Jurie Horneman
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"Games tend to be marketed by numbers, story is hard to quantify"
King of Dragon Pass creator David Dunham talks to Jurie Horneman about the importance of a solid narrative framework
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Making sure a team has what it needs to get things done is everybody's job
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Jurie Horneman talks to Sam Barlow about one of the year's brightest indie gems
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A life in game development can mean stress, fatigue and worry. Jurie Horneman has learned the value of stepping back
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Jurie Horneman on what matters about the where and why
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Innovation: Doing Things the Hard Way
New columnist Jurie Horneman on why fresh ideas should be difficult