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Brendan Sinclair, North American Editor

Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously senior news editor at CBS-owned GameSpot in the US.

Recent articles by Brendan Sinclair

Nexon sales slip in Q3

MapleStory publisher shows modest revenue growth, but can't offset double-digit percentage declines everywhere else

By Brendan Sinclair

What games are people talking about on Twitter?

Platform's head of gaming content Rishi Chadha discusses what sparks conversation and how it differs from region to region

By Brendan Sinclair

Brass Lion Entertainment aims to diversify the industry

New studio from AAA vets will focus on original games "that center on Black and Brown characters, cultures, and stories"

By Brendan Sinclair

Gio Corsi leaves PlayStation

Last week was the end of a six-year run with Sony for the head of global second-party games

By Brendan Sinclair

Blizzard's substance-less BlizzCon statement speaks volumes | Opinion

President J. Allen Brack's opening speech rings hollow as company changes no policies, stands by Hearthstone pro's ban for supporting Hong Kong protesters

By Brendan Sinclair

Modern Warfare. Modern Warfare never changes.

10 Years Ago This Month: No Russian turns the mass shooting into mass market entertainment and Nokia buries the N-Gage for good

By Brendan Sinclair

PlayStation Now hits 1 million subscribers

Five years after debut, Sony's on-demand game streaming service hit the milestone this month

By Brendan Sinclair

Luigi's Mansion 3: Critical Consensus

Reviewers welcome plumber brother's latest adventure on Switch as a charming frightfest

By Brendan Sinclair

Wizards of the Coast acquires Tuque Games

Dungeons & Dragons owner picks up Montreal studio that created Livelock and has been working on a D&D game

By Brendan Sinclair

WeWork parent considering gaming business

Play By We trademark application says it would run competitions, offer space for conferences or offices

By Brendan Sinclair

Ninja Theory launches mental health R&D effort

Hellblade studio's The Insight Project aiming to "help mental health treatment to go mainstream"

By Brendan Sinclair

Money laundering prompts Valve to halt CS:GO in-game key sales

"At this point, nearly all key purchases that end up being traded or sold on the marketplace are believed to be fraud-sourced"

By Brendan Sinclair

EA returns to Steam

SVP Mike Blank talks about the need to reduce fragmentation as EA pledges to bring Jedi Fallen Order, EA Access to Valve's storefront

By Brendan Sinclair

Alberta eliminates game dev tax credit after just one year

Beamdog's Trent Oster feels "betrayed" after new government budget cancels Interactive Digital Media Tax Credit

By Brendan Sinclair

One company's cast-off can be Deca Games' treasure

Founder of indie publisher talks about the perks and pressures of acquiring existing games after original owners stop investing in them

By Brendan Sinclair

Backflip Studios shutting down

Hasbro pulling plug on DragonVale and Transformers: Earth Wars developer after a decade in business

By Brendan Sinclair

Mixer signs exclusive deal with Shroud

Michael Grzesiek leaves Twitch channel with 7 million followers behind for Microsoft's livestreaming platform

By Brendan Sinclair

The Last of Us Part II delayed to May 29

Sony pushes post-apocalyptic sequel back three months to polish the game to Naughty Dog's standards

By Brendan Sinclair

Bethesda acquires Alpha Dog

Fallout outfit picks up Nova Scotia-based mobile studio behind MonstroCity: Rampage and Atari's Ninja Golf remake

By Brendan Sinclair

Google is making a "spectrum of bets" on Stadia content

As Google unveils new Montreal development studio, Stadia Games & Entertainment boss Jade Raymond discusses the platform strategy

By Brendan Sinclair

Fortnite tumbles down digital spending charts

Superdata says September saw Epic's shooter post 43% month-over-month sales decline as worldwide digital game spending slipped

By Brendan Sinclair

Starborne studio sees a universe of potential

Solid Clouds originally stemmed from CCP, but it's aspirations are shaped more by Paradox

By Brendan Sinclair

Unity to raise subscription prices

Beginning in January, Pro subs will go up 20% to $150 a month, while Plus plans rise 14% to $40 a month

By Brendan Sinclair

What Tilt Five learned from the funding, focus stumbles of CastAR

Tilt Five CEO Jeri Ellsworth shares lessons on VC backing and strategic focus from AR tabletop outfit's VR/AR predecessor

By Brendan Sinclair

Tilting Point acquires monetization firm Gondola

User acquisition and marketing outfit picks up in-game offer and ad optimization company

By Brendan Sinclair

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