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Rob Fahey, Contributing Editor

Rob Fahey is a former editor of GamesIndustry.biz who spent several years living in Japan and probably still has a mint condition Dreamcast Samba de Amigo set.

Recent articles by Rob Fahey

Developers should be wary of the IPO's siren call | Opinion

As CD Projekt Red's Cyberpunk woes turn legal, developers with an eye on the stock market should think carefully about doing business under that level of scrutiny

By Rob Fahey

The triumph of mobile core games heralds a demographic shift | Opinion

With teens and young adults increasingly choosing mobile for its gaming, PCs and consoles must grow their appeal with older demographics

By Rob Fahey

Forget power fantasies: pandemic-era players crave companionship | Opinion

Games that provide relaxed, social experiences have always had appeal -- their newfound importance will be a lasting effect of the pandemic

By Rob Fahey

2020: Games boomed, but the industry was treading water | Opinion

The impact of the pandemic was less severe than many feared, and new consoles launched on schedule -- but there are plenty of open questions for 2021

By Rob Fahey

Cyberpunk 2077 launches with some real dystopia in tow | Opinion

Nobody should be pleased that CD Projekt Red's most notable innovation is pushing consumers to buy its new game entirely sight unseen

By Rob Fahey

Did Genshin Impact swipe an opportunity from under Nintendo's nose? | Opinion

MiHoYo's Breath of the Wild inspired game is a bona fide hit -- but Nintendo may have good reason to steer clear of this market

By Rob Fahey

Remote work is here to stay -- but it won't be cheap or easy

Square Enix shifting to permanent remote work makes the transition seem inevitable, but it needs to be embraced for the right reasons

By Rob Fahey

The $70 AAA price point -- it's about time | Opinion

No consumer is going to be enthused about a price rise, but 15 years of $60 has done no favours to either gamers or creators

By Rob Fahey

The challenge and promise of DualSense | Opinion

PlayStation 5's advanced haptic system is arguably the most interesting innovation of the new generation, but it creates a tricky marketing conundrum

By Rob Fahey

The last great console leap? | Opinion

Microsoft and Sony have different strategies, but they're both launching consoles that feel less like a “clean break” with the past generation

By Rob Fahey

Facebook's cloud isn't for the birds | Opinion

The social network's little noticed entry into cloud streaming is the most sensible and likely to succeed proposition of any entrant thus far

By Rob Fahey

AOC's Twitch stream is a milestone for games -- and for politics | Opinion

Embarrassing copycats are inevitable, but Alexandria Ocasio-Cortez opened a new frontier by showing how to reach younger voters

By Rob Fahey

Epic vs. Apple is losing PR steam | Opinion

Sensible rulings in Epic's legal dispute with Apple have pared the case back to its core question -- and shown just how disruptive Epic's demand really is

By Rob Fahey

Gaming will be a frontline in China's censorship drive | Opinion

China's censorious tendencies have begun to creep overseas through commercial pressure, and games companies are in the authorities' sights

By Rob Fahey

Hardware launches and pre-orders desperately need a shake-up | Opinion

Retailers and manufacturers have failed consumers with the botched, badly-managed launches of consoles and graphics cards in recent weeks

By Rob Fahey

Microsoft won't try to buy industry dominance | Opinion

Microsoft was expected to buy control of the games biz from the start -- the Zenimax acquisition echoes those times, but today's Microsoft is a much smarter company

By Rob Fahey

Firing the starting pistol on the next generation | Opinion

The details of November's launches are now in the wild -- for once, this will be a console race with no clear winner from the start

By Rob Fahey

Series S redefines "next-gen" - and throws down a gauntlet to Sony | Opinion

Microsoft shows its committment to disrupting the market as the $299 Series S questions the concept of console generations

By Rob Fahey

Marvel's Avengers shows how a “beta” can be a pitfall | Opinion

Early reviews express surprise at the full game being good after disappointing "beta" weekends -- suggesting a gigantic failure on the publisher side

By Rob Fahey

Will a Pro model open Switch's second act in 2021? | Opinion

Nintendo was likely forced to shelve any planned hardware revisions -- but pushing the rumoured Switch Pro into 2021 may be a great commercial decision

By Rob Fahey

The silver linings in the clouds of 2020 | Opinion

Even as recession and schedule slippages bite hard in the coming months, some sectors have an opportunity to flourish

By Rob Fahey

Stacking the deck against the new console launches | Opinion

Halo Infinite's delay is a watershed moment -- between economic recession and development disruption, the climate is looking tougher than ever

By Rob Fahey

Sugar rush financials don't mean we've dodged the COVID bullet | Opinion

Publishers are reporting record revenues -- but the industry isn't “recession-proof” and there's pain to come down the line

By Rob Fahey

If 30% is too high, what's the right number? | Opinion

As authorities investigate Apple's share of App Store revenues, there's broad agreement that 30% is too high -- but there's little consensus on an alternative number

By Rob Fahey

Cloud streaming: complement, not competition, to next-gen consoles

Microsoft's decision to bundle xCloud as part of Games Pass Ultimate is the smartest decision anyone has made in cloud streaming so far

By Rob Fahey

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