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Brendan Sinclair, North American Editor

Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously senior news editor at CBS-owned GameSpot in the US.

Recent articles by Brendan Sinclair

Epic Game store adds cloud saves

Feature active for a handful of titles, storefront says more work needed before it can be adopted on a larger scale

By Brendan Sinclair

Latest Unity investment values company at $6 billion

Tender offer of $525 million more than doubles valuation for game dev engine outfit

By Brendan Sinclair

Corsair acquires Origin PC

Memory and peripheral company picks up gaming PC seller, which will remain a separate brand

By Brendan Sinclair

The irony of Oddworld

Lorne Lanning on crunching to make games about the exploitation of workers

By Brendan Sinclair

From platform holder to indie investor

Former PlayStation boss Jack Tretton talks about backing indies like Blue Isle's Citadel: Forged With Fire

By Brendan Sinclair

Tencent to stream NBA 2K League in China

Selected playoff matches and every game of the finals to be made available through Tencent Sports, Tencent Video, and Tencent News

By Brendan Sinclair

Can real-time CG be better than pre-rendered?

Oddworld: Soulstorm's Lorne Lanning and Bennie Terry III say efficiency and iteration speed is key going forward

By Brendan Sinclair

Microsoft invests $1 billion in OpenAI

Group commits to using Azure as exclusive cloud provider in its pursuit of artificial general intelligence

By Brendan Sinclair

Geoff "iNcontroL" Robinson dies at 33

Esports broadcaster, streamer, former StarCraft II pro suffered a sudden illness

By Brendan Sinclair

NetEase launches Montreal studio

Creation of new R&D-focused development location follows last week's R&D-minded investment in Montreal's Behaviour Interactive

By Brendan Sinclair

Tekken 7 sells 4 million

Bandai Namco fighter reaches global sales milestone two years after launch

Tim Willits leaving id Software

Studio director will end his decades-long run with the company after next week's QuakeCon

By Brendan Sinclair

Would freedom of speech beat loot box legislation? | Opinion

A look back at the Supreme Court's 2011 ruling on video game violence suggests the First Amendment defense may not play out the same way a second time

By Brendan Sinclair

League of Legends dominates South Korean PC cafés

Riot Games' hit accounted for almost 40% of hours played last month as Path of Exile made a strong first impression

By Brendan Sinclair

Fortnite streaming hours drop for fourth straight quarter

Biggest battle royale games all show declines but Epic's hit remains most watched title on streaming platforms

By Brendan Sinclair

PUBG banned in Jordan, Fortnite expected to be banned as well

Country's Telecommunications Regulatory Commission is considering bans on a half dozen titles, cites unknown WHO study as basis for ban

By Brendan Sinclair

How did Falcon Age tackle discoverability? By winging it

Creative director Chandana Ekanayake talks about the course corrections that helped Outer Loop's debut game take flight

By Brendan Sinclair

Cuphead getting Netflix series

Syndication company behind Betty Boop and Popeye helping adapt vintage cartoon-styled game that has now sold more than 4 million

By Brendan Sinclair

G2A image rehabilitation effort backfires

Platform says employee approached 10 sites to run undisclosed sponsored post, says it was unauthorized, "absolutely unacceptable"

By Brendan Sinclair

Steam works wonders for the retail PC market

10 Years Ago This Month: Valve buddies up with GameStop, BioWare talks industry maturity, and the expensive peripheral trend cools off

By Brendan Sinclair

N3twork: "You can't control your audience"

Neil Young talks about the line between engaging and addictive, and how Tetris 99 stole some thunder from his mobile Tetris Royale

By Brendan Sinclair

Stories of crunch, neglect for QA at Treyarch

Call of Duty: Black Ops 4 employees and contractors describe unfair treatment, disregard for contractor work force

By Brendan Sinclair

PUBG Corp. taps Glen Schofield to lead new studio

Former Sledgehammer and Visceral head launches Striking Distance for "an original narrative in the PUBG universe"

By Brendan Sinclair

Ubisoft sees high acceptance for opt-out subtitles

Even in games that ship with subtitles off by default, publisher sees more than half of players turn them on

By Brendan Sinclair

Sega sees streaming's potential to reach new audiences

Executives talk about current industry trends, why Phantasy Star Online 2 isn't announced for Europe, and say the retro market cannot be saturated

By Brendan Sinclair

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