Trinigy has announced that it has licensed its Vision Game Engine to Finnish developer Nitro Games for use on its upcoming PC and console title, Cutthroat.
"We are delighted to welcome Nitro Games, one of Finland’s largest and most successful game development studios, in the circle of Vision licensees," said Trinigy director of international sales Richard Radmacher. "Cutthroat is a truly exciting multi-platform title that will excel in terms of both visuals and game-play."
"After a thorough evaluation of major game engines, we clearly opted for Trinigy’s Vision Engine," added Nitro Games CEO Jussi Tähtinen. "The main reasons for our decision were the Vision Engine’s high cross-platform performance, its mature tools set, and Trinigy’s responsive and very competent support."
Major global publisher Ubisoft announced that it had licensed the Vision Engine in September of last year. According to Trinigy, the engine is currently being used by over 100 commercial games, and its partners include Firefly Studios, Take 2, Neowiz, Dreamcatcher, Zed Group, Spellbound and others.