More staff quit Infinity Ward

Another four team members walk from Modern Warfare studio

At least another four staff have left Modern Warfare studio Infinity Ward, following the high-profile departure of Jason West and Vince Zampella.

Lead designers Steve Fukuda and Zied Reike have walked according to a report by Kotaku, both of whom had been with the team since it was established in 2002.

Programmer Rayme Vinson and lead artist Chris Cherubini have also resigned from the company. Bruce Ferris, senior animator, left the company earlier in the month to join Big Red Button Entertainment, according to IGN. Activision said yesterday that there remains a "deep bench of proven talent" at the studio despite recent departures.

West and Zampella were sacked by Activision last month, and have since set up a new studio, Respawn Entertainment, bank-rolled by EA Partners. The pair are engaged in a bitter legal battle over royalties and creative control on the market-leading Call of Duty: Modern Warfare franchise.

More stories

Respawn pulls Titanfall from sale

Studio removes its first game from stores after years of DDOS attacks and disruptive behavior

By Brendan Sinclair

Apex Legends lead game designer fired amid controversy over sexist and racist comments

Daniel Z Klein drew criticism after a 2007 blog post resurfaced around the Activision Blizzard lawsuit

By James Batchelor

Latest comments (12)

Jason Riley Webiste Owner/Journalist 12 years ago
Looks like people are leaving the sinking ship, it's a shame for Infinity Ward as they make really good games but if people keep leaving what's going to happen to IW, a possible merger with Treyarch and make a new studio.

Edited 1 times. Last edit by Jason Riley on 14th April 2010 11:10am

0Sign inorRegisterto rate and reply
Michael Abraham game designer 12 years ago
and the exodus continues.

how long before the bulk of IW ends up at Respawn, i wonder.
0Sign inorRegisterto rate and reply
Game studios have created a culture where they have little to no loyalty to employees and so in turn Employees will jump ship at the smallest sign of trouble or for a slightly better offer.
0Sign inorRegisterto rate and reply
Show all comments (12)
Dave Turner Director, PRM London12 years ago
Shaun was that the best comment? do you work for a Studio :p
0Sign inorRegisterto rate and reply
Jon Burton Director/Head Designer, Travellers Tales12 years ago
I like the irony that the majority of the C.O.D. team used to be the Medal of Honour team at EA until Activision enticed them away - what goes around...
0Sign inorRegisterto rate and reply
Andrew Clayton Executive Editor, Side Story Games12 years ago
Even if Activision manages to keep the CoD series legally, I don't see it lasting much longer after the exodus has finished. Treyarch made some decent games, but they've all been based off of what IW did before them. Unless there's a serious talent surge there, I don't see CoD being able to beat out MoA in the future.
0Sign inorRegisterto rate and reply
Sergio Hidalgo graphic designer/animator 12 years ago
Both IW and Treyarch made Call of Duty the series that it is today. Treyarch deserves a lot more credit than what they get. Call of Duty 3, developed by Treyarch had a shorter development time period than COD2 and both MW's. With that said, COD3 was one of the best games in the series even with all the glitches that the game had.

Modern Warfare did revolutionize the series and was a huge success. With that said, Activision had no choice but to continue with the formula that made MW a success and had Treyarch follow suit with World at War. Both Treyarch and IW are studios under Activision so what they say, pretty much goes. That is where Jason and Vince disagree and this is the result- everyone jumping ship.

Edited 1 times. Last edit by Sergio Hidalgo on 14th April 2010 4:11pm

0Sign inorRegisterto rate and reply
Yes Paul I do work for a studio, and my point more then anything else was that the culture of people leaving studios/people getting laid of is so pervasive these days that its hardly news.
0Sign inorRegisterto rate and reply
Leon Green Political lobbyist & Gamers Voice Director 12 years ago
Heh sinking ship might be over egging the pudding. I'm sure all those hundreds of millions of dollars Activison made will soften the blow...
0Sign inorRegisterto rate and reply

Years to build. Seconds to crumble.
0Sign inorRegisterto rate and reply
Taemoor Khan Lead Artist, Other Ocean Interactive12 years ago
Money Matters... :D
0Sign inorRegisterto rate and reply
Luke Williams Functionality Tester, SEGA Europe12 years ago
Sergio you have to remember Treyarch got all the code and engine from IW, so of course the turn arounds were a lot less, they arguably had half the work done for them already
0Sign inorRegisterto rate and reply

Sign in to contribute

Need an account? Register now.