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Matthew Handrahan, Editor-in-Chief

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Recent articles by Matthew Handrahan

Microsoft: Staggered launch would "hurt" Xbox Series X

Phil Spencer wants to keep global rollout for new console in the face of COVID-19 pressures

By Matthew Handrahan

Tin Giant sues Atari for unpaid work on VCS console

Xbox architect Rob Wyatt accuses Atari of breach of contract and defamation

By Matthew Handrahan

Lightheart Entertainment closes €1.3m seed round

Funding from Galaxy Interactive will be used for the global rollout of mobile title Mr Autofire

By Matthew Handrahan

Third internal Kalypso studio revealed as Claymore Game Studios

Claymore is based in Darmstadt, Germany, and is working on the first new Commandos game in 14 years

By Matthew Handrahan

Resident Evil 3: Critical Consensus

Capcom's third remake finds the classic series at a turning point -- and there are dissenting voices amid the critical praise

By Matthew Handrahan

Roto VR raises 1.5m in funding

Pembroke VCT led the round in the "360 degree" VR chair startup

Terraria reaches 30m units sold

Re-Logic says upcoming Journey's End expansion could "blow the lid off" sales once again

By Matthew Handrahan

Hamburg Prototype Funding offers ‎€400k a year for game projects

Up to ‎€80k per project will be available to developers in the Hamburg area -- submissions close May 25

Arc System Works cancels entire Arc World Tour 2020

COVID-19 prompts cancellation of all esports events, with alternate and digital events now being explored

Tinybuild's Hello Neighbour books have made $16m in revenue

Book series hits 2m sales as game franchise passes 30m downloads

By Matthew Handrahan

Gamescom to be held "at least in digital format" in August

Digital formats to be expanded and added as fate of the public event in Cologne hangs in the balance

By Matthew Handrahan

Steam asks users to manage bandwidth during COVID-19 lockdown

Valve will space out auto-updates over a longer period, offers bandwidth management tips that users can control

Starbreeze appoints Mats Juhl as new CFO

Claes Wenthzel departs after guidning the Swedish company through its reconstruction period

By Matthew Handrahan

Unity offers free access to premium game dev courses

Three months of Unity Learn Premium available for free, in response to COVID-19 pandemic

Bungie: Google Stadia an "amazing solution" for playtesting during lockdown

COO Patrick O'Kelley says Google's streaming platform can replicate an essential aspect of game development

By Matthew Handrahan

Epic launches publishing label with Remedy, Playdead and GenDesign onboard

Epic Games Publishing will be multiplatform, cover as much as 100% of costs, and offer partners 50/50 profit share

By Matthew Handrahan

Develop:Brighton 2020 delayed until November

UK conference will now be held from November 2 to 4 in Brighton, due to the spread of COVID-19

By Matthew Handrahan

Watch the GamesIndustry.biz sessions at EGX Rezzed Digital here

We will host four sessions over two days at the online EGX Rezzed event -- you can watch them all live with us

By Matthew Handrahan

Nintendo closes US repair centres "until further notice"

Hardware already accepted for repair will not be returned to customers until the centres re-open

By Matthew Handrahan

Rezzed Digital online event starts tomorrow

Three days of online content from Eurogamer, Outside Xbox, Rock Paper Shotgun and GamesIndustry.biz beings at 10am GMT tomorrow

By Matthew Handrahan

Top three unchanged in App Annie's annual mobile publisher chart

Tencent, NetEase and Activision Blizzard lead a top ten with only two new entries

By Matthew Handrahan

Gfinity's CEO and chairman step down ahead of 60% cost reduction plan

Update: Esports firm secures new income through ad deal with Bidstack and Venatus

By Matthew Handrahan

Roblox awards draws 4m concurrent players

The Bloxy Awards were watched live by 600k, raising $100k for non-profit organisations

Half-Life: Alyx -- Critical Consensus

Critics praise the frightening, tactile and brilliantly detailed return of Half-Life -- but will it be 13 years until the next one?

By Matthew Handrahan

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