Brendan Sinclair, North American Editor

Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously senior news editor at CBS-owned GameSpot in the US.

Recent articles by Brendan Sinclair

Why is early stage funding tough to find for game start-ups?

Makers Fund founding partner Jay Chi wants to solve a shortage of Series A support in the market; portfolio includes Bossa, Typhoon, Tiny Build, Superdata, and more

By Brendan Sinclair

Niantic settling Pokemon Go Fest lawsuit for $1.6 million - Report

Resolution will see developer reimburse travel costs for attendees of last year's disastrous Chicago event

By Brendan Sinclair

Amazon officially benches Breakaway

Fantasy sports game no longer in active development as team focuses on other projects

By Brendan Sinclair

Eugen Systems striking devs going to labour court

Employees initiating proceedings against Steel Division: Normandy 44 studio after six weeks with no progress in negotiations

By Brendan Sinclair

"I'm not sure that games like this one can continue to be made…"

Where the Water Tastes Like Wine developer Johnnemann Nordhagen reflects on his game's surprising commercial struggles

By Brendan Sinclair

An industry boom leaves mid-size studios behind

10 Years Ago This Month: A swath of studio closures suggests how significantly the HD era upended the status quo

By Brendan Sinclair

Twitch undergoes layoffs

Streaming site confirms "team adjustments in some departments," plans to increase headcount by 30% this year

By Brendan Sinclair

Big Fish Casino ruled illegal in Washington

Ruling applied to social casino game could be extended more broadly as virtual currency is "a thing of value" under gambling laws

By Brendan Sinclair

GDC 2018 breaks attendance record

28,000 industry professionals attended last week's show in San Francisco; dates announced for 2019 GDC and VRDC

By Brendan Sinclair

Developers need a better advocate

The IGDA is supposed to be looking out for developers' interests, but it doesn't have the resources or the leverage to do it effectively

By Brendan Sinclair

IGDA head on the problems with unions

Jen MacLean discusses challenges she sees to organized labor in games, attributes horror stories like 38 Studios to human nature and "wishful thinking"

By Brendan Sinclair

MidBoss CEO accused of exploitative practices, sexual harassment

"I've made some major mistakes," says Matt Conn of 2064: Read Only Memories studio and GaymerX organizer

By Brendan Sinclair

Building PUBG hype on a $0 marketing budget

Lead community manager Sammie Kang explains how Bluehole cultivated a devoted following of PlayerUnknown's Battlegrounds streamers from scratch

By Brendan Sinclair

Real stupid questions about artificial intelligence

Spirit AI's Emily Short says it's more important than ever for the press and public to understand what AI is, and what it can do

By Brendan Sinclair

"Innovation is not the only path"

Spiderweb Software founder Jeff Vogel has been making indie games for 24 years, and he has some ideas on how others can do the same

By Brendan Sinclair

Fig turns a profit for some investors

Crowdfunding/investment site has provided positive returns on two of three released games, and one unreleased one

By Brendan Sinclair

EA drops paid loot boxes from Star Wars Battlefront II

Loot boxes will only yield in-game credits or cosmetics like emotes and victory poses; new costumes to be sold ā la carte

By Brendan Sinclair

PlayerUnknnown's Battlegrounds hits 5 million on Xbox One

Survival shooter bundled with Xbox One X purchases hits milestone in three months on sale

Toys R Us Canada may have a buyer

Bratz owner MGA Entertainment has submitted a bid to acquire toy retailer's profitable Canadian arm

By Brendan Sinclair

Drake, Ninja light up Twitch with Fortnite stream

Epic and Twitch say they didn't pay for session that saw rapper and streamer draw more than 600,000 concurrent viewers

By Brendan Sinclair

Jack Tretton launches indie investment fund

Interactive Gaming Ventures funding projects for a stake of the IP, looking for reliable returns more than swinging for the fences

By Brendan Sinclair

Toys R Us closing all UK, US stores

[UPDATE] 100 locations and 3,000 jobs to be lost in UK; employees reportedly told all US stores would be sold or shuttered

By Brendan Sinclair

Mobile increasing its share of the games industry - Report

App Annie and IDC find mobile consumer spending was double that of PC/Mac gaming last year, 3.6 times that of consoles

By Brendan Sinclair

Dotemu assembling The Arcade Crew

CEO Cyrille Imbert explains why the retro firm set up a new label to publish original indie games, starting with JoyMasher's Blazing Chrome

By Brendan Sinclair

GAIN to connect game arts programs worldwide

Hand Eye Society's Jim Munroe establishes Game Arts International Network as a resource for existing organizations and a way to nurture new ones

Subscribe to the Newsletters