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Rebekah Valentine, Senior Staff Writer

Rebekah arrived at GamesIndustry in 2018 after four years of freelance writing and editing across multiple gaming and tech sites. When she's not recreating video game foods in a real life kitchen, she's happily imagining herself as an Animal Crossing character.

Recent articles by Rebekah Valentine

PlayStation 5 already selling out at some retailers

Sony will open direct pre-orders by invitation tomorrow

By Rebekah Valentine

Bunch raises $20m toward multiplayer social platform expansion

Investment led by General Catalyst, included Take-Two, Ubisoft, Supercell, EA, and Riot

By Rebekah Valentine

Super Mario 3D All-Stars | Critical Consensus

Are three remastered classics enough to make a true Mario celebration?

By Rebekah Valentine

Sony embraces increased next-gen software pricing

Demon's Souls and Destruction All Stars will cost $70 as PlayStation 5 console exclusives

By Rebekah Valentine

PlayStation 5 will cost $500, all-digital version is $400

Both consoles launch November 12 in select regions, November 19 worldwide

By Rebekah Valentine

Over 35 Oculus Quest games have generated revenue in the millions

Four titles have made over $3 million, three have made over $5 million

By Rebekah Valentine

Ubisoft is making Assassin's Creed, Splinter Cell titles for Oculus

Titles will be platform-exclusive, developed by Ubisoft's Red Storm Entertainment

By Rebekah Valentine

Facebook announces Oculus Quest 2, discontinues Rift and original Quest

New standalone headset ships October 13, costs $300 for a 64GB model, $400 for 256GB

By Rebekah Valentine

Slime Rancher has sold over 3m copies

Monomi Park first launched the game in August 2017; currently it sees 800,000 average monthly users

Sony reportedly using air freight to move PlayStation 5 to US retailers

Use of pricier transit could be due to factors including need for more production time, higher demand, COVID-19

By Rebekah Valentine

Northgard has sold two million units in two and a half years

Developer Shiro Games announces milestone for Viking simulation/strategy title

Tony Hawk's Pro Skater 1+2 has sold over one million units

It's the fastest game to reach that number sold-through in franchise history

Oculus users who violate Facebook rules may lose access to VR content

Violations can include using pseudonyms or providing an inaccurate date of birth

By Rebekah Valentine

EA furthers its strategy for "frictionless," "democratized" gaming

SVP Mike Blank shares the goals behind the publisher's recent moves to Game Pass and Steam, and rebrands of first EA Play, and now Origin

By Rebekah Valentine

Awesome Games Done Quick 2021 goes fully digital

Week-long charity speedrunning showcase to start on January 3rd, with runners streaming from home

Apple revises platform rules to explicitly allow games streaming, but with a catch

Update: Microsoft speaks out against Apple again, saying iPhone maker's process remains a "bad experience for customers"

By Rebekah Valentine

Kena: Bridge of Spirits delayed to Q1 2021

Ember Lab cites challenging year, transition to work-from-home

By Rebekah Valentine

The Xbox Series S will play the Xbox One S versions of backward compatible titles

Games that received Xbox One X enhancements such as 4K won't have them on Series S

By Rebekah Valentine

Ninja returns to Twitch with multi-year exclusivity deal

Popular streamer had already begun streaming on Twitch in August following Mixer shutdown

GameStop continues to post heavy losses amid pandemic, end of console cycle

Retailer saw an adjusted net loss of $92 million in Q2, though global e-commerce sales spiked

By Rebekah Valentine

Gaming engagement begins to return to post-pandemic levels in Europe

GameTrack survey finds that players spent an average of 1.5 more hours per week on games during lockdown

By Rebekah Valentine

No More Robots, Game Devs of Color Expo to award $75,000 in grants

Five $15,000 grants to be presented to game development teams of color at Game Devs of Color Expo

By Rebekah Valentine

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