Sony has confirmed redundancies at its in-house MMO developer, SOE.
"In a move to better align the company's resources against areas of growth that meet consumer demand in today's online market as well as improve operational efficiency," an SOE spokesperson told IndustryGamers, "Sony Online Entertainment has eliminated just over 4% of its full-time workforce, equaling 35 people.
"The changes will better position SOE to deliver against its emphasis on developing games for a wider, more diverse audience and remaining a worldwide leader in online gaming."
This follows the loss of 41 staff last year, when SOE issued a somewhat familiar statement:
"In a move to increase operational efficiency and reduce costs, Sony Online Entertainment has eliminated 5% of its full-time workforce, equaling 41 people."