Archive (Page 6)
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Apple rule change allows EU developers to distribute iOS apps via web
New business terms also enable studios to create their own promos for direct payments, rather than Apple templates
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Naughty Dog, Id Software, and Activision alum form Empty Vessel
Led by Emanuel Palalic and Garrett Young, the new AAA studio is developing a sci-fi shooter
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Respawn veteran Stig Asmussen forms Giant Skull to build AAA single player games
"I think we can make a very successful competitive game with 100 people"
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From California to the Philippines with friendly goblins: The story of Orc Chop Games
Vince McDonnell shares the creative process behind Orc Chop Games's debut title, and the realities of making games in the Philippines
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Monster Hunter World tops 25m sales | News-in-brief
Capcom's hit reaches milestone after six years of shelves as Monster Hunter series cumulative sales reach 97 million units as of December 31, 2023
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Stellar Blade studio Shift Up files for IPO
Firm to float on the Korea Stock Exchange, 7.25 million shares to be sold during the public offering, at $0.15 each
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Ex-Focus chief Juergen Goeldner named interim CEO of Starbreeze
Payday developer seeking permanent replacement as Tobias Sjögren steps down
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Report: Minors and young adults say safety in gaming spaces is crucial
Survey of 2,408 respondents also said that one out of five players spend less money due to online harassment
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MultiVersus steps into the ring on May 28
The live service fighter will return with a PVE mode, more characters, and stages
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Apple's losing battle against the EU | Microcast
Latest episode available now, also discusses the £2.4m Nintendo/Yuzu settlement and Warner Bros' comments on the "volatility" of console games
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Former Loaded director launches Beck Interactive Partners
Company aims to pair developers and influencers to support games in early development
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Demade, remade: What game demakes offer to publishers
Publishers are recognising that fan-made demakes can keep communities engaged and extend the lifespan of an IP
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New Mario movie set for April 2026
Same team returns for sequel to the 2023 hit
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PlayStation-backed Deviation Games closes
The studio had been developing an original IP for PlayStation before it was cancelled
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600 more Activision QA workers unionize
Latest CODE-CWA group is the first to form under Microsoft's labor neutrality agreement
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Report: Warner Bros. is removing Adult Swim-published games
A developer said that game ownership could not be transferred back due to "logistical and resource constraints"
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Apple reverses ban on Epic's developer account following European Commission enquiry
Fortnite firm believes move is a "strong signal" that the EC will enforce new Digital Markets Act
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WB's push for predictable returns carries real risk | This Week in Business
Hogwarts Legacy publisher's pivot to pursue live service games like Suicide Squad shows the cash is always greener on the other side
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Dragon Ball creator Akira Toriyama has died
The internationally recognized manga artist was also a 37-year veteran of the Dragon Quest series as a character and monster designer
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From Epic to the EU, Apple is all about the drama | Opinion
Pulling Epic’s developer account is the latest twist in a melodrama where Apple seems content to play the villain – but the European Commission is a much more dangerous foil
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Viewfinder wins Game of the Year at the UKIE Video Game Awards 2024
There were also five inductees into the UK Games Industry Hall of Fame, including Peter Molyneux and Ian Livingstone
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Brain Jar Games secures $6.7m in seed funding round
Funds will go towards its debut game Dead as Disco, set for release in 2025
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A Broforce to be reckoned with
Playtopia, jams, workshops, meetups, funding: we chat to Dominique Gawlowski about Free Lives' success and how it's enabled it to take South African developers under its wings
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Helldivers 2 is a major hit in the UK | UK February Charts
Results are not so strong for Skull and Bones or Suicide Squad
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Former EA devs' Simply Sweet Games aims to "raise the bar for the entire industry"
Tina Merry and Carina Kom tell us the new studio will create "polished, deep, and ad-free" mobile experiences