquires minority stake in Redemption Games

$5 million investment is Supercell's first outside of Europe

By Matthew Handrahan

Developers can now offer free trials on the App Store

New App Store Review Guidelines also clarify rules around multi-platform apps like Steam Link

By Haydn Taylor

iOS developers have made $100 billion since App Store launched

20 million companies now registered as developers for Apple's mobile platform

By James Batchelor

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