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Matthew Handrahan, Editor-in-Chief

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Recent articles by Matthew Handrahan

God of War wins six G.A.N.G. Awards at GDC 2019

Annual audio awards bestows Best of the Year prize on Sony Santa Monica's blockbuster

Motion Twin's Dead Cells passes 1m units sold

Switch is the game's leading console platform, with PC the biggest platform overall

By Matthew Handrahan

Valve adds soft currency gambling to Dota Plus subscription

Users can now bet on Dota Pro Circuit matches with Shards, the companion app's currency

By Matthew Handrahan

Nintendo to unveil two Switch models this summer, The Wall Street Journal reports

One version will be the previously reported hardware upgrade, with a cheaper version aimed at a more casual market

By Matthew Handrahan

Xbox launches video series focused on ID@Xbox games

ID@Xbox Game Pass swiftly follows Sony's announcement of State of Play

By Matthew Handrahan

Mobile strength pushed Tencent past $19bn games revenue in 2018

Just eight Tencent games have been approved for release in China since the end of the freeze

By Matthew Handrahan

SuperData: Apex Legends' $92m launch month the best ever for a free-to-play game

With Anthem's $100 million digital spending, EA had a very strong February

By Matthew Handrahan

GameStop appoints George Sherman as new CEO

Sherman held executive roles at Best Buy, Target and Home Depot

By Matthew Handrahan

Nintendo reveals the best-selling indie games on Switch

Overcooked 2, Undertale and Dead Cells are new additions to ten most popular indie titles

By Matthew Handrahan

Devil May Cry 5 shipped 2m units in two weeks

Capcom's hot streak continues with another commercial success

By Matthew Handrahan

Would a Google Stadia subscription service be bad news for the industry?

Analysts discuss Stadia's potential to drive "a major downward trend" on prices, and what subscriptions mean for developers and diversity of games

By Matthew Handrahan

Xbox will reportedly "go big" on streaming at E3 2019

Internal email from Phil Spencer says Google Stadia is a "validation" and notes "no big surprises" in Google reveal

By Matthew Handrahan

Google Stadia will support the Xbox Adaptive Controller

Microsoft's accessible device included among third-party controllers Google's platform will support

By Matthew Handrahan

Epic offers support for third-party key sales -- but not for exclusives

Update: All Epic Games Store keys will be sold through the Humble Store, including exclusive titles

By Matthew Handrahan

Mega Crit's Slay the Spire has sold 1.5m copies

And more than 40% of those sales came from China

By Matthew Handrahan

NPD: Anthem was the best-selling game in February

Mass Effect 3 is the only EA BioWare game to sell more in its launch month

By Matthew Handrahan

Games for Change Accelerator to offer funding and support for social impact games

Collaboration with i(x) Investments and Quake Capital will admit two "cohorts" of developers each year

By Matthew Handrahan

The Chinese Room has grown 10x since Sumo acquisition

Two founders have hired 17 new staff in the last three months for new project

By Matthew Handrahan

Nvidia moves toward global rollout for GeForce Now cloud platform

More than a million gamers on the waiting list for platform that CEO stresses is "not the Netflix of games"

By Matthew Handrahan

Media Create to halt public disclosure of Japanese sales figures

Data company will still release a weekly chart, but will only communicate sales figures privately

Call of Duty: Mobile will launch outside of China

Activision and Tencent unveil free-to-play title, confirm launch in North America, South America and Europe

By Matthew Handrahan

Epic Games awards final $500k round of Unreal Dev Grants

Last round of grants initiative brings total donated to $5 million

EA pulls 32-bit support for The Sims 4

Move away from OpenGL to affect Mac and PC users, who will transition to The Sims 4: Legacy Edition

PlayStation Japan signals imminent end to PS Vita shipments

Update: Sony confirms final Vita shipments, closing the book on its handheld ambitions

By Matthew Handrahan

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