Matthew Handrahan, Editor-in-Chief

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Recent articles by Matthew Handrahan

Movie Games and INC joint venture to focus on Romanian developers

Mill Games will offer project funding up to $1m for ten developers in its first two years

By Matthew Handrahan

EVOS Esports closes $12m Series B round

Southeast Asia-focused esports firm has raised more than $16m in its lifetime

By Matthew Handrahan

Marvel's Avengers' next-gen version delayed to 2021 to ensure product quality

Crystal Dynamics is taking its time after initial launch that "was not without turbulence"

By Matthew Handrahan

Digimon Story: Cyber Sleuth passes 1.5m sales worldwide

Bandai Namco's RPG titles reach a new milestone for shipments and digital sales

Final Fantasy Brave Exvius reaches 45m downloads

Square Enix mobile hit was first launched in October 2015

PlayStation Store to drop PS3 content and Wishlists on desktop and mobile

PS Vita and PSP games will also be gone as part of incoming store revamp

By Matthew Handrahan

Unity launches Social Impact Division backed by $67m fund

New division will provide grants for work in education, sustainability, and health and well-being

By Matthew Handrahan

Lessons in community building from EVE Online

At Devcom Digital, CCP Games' Tryggvi Hjaltason offered advice on creating an environment that builds meaningful friendships

By Matthew Handrahan

FIFA 21 | Critical Consensus

The new FIFA has the lowest Metacritic average in the series' history -- but does a game with a license to print money have any reason to evolve?

By Matthew Handrahan

Vungle acquires Algolift

The deal will add Algolift's user acquisition tech to Vungle's ad network and in-app monetization platform

Elo Entertainment acquires

Video game analytics firm will use the deal to better serve the speedrun community

Develop:Brighton Digital 2020 reveals full line-up

The online conference will have talks from Ubisoft, Media Molecule, Mediatonic, Bethesda's Todd Howard, and Hollywood screenwriter Gary Whitta

By Matthew Handrahan

Vitei Backroom branches into publishing as Chuhai Labs

New brand from the Kyoto-based company will both develop and publish games

Miniclip makes room for expansion with new Portuguese office

New premises will be a larger home for the firm's Lisbon teams, with space for up to 350 people

Gfinity begins formal sales process

A "formal sales process" is underway following a difficult year for the UK esports firm

By Matthew Handrahan

My.Games buys a controlling stake in Deus Craft

Deal for the Grand Hotel Mania could rise from $14m to $49m based on earnout targets

By Matthew Handrahan

League of Geeks named Studio of the Year at Australian Game Developer Awards

SMG Studio picked up Game of the Year for Moving Out, and Pond Games was honoured twice for Rite

By Matthew Handrahan

G-Loot secures $56m in new investment for expansion plans

Swedish esports firm closes a huge round for its democratic esports tournament platform

By Matthew Handrahan

Finalists for the Develop:Star Awards 2020 announced

The Develop:Star Awards online ceremony takes place at 5pm UK time on November 4, as part of Develop:Brighton

EGDF adds Serbian Games Association as its latest member

European Games Developer Federation now has 19 associations in its ranks

Genshin Impact hit 17m mobile downloads in four days

App Annie estimates give another strong signal of the performance of MiHoYo's RPG

By Matthew Handrahan

Rogue Company is now free-to-play

Team-based shooter is Hi-Rez Studios most successful launch ever, after attracting 2m players to its closed beta

By Matthew Handrahan

Captain Tsubasa: Dream Team reaches 30m downloads

Mobile title based on popular manga franchise hits new milestone on Android

Tencent takes "a major stake" in GTFO studio 10 Chambers

Swedish dev from veterans of Payday needed "more muscle" to realise its ambitions for co-op shooter GTFO

By Matthew Handrahan

Reboot Develop Red will not take place this year

COVID-19 restrictions mean the Canadian edition of Reboot will next be held in 2021

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