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OnLive game streaming service unveiled

AAA titles to run remotely on PCs and TV through broadband connections

WebTV founder Steve Perlman and former Eidos CEO Mike McGarvey have unveiled OnLive, a streaming videogames service.

The digital distribution technology allows consumers to run high-end AAA games remotely through any Intel-based Mac or PC running XP or Vista, regardless of system specification.

In addition, games will also run on home TVs through a small console-like device and controller. On both home computers and TVs, videogame quality will be scaled between high and standard definition depending on the speed of the user's connection.

OnLive will also feature a robust multiplayer service, according to CNET, with functionality including friends, clans, rankings, leader boards, tournaments and more.

McGarvey claimed that nine third-party publishers have committed to being involved with the project, with the companies eager for the user data the online service could provide.

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Latest comments (2)

Franck Sauer Creative / Tech Art Director, Fresh3d12 years ago
Interesting, but how they deal with latency I wonder. Bandwidth is just a small part of the problem running remote games. Might work for adventure and slow paced games though.
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Jim Webb Executive Editor/Community Director, E-mpire Ltd. Co.12 years ago
I pointed out this exact technology in the forum as one of the routes future consoles will take (generation after next was my guess).

I didn't think I'd hear about it happening just a few days after I said it.

I don't foresee this service succeeding on a high level but I do believe the experience they gain will become valuable to the console makers when they try their hand at it. By then we should have DOCSIS 3.0 or fiber Internet connections in most major markets.
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