Trinigy and Havok to integrate game technologies

Havok's first middleware partnership aims to increase creative and technical freedom for users

Havok and Trinigy are to merge technologies in order to bring more creative and technical freedom to developers using their tools.

The partnership, which marks the first time Havok has chosen to integrate a game engine into its suite of middleware, will see Trinity's Vision Engine - designed to improve work flow - coupled with Havok's popular physics engine.

"After seeing the power and extensibility of the Vision Engine, we are confident that an integration with Havok Physics can provide game developers with a superior game authoring environment that delivers best-of-breed physics," Kurt Pakendorf, vice president at Havok said of the move. "We look forward to furthering our relationship by empowering game developers of all sizes with new options for turning their creative visions into technological realities."

"At Trinigy, our goal has always been to empower game developers with more creative and technological freedom," added Dag Frommhold, managing partner at Trinigy. "Entering into a partnership with a world-class company and brand like Havok is a wonderful endorsement of our technology and another step toward the achievement of our goal."

The two companies began preliminary talks at this year's Game Developer's Conference and, after an evaluation of the Vision Engine, Havok agreed to enter into the middleware partnership with its makers.

Trinigy's Vision Engine is integrated with several other technologies already, including PhysX by NVidia and Kynapse AI. The standalone software also ships with all the code developers need to write their own in-house integrations.

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