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Rob Fahey, Contributing Editor

Rob Fahey is a former editor of GamesIndustry.biz who spent several years living in Japan and probably still has a mint condition Dreamcast Samba de Amigo set.

Recent articles by Rob Fahey

Next-gen expectations overshadowed E3 | Opinion

Rather than being a final hurrah for the current generation, E3 highlighted expectations that most upcoming titles will bridge next year's hardware transition

By Rob Fahey

Are we witnessing the end of the console wars? | Opinion

Sony and Microsoft's controllers appearing onstage at an Apple keynote speaks to a new landscape where former rivals are working together

By Rob Fahey

Ten years after Farmville, Zynga's still standing | Opinion

Zynga's rapid rise was matched only by the speed of its fall from grace -- but its turnaround in recent years has been a dramatic third act

By Rob Fahey

Putting PlayStation on the silver screen

Efforts to adapt games to TV and film have generally been poorly received -- but the cultural and business climate we're in may be perfect for Sony's new venture

By Rob Fahey

Apple ruling opens a can of worms for digital storefronts | Opinion

The Supreme Court ruling could open the floodgate to consumer lawsuits for digital stores -- including the content of developer agreements

By Rob Fahey

EA and Activision need to show us something new | Opinion

The industry's biggest publishers now focus on pumping old franchises for incremental growth rather than honing their ability to create the next big thing

By Rob Fahey

Nintendo remains the industry's best long-term bet | Opinion

With Switch soaring and clear space ahead as competitors prepare next-gen offerings, Nintendo is back on top - and the long-term outlook is even more rosy

By Rob Fahey

Diverging paths: Sony, Microsoft and Nintendo's radically different visions | Opinion

After decades of platform holders releasing similar hardware, we should celebrate their new, wildly different visions of gaming's future

By Rob Fahey

"Accessibility" and "difficulty" aren't the same thing | Opinion

The debate about Sekiro rapidly descended into straw-man bashing over "easy modes" -- differently abled gamers' needs are being lost in this mess

By Rob Fahey

Pre-order refunds could force publishers to shift priorities | Opinion

If a bad or unfinished product isn't cushioned by revenues from pre-orders, it changes the arithmetic of launching games -- for the better

By Rob Fahey

Apple's Arcade can succeed - if it aims at families | Opinion

New service can avoid joining a decade of “noble failures” trying to create alternatives to F2P by focusing on children and parents

By Rob Fahey

Google Stadia can succeed if it follows Fortnite's footsteps | Opinion

Pitching the new streaming service as a competitor to PlayStation is bound to failure, but there is a market that Google could cultivate and own

By Rob Fahey

Kicking off the streaming wars | Opinion

GDC 2019: Industry giants have decided that the medium's future lies in streaming - but success is far from assured even for enormous players like Google and Amazon

By Rob Fahey

Anthem's launch and the power of the sunk-cost fallacy | Opinion

Bioware's latest is one of the most egregiously unfinished and broken launches in many years, but these games often get free pass - for now

By Rob Fahey

Is Red Dead Redemption Online tanking Take-Two's share price? | Opinion

Despite fantastic sales, Take-Two can't catch a break - perhaps because investors expected RDR2 to be something it simply isn't

By Rob Fahey

Crackdown 3 shows a vision of the future | Opinion

The new Xbox title points toward the radical changes that Game Pass will bring to the industry's commercial and cultural landscape

By Rob Fahey

Stubbornness over cross-play reminds us of bad old Sony | Opinion

After opening up cross-play for major titles, Sony is now dragging its feet -- putting smaller developers at a disadvantage and confusing its consumers

By Rob Fahey

Fortnite alone can't explain tumbling game stocks

The industry's biggest firms have lost around 13% of their value in the past week, and many are down a third in recent months

By Rob Fahey

Epic vs Steam: Exclusives raise the stakes | Opinion

Epic is Steam's first real competitor in years - with console-war style exclusive tactics being a controversial, but fair, escalation of the struggle

By Rob Fahey

Talking up the positives about gaming | Opinion

Hbomberguy's wonderful charity Twitch marathon has made headlines -- let's boost these stories, instead of letting trolls and misanthropes define our medium

By Rob Fahey

Changing industry economics let Bungie forge a new destiny | Opinion

The idea of a developer operating an expensive online game would once have seemed ludicrous -- Bungie's new independence shows how much has changed

By Rob Fahey

Free-to-play shutdowns risk a consumer backlash in 2019 | Opinion

Aggressive closures of underperforming free-to-play games has resulted in more virtual “property” being destroyed -- a backlash is looming

By Rob Fahey

The UK industry stares down a Brexit disaster

2018 in Review: There are no silver linings to Brexit for the UK industry, as uncertainty and the threat of No Deal create a difficult business climate

By Rob Fahey

Epic has actually listened to developers

An attractive revenue share isn't Epic's biggest promise for its new digital store; for many creators, a platform free of Steam's often-abused community features is essential

By Rob Fahey

Nintendo bets heavily on the holidays

While Sony and Microsoft have spread sales over the year, Nintendo is laser-focused on the holiday season - and this year it needs every Switch sale it can get

By Rob Fahey

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