Philips on the benefits of amBX for publishers and developers.
Articles by Patrick Garratt - Page 2
Recent articles by Patrick Garratt
Chris Early, casual games product unit manager for Microsoft US, has highlighted the transition of Xbox Live to Vista as key to narrowing the gap between Microsoft's PC and console gaming platforms.
Philips launched its upcoming amBX gaming hardware at CES yesterday with a Supreme Commander demo - promising console-related announcements at GDC in March.
Microsoft shifts Las Vegas into gear.
After five years of development, GSC Game World finally readies its radioactive shooter for launch.
Metaboli's Paul Howes talks downloadable content.
ELSPA chief Paul Jackson gave a bullish keynote at the London Game Career Fair (LGCF) on the future of the games industry this afternoon, while throwing in anecdotes from his EA past.
British developer Ninja Theory has confirmed PS3-exclusive fighter Heavenly Sword as a "launch window" release during a Game Developer Conference presentation in London, although the game will not make it out in America before the end of the year.
Crytek lead artist, Michael Khaimzon, speaking at the London Game Career Fair today, has described PC shooter favourite FarCry as "too stylized" compared to current FPS project Crysis.
Lucasarts project lead Chris Williams has revealed the scale of the company's next gen ambitions in his keynote address to the inaugural London Game Career Fair
The Russian game development scene is booming, according to Game Developer Conference Russia director Anatoly Norenko, speaking today ahead of the event's inaugrual outing later this month.
Erik Robertson, organiser of government funded organisation Nordic Game, has issued a stark warning to British politicians of an ostensible refusal to support the British games development industry with grants.
Team17 studio boss Martyn Brown has endorsed development resources in Scandinavia and detailed how the company is using the region to meet increasing demand for digital download titles
Eve Online developer CCP is to focus resources away from America towards Europe, company CMO Magnus Bergsson said today at the Nordic Game event in Malmö, Sweden.
EA Montreal's VP points to key development centres over the next decade in Europe, Canada and Asia.
Europe's second largest development community stands up to be counted.
Videogames print media is a dying breed, as the latest ABC results prove yet again.
"there is a growing skills shortage in the games industry"
Microsoft showed the peripheral Xbox 360 HD-DVD drive for the first time tonight, and confirmed its Christmas 2006 release date.
Legendary Gran Turismo development head Kazunori Yamauchi has hinted that a full Gran Turismo game for PS3 may arrive soon after launch
Sony's PlayStation 3 controller, a new version of the beloved DualShock, will not include a rumble function, the company has confirmed. The device will instead feature a full motion-sensing system.
Author Dean Takahasi has claimed in his new book, The Xbox 360 Uncloaked, that half of Microsoft's Xbox 360 hardware team has moved onto a portable hardware project — designed to compete with Nintendo's DS and Sony's PSP - since the launch of the ne
THQ has reported a USD 28.5 million drop in profits for the fiscal year ending March 31 2006, despite recording sales growth for the 11th consecutive year.