Articles by Rob Fahey - Page 2

Rob Fahey, Contributing Editor
Rob Fahey is a former editor of GamesIndustry.biz who spent several years living in Japan and probably still has a mint condition Dreamcast Samba de Amigo set.
Recent articles by Rob Fahey
The silver linings in the clouds of 2020 | Opinion
Even as recession and schedule slippages bite hard in the coming months, some sectors have an opportunity to flourish
Stacking the deck against the new console launches | Opinion
Halo Infinite's delay is a watershed moment -- between economic recession and development disruption, the climate is looking tougher than ever
Sugar rush financials don't mean we've dodged the COVID bullet | Opinion
Publishers are reporting record revenues -- but the industry isn't recession-proof and there's pain to come down the line
If 30% is too high, what's the right number? | Opinion
As authorities investigate Apple's share of App Store revenues, there's broad agreement that 30% is too high -- but there's little consensus on an alternative number
Cloud streaming: complement, not competition, to next-gen consoles
Microsoft's decision to bundle xCloud as part of Games Pass Ultimate is the smartest decision anyone has made in cloud streaming so far
Could Sony stumble on cross-generation games? | Opinion
If Sony tries to charge for PS5 versions of late-gen PS4 hits, comparisons with Microsoft's consumer-friendly strategy will be harsh
Amazon and Google are in games for the wrong reasons | Opinion
Amazon's Crucible won't be the last embarrassment if tech companies don't stop viewing games as a means to drive cloud service revenue
Abuse in the industry isn't down to a few "bad apples" | Opinion
The story can't end with the outing of individual abusers -- ending predation in the games industry requires cultural and institutional change
Fortnite is a masterclass in flexibility | Opinion
Epic's battle royale is a cultural phenomenon due to a will to challenge fundamental ideas about what a game is and what its players want to experience
PlayStation 5's reveal was all about continuity | Opinion
Laser-focused on game announcements, Sony's unveiling was an hour-long promise to maintain the software strategy that has driven the PS4's success
Gaming's lost boys embrace their inner censor | Opinion
The Last of Us 2 attracts reactionary fury for depicting diversity -- and the erstwhile free speech warriors now find themselves cheering for government censorship
Don't expect huge change in the post-COVID industry | Opinion
Expectations of radical change in the wake of the pandemic are overblown -- in-person working will remain the default paradigm
Sony's PS5 reveal will be all about the software | Opinion
The slow drip of PS5 information belies how much technical detail we already know -- the real unveiling will likely be of a software slate
VR could seize its moment -- if the big players would cooperate | Opinion
VR has an opportunity to break out, but the mess of competing standards is holding back the whole sector
How big is too big for a popular game? | Opinion
Mike Morhaime's comments on the trade-off between accessibility and engagement suggest that we don't have to accept constant user churn
Epic's crusade against 30% takes a tumble | Opinion
Fortnite finally comes to the Google Play store, marking a significant setback for Epic Games' quest to reduce the industry standard revenue share
PlayStation's low-key PC experiment | Opinion
Rumours of more PS4 exclusive titles following Horizon: Zero Dawn to PC have been squashed, but is that the end of Sony's multiplatform strategy?
The industry mines for '90s nostalgia | Opinion
Between Resident Evil 3 and Final Fantasy 7, we're playing like it's 1999 -- but few other PlayStation-era titles justify this high-budget treatment
Quarantine questions for the streaming future | Opinion
The games industry has pinned its future to fast broadband infrastructure -- but as the world self-isolates, the risks of those choices become clear
All hail Nintendo's animal overlords | Opinion
Animal Crossing looks set to be one of the year's biggest games -- we might reflect on what it says about the appetite for different kinds of escapism
Koei Tecmo found global success by focusing on its Japanese identity
CEO Hisashi Koinuma on being trusted with big IPs, making an asset of the firm's Asian identity, and its goal of making a 5m-selling original IP
Sony and Microsoft are playing different card games | Opinion
Sony and Microsoft's next-gen communications strategies tell us almost as much as the tech specs themselves
A year without E3 is a chance to take stock | Opinion
The ESA's show has failed to articulate what function it will serve to the modern industry -- this year's cancellation will force that discussion to happen
Learning the lessons of the PlayStation 2 | Opinion
Twenty years after it arrived in Japan, the most successful console of all time still has lessons that are relevant to the industry today
Xbox Series X gets its first great soundbite | Opinion
Never mind the teraflops -- Microsoft's pledge that it won't make consumers re-buy their games on new hardware is a powerful differentiator for Xbox