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Gameloft revenues fell 13% in Q1

Vivendi attributes decline in sales and users to a lack of new releases

By Matthew Handrahan

Rovio's Q1 revenues hold steady at €65.7 million, but profitability is rising

Operating profit up 73% to €9.2 million and Angry Birds 2 is growing as mobile firm prepares for rising user acquisition costs

By James Batchelor

Sony announces end of Vita GameCard production

Production of physical Vita games will cease by end of March 2019

By Haydn Taylor

Niantic to build a 3D augmented reality world map with Pokémon Go data

"We want players to build out the game board they want to play on," says CEO

By Haydn Taylor

Steam services expand to mobile with new apps

Steam Link and Steam Video will launch in the coming months

By Rebekah Valentine

Games to kick off Tencent's cultural collaboration with UK government

Chinese giant will also work with British firms on film, television and high-end art

By James Batchelor

Empires and Puzzles wins Best Breakthrough Hit at Google Play Awards

Best Android apps and games announced at award ceremony ahead of Google I/O 2018

By Haydn Taylor

Google Play Instant is now open to all everyone

Download free games initiative adds Candy Crush to its roster as it leaves beta

Chinese games market expected to reach $42bn revenue by 2022

Increase in number of female users puts China on path to 720 million gamers

By Haydn Taylor

Supercell: Meet the industry's "least powerful CEO"

Ilkka Paananen on the value of leaving power in the hands of developers, and Supercell's ambition to create a "truly global" mobile hit

By Matthew Handrahan

PUBG most downloaded mobile game last quarter, but revenue flags

Sensor Tower Data Digest: Total mobile game downloads up to 2.4 billion on iOS and 7.23 billion on Android

By Haydn Taylor

Mail.Ru acquires controlling share of mobile developer Bit.Games

"[Bit.Games] is one of the most talented studios in the industry," says Mail.Ru head of gaming

By Haydn Taylor

Fortnite pulls in fives times more revenue than PUBG on iOS

First week of monetisation for PUBG Mobile sees combined platform revenue reach only one third of Epic Games' offering

By Haydn Taylor

New Nintendo president targets Ľ100bn mobile business

Incoming chief Shuntaro Furukawa believes a Pokémon Go-style hit will transform the platform holder's fortunes on smart devices

By James Batchelor

Google confirms new social gaming startup

Arcade is an "experiment" that will reportedly release its first game this summer

By Matthew Handrahan

What separates China and the West in mobile?

GameRefinery compares the traits of the top 100 grossing mobile games in China and America, including one feature found in 29% of top Chinese games completely absent in the US

By GameRefinery

Glu's fiscal year "off to a great start" with $81.4m revenues

First quarter results also show losses down 70% to $7.2m, thanks to Design Home and Kim Kardashian

By James Batchelor

Nintendo yet to achieve "satisfactory" profit on mobile says company president

Games continue to perform well, but still fall below Nintendo's expectations

By Haydn Taylor

Global games market to hit $137.9 billion this year - Newzoo

Market intelligence firm expects industry revenues to be just over 50% mobile, 25% console, 24% PC

By Brendan Sinclair

People have figured out premium mobile - Ken Wong

Designer of Monument Valley and Florence sees increased competition in the market, reflects on what connects his games

By Brendan Sinclair

Nintendo bringing new IP exclusively to mobile

Platform holder acquires five per cent stake in development partner Cygames

By Haydn Taylor

Snapchat launches "Snappables" series of AR games

Snap Inc commits to releasing new mini-games on a weekly basis

By Matthew Handrahan

How Space Ape eschewed convention to make its most profitable game

Simon Hade and Nicolas Boulay discuss growing Fastlane: Road to Revenge from $5,000 ad revenue a day to $45,000 in four months

By Haydn Taylor

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