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Brendan Sinclair, North American Editor

Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously senior news editor at CBS-owned GameSpot in the US.

Recent articles by Brendan Sinclair

Bungie opening Amsterdam publishing office

Destiny studio also doubling size of Bellevue HQ, adding two board members, planning multiple teams and new IP

By Brendan Sinclair

Netmarble doubles full-year profits for 2020

Marvel Contest of Champions publisher reports revenue up 14% for the year

By Brendan Sinclair

Epic files EU antitrust complaint against Apple

Fortnite maker alleges iOS maker's restrictions "completely eliminated competition in app distribution and payment processes"

By Brendan Sinclair

Zynga still in the market for more acquisitions

President of publishing Bernard Kim says Zynga is more concerned with culture than cost of acquisitions, addresses forecast of continued losses

By Brendan Sinclair

An acceleration of consolidation | This Week in Business

Executives weigh in on the industry's recent rash of mergers and acquisitions, and whether they intend to fuel it further

By Brendan Sinclair

Bad Robot looking to be the rare Hollywood-and-games success story

Bad Robot Games Studio GM Mike Booth explains why this cross-industry collaboration could click, and what's different from his days founding Turtle Rock

By Brendan Sinclair

US game spending up 42% in January, says NPD

Americans put a record $4.71 billion toward gaming to start the year as Call of Duty continues to top charts, Cyberpunk 2077 sales slide in second month

By Brendan Sinclair

Zynga posts record revenues, record net losses

Mobile and social publisher expects 2021 to see more record sales and continued losses

By Brendan Sinclair

Epic's new tool promises high-fidelity human characters in under an hour

Tech exec Vladimir Mastilovic says MetaHuman Creator that produces final-quality rigs, meshes, and textures is less a tool than "a game that even children can play"

By Brendan Sinclair

Minecraft Dungeons hits 10 million players

Multiplatform Mojang spin-off included in Game Pass marks milestone with free in-game items

EA's Andrew Wilson talks about the Glu acquisition

CEO explains the publisher's strategy toward M&A and what the two companies can do to bolster each other's mobile efforts

By Brendan Sinclair

Assassin's Creed Valhalla leads Ubisoft's biggest quarter ever

Publisher tops €1 billion in net bookings as latest Assassin's Creed sees record launch for franchise and Just Dance 2021 becomes series' best-selling entry in six years

By Brendan Sinclair

Maple Story and mobile expansion push Nexon to record revenues

Online game company's efforts to diversify business bearing fruit, surging Korean business offsets shrinking revenues from China

By Brendan Sinclair

EA acquires Glu Mobile in $2.1 billion deal

EA offers Glu shareholders a 36% premium on stock price as it tries to scale up its mobile business

By Brendan Sinclair

NBA 2K, GTA, catalog titles drive Take-Two's holiday quarter

CEO Zelnick talks about growing M&A activity, next-gen hardware shortages, minimal pandemic impact on release dates

By Brendan Sinclair

E3 skipping in-person event again

ESA confirms it is "transforming" trade show, is reportedly planning a digital event with two-hour keynote briefings

By Brendan Sinclair

Stadia's issues were clear from the start | This Week in Business

No hindsight was needed to see that Google's Stadia first-party development plan didn't make sense

By Brendan Sinclair

Stephen Totilo leaves Kotaku

Editor-in-chief departs after almost a dozen years with the site, will remain in journalism

By Brendan Sinclair

Call of Duty drives record year for Activision Blizzard

Shooter series brought in nearly twice as much money in 2020 as it did in 2019, but company's Q4 engagement numbers soft

By Brendan Sinclair

ZeniMax co-founder Robert A. Altman has died

Bethesda Softworks calls parent company's creator "a true visionary, friend, and believer in the spirit of people"

By Brendan Sinclair

Wildlife Studios launches Never Forget Games

Mobile publisher's new studio will be headed up by original Merge Dragons creative director Ray Mazza and Sims 4 lead development director Michael Duke

By Brendan Sinclair

SEC looking for fraud in GameStop surge

Regulator focusing on misinformation to manipulate market as well as broker decisions to restrict trading

By Brendan Sinclair

Pitchford says Embracer is "like a rocket booster" for Gearbox's ambitions

Gearbox founder Randy Pitchford and Embracer CEO Lars Wingefors talk acquisitions, publishing ambitions, and cross-studio collaborations

By Brendan Sinclair

All game development is unsustainable | 10 Years Ago This Month

Big names tell developers that they're probably fine, as long as they're not making small, medium, or large games

By Brendan Sinclair

EA posts record-breaking bookings driven by Ultimate Team, Apex Legends

Live services made up almost two-thirds of EA's business; publisher expects growth to continue through next fiscal year

By Brendan Sinclair

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