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Matthew Handrahan, Editor-in-Chief

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Recent articles by Matthew Handrahan

Malaysian government pledges $2.4m for esports in 2019

National budget will boost local esports scene, Razer CEO pledges to match the investment

By Matthew Handrahan

Blizzard's Diablo mobile game meets community backlash

NetEase co-developed Diablo Immortal sparks online petition, Blizzard categorises response as fan "passion"

By Matthew Handrahan

“Companies don't care about your games. People care about your games”

At Melbourne Games Week, Nick Suttner and Ken Wong advised developers not to see storefronts as monoliths - find the people that work there, and make them your champions

By Matthew Handrahan

Sega's H1 games results stagnate on lack of new releases

New Football Manager and Total War games promise a stronger H2

By Matthew Handrahan

Fortnite has been downloaded by half of all Nintendo Switch owners

Epic's game has been a hit with console's 22 million-strong audience

By Matthew Handrahan

Final Fantasy XV lead designer Wan Hazmer details new studio Metronomik

Studio co-founded with Street Fighter V artist Daim Dziauddin aims to raise the profile of the Malaysian industry with debut project No Straight Roads

By Matthew Handrahan

Oculus founder: "No existing or imminent VR hardware is good enough to go mainstream"

Palmer Luckey downplays price as a factor in adoption, points to "quality of experience" as key area for improvement

By Matthew Handrahan

Digital Bros.' full-year results hurt by a lack of new releases

Revenue tumbles at 505 Games' parent company, but next year will be boosted by The Walking Dead and Remedy's Control

By Matthew Handrahan

Switch reaches 22m lifetime sales in a solid six months for Nintendo

Total software unit sales are now at 111 million units for Nintendo's console

By Matthew Handrahan

Spider-Man drives 65% increase in games profits for Sony

Software sales were behind a strong fiscal Q2, Sony said, even as PS4 hardware sales continued to fall

By Matthew Handrahan

Nintendo Switch version of Fallout 76 "wasn't doable"

New game won't be following Doom and Wolfenstein to Nintendo's console, but Bethesda remains committed to the Switch as a "viable platform"

By Matthew Handrahan

Monster Hunter: World drives Capcom to strong six-month results

Hit title has eclipsed 10m shipments, helped Capcom to double profits

By Matthew Handrahan

Australian devs' advice to students: Specialise, and kill your darlings

At Melbourne Games Week, Blake Mizzi and Chris Wright outlined two key mistakes students make after graduating

By Matthew Handrahan

Tony Reed leaves GDAA to found Epic Games Australia and New Zealand

Australian dev association head is stepping down after nine years at the helm

By Matthew Handrahan

“I've seen sleep disorders, chronic stress fatigue, dissolved relationships, broken marriages..."

At Game Connect Asia Pacific, Keith Fuller detailed the fallout from crunch, and Kate Edwards said "we need to find our rage" in order to fight it

By Matthew Handrahan

"More people have played Florence in Mandarin than in English"

At Game Connect Asia Pacific, Mountains founder Ken Wong emphasised the importance of Asian markets - for studios of all sizes

By Matthew Handrahan

"Designing with marketing in mind" in Move or Die

At the Dev Play conference, Nicolae Berbece described taking Move or Die from a humble Flash game to an audience of over 500,000 people

By Matthew Handrahan

Lords Mobile dev I Got Games opens new office in Jakarta

New office will handle operations, biz dev and marketing for Indonesia

Skybound "fully expect" third episode of The Walking Dead's final season to launch this year

CEO Ian Howe said reuniting the Telltale team is difficult due to people moving on, and others not wanting to come back

By Matthew Handrahan

Loot Crate launches monthly indie game subscription

Loot Play subscribers will get five games each month for $10, but only one will be revealed before launch

By Matthew Handrahan

Games4EU preps anti-Brexit letter for more than 200 MPs

Pro-EU body seeks signatories from the industry and the public for open letter

Former Rockstar and Telltale dev says "time for change" on crunch culture

Job J. Stauffer recalls harsh work culture on GTA IV, cites "dozens" of other devs with similar experiences

By Matthew Handrahan

Gaea makes 20% investment in Behaviour Interactive

Leading Canadian indie cites expansion in China as motivation for the deal

By Matthew Handrahan

Epic sues two YouTubers over Fortnite cheats

Brandon Lucas and Colton Conter stand accused of promoting and selling cheats for the hit game

By Matthew Handrahan

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