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Recent articles by GamesIndustry Staff

Disney Magic Kingdoms tops €100 million

Gameloft updates worldwide revenue total for two-year-old mobile and PC theme park builder

THQ Nordic acquires Carmageddon IP

Saying it never had the resources to capitalize on the series, Stainless Games sells franchise to help it "find the home that it deserves"

Tapjoy acquires Tapdaq

Mobile engagement and monetization outfit purchases London-based ad mediation firm

Green Man Gaming launches charity bundle

All profits from 50 games for $50/€50/50 offering will go to GamesAid; selection spans AAA to indie

For the record: Report on Saudi Arabia ban of 47 games inaccurate issues correction over erroneous news story

By GamesIndustry Staff

E3 2018: Every major announcement and release date

Worried you missed something last week? Check out our handy guide to all the big news from Los Angeles

By GamesIndustry Staff

The E3 Award Winners

Our editorial team picks the best of the best from E3 2018

By GamesIndustry Staff

E3 2018: Cyberpunk 2077 astounds, but so do the crowds

Dispatches from the show floor, where E3 continues to struggle with delivering a satisfying show for the public

By GamesIndustry Staff

E3 Roundtable: E3 2018 showed an industry on the brink of change

Games-as-a-service drained life out of the show floor, while the major publishers all gestured toward streaming and the next generation

By GamesIndustry Staff

Read the E3 Special Magazine right here

80-page edition featuring major interviews, famous writers and the results of our career survey

By GamesIndustry Staff

E3 Roundtable: PlayStation disappoints on a day short on surprises

Known quantities were front and centre at Sony and Ubisoft's briefings, but Beyond Good & Evil 2 and Ghost of Tsushima still managed to delight

By GamesIndustry Staff

E3 Roundtable: Microsoft's first-party intent, EA's loot box lament

Microsoft's flurry of studio acquisitions lit up E3's opening weekend, Bethesda showed every ace in its hand, and EA promised to do better

By GamesIndustry Staff

E3 2018: When and where to watch all the press conferences

Full details of all the major showcases from Xbox, PlayStation, Nintendo and more ahead of next week's expo

By GamesIndustry Staff

Watch Reboot Develop highlight sessions live on

Tequila Works, Patrice Desilets, Platinum Games and Ste Curran make up day two of the Dubrovnik dev conference

By GamesIndustry Staff

Buy One Get One Free on EGX Rezzed screens for Unreal developers

Titles in the 'Powered by Unreal Engine' zone will be eligible to have their exhibition space doubled, courtesy of Epic

By GamesIndustry Staff promotes Brendan Sinclair to North American editor

Sinclair will lead the site's editorial coverage in the US and Canada following the departure of James Brightman

By GamesIndustry Staff

Game of the Year 2017

The GI team picks their favourites, surprises and disappointments from 2017, and grants its top honour to Nintendo for creating an instant classic

By GamesIndustry Staff

People of the Year 2017

From huge organisations and leading executives, to charitable causes and exceptional development talent - the best and brightest from the last year

By GamesIndustry Staff

Everything you missed at the Investment Summit

Expert advice from investors on securing the best deal, the dangers of crowdfunding and the earning potential for VR developers

By GamesIndustry Staff

Creative Assembly: Early stage specialism is what studios look for

Ahead of her talk at the Career Fair, Duygu Cakmak describes her path to becoming an AI programmer for Total War

By GamesIndustry Staff

Sold Out going digital

Publisher specializing in physical versions of indie games expands to handle digital distribution

By GamesIndustry Staff Investment Summit Early Bird ends today

Gambitious is the latest company to join the event, that also includes Sega, Amazon AppStore, Nintendo, Sony XDev, Catalyst, Rising Star, Mercia and loads more

By GamesIndustry Staff

Western release considered for Assassin's Creed: Blood Sail

China-targeted MMO may go international as it ramps up brand's mobile assault

By GamesIndustry Staff

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