Sections

Rebekah Valentine, Staff Writer

Rebekah arrived at GamesIndustry in 2018 after four years of freelance writing and editing across multiple gaming and tech sites. When she's not recreating video game foods in a real life kitchen, she's happily imagining herself as an Animal Crossing character.

Recent articles by Rebekah Valentine

Steam to add ability to play local co-op games with friends online

Support will be added automatically week of October 21 for all applicable games

By Rebekah Valentine

Warner Bros partners with IO Interactive for new game

Hitman partnership transformed into multi-IP deal with both IO studios involved in development

By Rebekah Valentine

Esports' ongoing data competition: PCU v. ACU v. AMA

Newzoo's new head of esports Remer Rietkerk on the challenges of finding good data for the right occasion

By Rebekah Valentine

Mike Ybarra departs Microsoft

Corporate VP moving to new, unknown endeavor after 20 years

By Rebekah Valentine

Sony Interactive Entertainment EU reportedly lays off "dozens" amid restructuring

US-based creative services also affected, employee notice given on same day as PS5 details announcement

By Rebekah Valentine

Epic won't take action against Fortnite players who speak up about Hong Kong

"Epic supports everyone's right to express their views on politics and human rights"

By Rebekah Valentine

Vicarious PR expands to publishing with new label

First title from Vicarious Publishing will be My Beautiful Paper Smile

By Rebekah Valentine

Five Vectors raises $1m in seed funding to make music for esports

Music startup to partner with publishers for team, league, and game anthems

By Rebekah Valentine

Atari VCS architect quits, citing six months of missed payments

Rob Wyatt: "As a small company, we have been lucky to survive this long."

By Rebekah Valentine

Call of Duty Mobile sees best first-week downloads of any mobile game

Sensor Tower: Tencent's adaptation of Activision's famous franchise shoots ahead of Mario Kart Tour with 100m downloads

By Rebekah Valentine

Utopos Games raises $1m for machine learning game

Seed funding will support Raivo, a game where players and machine learning train AI robots to battle

By Rebekah Valentine

Man breaks into Valve, steals $40,000 of equipment, games

Same suspect has been previously arrested for burglary, stealing a FedEx truck

By Rebekah Valentine

Raw Fury opens new Croatian studio

Stockholm-based publisher also moves main offices within the city as team expands

By Rebekah Valentine

Rick Fox sues Echo Fox partners for fraud

Ongoing dispute between organization owners sees Fox ousted as he accuses partners of "financially ruining" the company

By Rebekah Valentine

Epic, minor accused of cheating in Fortnite settle copyright suit

Confidential settlement concludes summer dispute between Fortnite YouTuber and game maker

By Rebekah Valentine

GWU Australia survey shows 19% of direct employees aren't making minimum wage

Only 27% of respondents felt their employment was secure in both long and short-term

By Rebekah Valentine

Can supporting esports communities deliver returns for publishers?

Hi-Rez Studios COO Todd Harris explains why the company invests in esports both within and beyond its own game communities

By Rebekah Valentine

Tenacious Entertainment raises $3.3m

Mobile studio from ex-ArenaNet developers prepares to staff up for 2020 debut game

By Rebekah Valentine

Monster Hunter World has sold 14m units

Iceborn expansion continues to propel Capcom's best-selling game ever

Unity acquires ChilliConnect

Live game management platform to join deltaDNA to improve Unity's live ops offerings

By Rebekah Valentine

EA leaks FIFA Global Series player data

UPDATE: Up to 1,600 players signing up for tournament series had their personal information exposed to other registrants

By Rebekah Valentine

Sauropod Studio responds to concerns surrounding layoffs, sexism, studio's status

Management says studio remains open to support existing games despite termination of most of its staff

By Rebekah Valentine

Bringing non-endemic brands to esports... and keeping them

At Esports BAR Miami, Christopher 'Monte Cristo' Mykles shared how brands can make their way into esports

By Rebekah Valentine

Dontnod: "If we didn't talk about politics, that would be a political message"

Life is Strange game director Michel Koch on why the series doesn't shy away from tough, divisive subjects

By Rebekah Valentine

On average, it costs $35.42 to get a mobile gamer to make first in-app purchase

Liftoff: Costs to acquire and register users continue to increase, conversion rates dipped YOY

By Rebekah Valentine

Subscribe to the GamesIndustry.biz Newsletters