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Rebekah Valentine, Staff Writer

Rebekah arrived at GamesIndustry in 2018 after four years of freelance writing and editing across multiple gaming and tech sites. When she's not recreating video game foods in a real life kitchen, she's happily imagining herself as an Animal Crossing character.

Recent articles by Rebekah Valentine

Call of Duty Mobile is Google Play's best game of 2019

Tencent and Activision collaboration won top award as well as users' choice and best competitive

By Rebekah Valentine

Google founders Larry Page and Sergey Brin step back from executive roles

Sundar Pichai to assume role as CEO of both Google and Alphabet, founders will remain on board

By Rebekah Valentine

In the Valley of Gods "on hold" indefinitely

Former Campo Santo devs now at Valve have moved to other projects, including Half-Life: Alyx

By Rebekah Valentine

Fired Google employees accuse company of union-busting

Group will take grievances to National Labor Relations Board "as a first step"

By Rebekah Valentine

E3 media study shows declining media attendance, coverage

Update: ESA says over 3,700 members of the media attended E3 in 2019

By Rebekah Valentine

Black Friday weekend digital game spending reached record $4.36b

In-game spending in free-to-play games up 13% YOY as digital interest continues to grow

By Rebekah Valentine

Toys R Us opens two new US stores following 2018 liquidation

New Jersey and Texas locations will be smaller than former locations, eight more planned by end of 2020

By Rebekah Valentine

YouTube lightens restrictions on violent video game content

Policy update aims to better reflect difference between real-world and simulated violence

By Rebekah Valentine

Brass Lion Entertainment and the critical business of diversity

Manveer Heir, Bryna Dabby Smith, and Rashad Redic on why their focus on diverse games is both a business decision and a human one

By Rebekah Valentine

Snapchat's journey to be a "gaming destination"

Global partnerships lead John Imah offers insight into the early days of Snap Games, and how it fits the company's broader gaming strategy

By Rebekah Valentine

Roblox surpasses $1b in lifetime revenue

Sensor Tower: Kid-friendly game creation platform has already grossed $435m so far in 2019

By Rebekah Valentine

The Pokemon Company sues Pokemon Sword and Shield leakers

Unknown US individuals sought for posting early, unreleased images of new Pokemon on Discord, 4chan

By Rebekah Valentine

2K begins slow sunset of Battleborn

Free-to-play hero shooter will shut down virtual currency in February, game will remain live through January 2021

By Rebekah Valentine

Behaviour Interactive shuts down Deathgarden: Bloodharvest development

This is the second title Behaviour has shuttered this year, after its mobile Westworld game

By Rebekah Valentine

Call of Duty: Modern Warfare sold 4.75m digital units in its launch month

SuperData's October report also shows Apex Legends having its best month since its launch quarter

By Rebekah Valentine

Hearthstone streamer Jeremy 'DisguisedToast' Wang signs Facebook exclusivity deal

Wang follows in the footsteps of several other top streamers departing Twitch in recent months

By Rebekah Valentine

Valve Index launches in Canada and Japan

Those who own or purchase the headset by the end of 2019 to gain access to Steam VR Destinations for Half-Life: Alyx

Minecraft Earth has been downloaded 1.4m times in the US

One week after launch, Mojang's mobile AR adventure has a ways to go to catch Pokemon Go

By Rebekah Valentine

Blizzard, NetEase win $569k in copyright suit against Chinese mobile publisher

4399 Network found to have violated copyrights of Overwatch with Gunplay Battlefront, Heroes of Warfare

By Rebekah Valentine

Google Stadia app has been downloaded over 175k times

Over 90% of downloads were on Android, over 41% were in the US

By Rebekah Valentine

Xbox publicizes accessibility guidelines for developers

Document includes suggestions for elements such as text, audio, difficulty options, UI, and more

By Rebekah Valentine

Half-Life: Alyx was conceived as a VR title first, and a Half-Life game second

Team members say upcoming VR entry is being built by team members from across Valve, including former Campo Santo devs

By Rebekah Valentine

Valve reveals Half-Life: Alyx for PC VR in March 2020

New, full-length game will be free for owners of the Valve Index

By Rebekah Valentine

N3twork raises $40m, welcomes former Lionsgate president to board

Investments from multiple backers to help expand studio portfolio, publishing platform

By Rebekah Valentine

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