Push off Paxman
Why a bunch of game developers are working with a political commentary site
Tomas Rawlings,
Recent articles by Tomas Rawlings
Why I Love: Auroch Digital design director Tomas Rawlings examines what made the seminal real-time strategy game such a massively influential success
Why a bunch of game developers are working with a political commentary site
What devs can learn from Newsgame development
Why Auroch Digital made a game based on a real-world war in two weeks
Inspired by Darwin, Tomas Rawlings asks whether incremental evolution of games will lead to a loss of innovation
Red Wasp's Tomas Rawlings breaks down the pros and cons of app stores for the independent developer
On the 74th anniversary of Gary Gygax' birthday, Tomas Rawlings looks at the legacy left by the designer of Dungeons and Dragons
How Red Wasp Design brought Chaosium's much-loved RPG to life with a small budget, good-will and just £1000 of marketing money