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Which platforms are publishers and investors really interested in?

Xsolla shares lessons from its funding club and offers advice on how to impress potential investors

By James Batchelor

Yoshinori Ono on Street Fighter's road to the Tokyo 2020 Olympics

The Capcom producer discusses the Intel World Open, a tournament that aims to break the barriers to entry for esports

By James Batchelor

How Riot Games' Legends of Runeterra will bring "true free-to-play" to the CCG space

League of Legends developer ditches random packs for rewards scaled to play time and wild cards that let you buy anything

By James Batchelor

The GamesIndustry.biz Podcast: Should Nintendo go third-party? And other questions

Listen to the discussion from our panel at EGX 2019, where we answered consumer questions about the state of the industry

By GamesIndustry Staff

Should Nintendo go third-party? GamesIndustry.biz answers gamers' questions at EGX 2019

Watch the full video of our panel session, which also covers the expectations for Stadia and when (if) Half-Life 3 is coming out

By James Batchelor

Xbox Game Pass users are playing 40% more games -- including outside Game Pass

ID@Xbox's Agostino Simonetta shares key learnings from Microsoft's subscription program

By James Batchelor

Unit 2 Games secures $5m investment from Makers Fund

Studio will use finance to build development platform Crayta, launching spring 2020

By James Batchelor

Here's everything GamesIndustry.biz is doing at EGX

Investment Summit, Careers Fair, dedicated industry zone, panels and more coming to London's ExCeL this week

By GamesIndustry Staff

GamesIndustry.biz to host non-violent games panel at EGX

Developers behind Mediatonic's Fall Guys will be on stage discussing alternatives to combat-centric game design

By GamesIndustry Staff

Submissions for Leftfield Collection at EGX 2019 are now open

Developers have until August 23 to apply

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