Byron "delighted" with PEGI introduction

Digital Economy Bill "vital" for ensuring safety of game-playing children, says professor

Tanya Byron, the author of the 2008 Byron Review into child safety online, has said she is "delighted" the Digital Economy Bill has been passed into law.

"I am delighted to hear that the Digital Economy Bill received Royal Assent. Its content is vital for the safety of children when playing videogames both on and off line," Byron commented today.

"In my review I offered the games industry, via a consultation, the chance to prove that the PEGI is the most effective system in providing protection to children online and offline from adult related content.

"I was delighted with how they responded, updating the PEGI system to meet the challenges of today and importantly, tomorrow."

Adding his support to the new bill was Neil Thompson, the general manager of Microsoft's entertainment and devices division, who called the bill "a victory for consumer empowerment".

"Gaming safety for children - be they playing on or offline - is of paramount importance to Microsoft," he added.

"As Professor Byron rightly states, the PEGI ratings system will allow both parents and the wider gaming market to make clearer and more informed decisions when purchasing gaming products.

"Microsoft commends ELSPA on its successful lobbying efforts and looks forward to working with the Video Standards Council over coming months."

The new bill received Royal Assent yesterday, meaning that a wealth of new measures - including those designed to tackle piracy and copyright breaches online, as well as the introduction on the PEGI age ratings system - will be brought into force during the next Parliament.

More stories

PEGI adds in-game purchase warning to boxed games

Descriptor will be added to physical releases by the end of the year

By James Batchelor

VSC: "PEGI is stricter than the BBFC. We're not ashamed of that"

With the law set to change next month, the ratings body that will have the power to ban video games explains what it all means

By Johnny Minkley

Latest comments (7)

Dwain Hill10 years ago
You're delighted with the first step towards government censorship of the internet? Really?
0Sign inorRegisterto rate and reply
Craig Burkey Software Engineer 10 years ago
I always thought it was a backwards step to use PEGI for video games, the BBFC logos are familar and at least some people take them seriously. To be brutally honest I don't know what a PEGI logo looks like.

Edited 1 times. Last edit by Craig Burkey on 9th April 2010 2:50pm

0Sign inorRegisterto rate and reply
Armin Seuchter Studying Business Management, University of Surrey10 years ago
It certainly took them long enough. I am glad that the PEGI will finally be legally enforceable and also present on all games here in the UK.
0Sign inorRegisterto rate and reply
Show all comments (7)
The BBFC always seemed to have more cultural sensitivity.
0Sign inorRegisterto rate and reply
Leon Green Political lobbyist & Gamers Voice Director 10 years ago
Makes awareness raising for parents harder due to the unfamiliarity of the logos. Most parents understand film style ratings...but yeah ratings is the least of things wrong with this bill.
0Sign inorRegisterto rate and reply
Tony Johns10 years ago
I am not sure if people are really being honest when they are saying that they are delighted with the changes to "Protect kids on or offline" when all they are doing is not even close to solving the REAL LIFE issues like school bullying, workplace bullying (for students who are starting work), child abuse, political bullying like politicians making comments about how bad the younger generation is...and the media pandering towards those beliefs...

I always thought at these were the REAL ISSUES that young children face and are not prepared for...but everything when it comes to games online and offline they can handle better than what their adults do.

But who am I to make any difference, my own country is pretty much the same way, worrying about children and the games they play in fictional worlds when reality is allot more harmful to a child's development and understanding of what is going on around them.
0Sign inorRegisterto rate and reply
Thomas Grant Software / Game Developer 10 years ago
I think that introducing the PEGI system is the least of the worries about kids getting 18 rated games. If a parent can't look at the contextual clues of violence, crime, drug use, or sex from looking at and reading a box. What are the chances that they'll look at the age rating?
0Sign inorRegisterto rate and reply

Sign in to contribute

Need an account? Register now.