Matthew Handrahan, Editor-in-Chief

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Recent articles by Matthew Handrahan

Final Fantasy 7 Remake ships 5m units

Square Enix RPG reaches combined shipments and digital sales milestone in less than four months

The Gaming Stadium goes public on the Toronto Stock Exchange

Esports firm raised $1.58 million CAD in its IPO to fund online tournament expansion

Voltage Entertainment ends writers strike with new pay deal

Lovestruck writers will return to work after securing a deal that almost doubles their pay

By Matthew Handrahan

Develop:Brighton will be replaced by an online event

The UK dev conference was postponed until November, but the physical event has now been cancelled due to the COVID-19 pandemic

By Matthew Handrahan

Xbox Game Pass could be a boon for indie developers

At GDC Summer, solo developer Davionne Gooden explained how Xbox Game Pass offered a simple path to profit for his tiny studio

By Matthew Handrahan

Silver Rain Games delivers on diversity goal with new hires

More than 60% of the team at Abubakar Salim's new studio is from underrepresented ethnic groups

By Matthew Handrahan

Spiders' Greedfall hits one million sales

RPG was published by Focus Home Interactive in September 2019

Activision: "Warzone caused us to rethink how, when and where we reveal our upcoming title"

This year's Call of Duty game could be announced within the free-to-play title's 75m-strong community

By Matthew Handrahan

Sega's strong Q1 games performance erased by impact of COVID-19

Revenue from resorts, arcades and pachinko machines all plummeted as pandemic led to closure of public spaces

By Matthew Handrahan

Blizzard is planning online BlizzCon in early 2021

President J. Allen Brack told investors that the cancelled event will return in virtual form at the start of next year

By Matthew Handrahan

State of Games: COVID lockdown swung 2020 from "significantly lower" spending than 2019

B2Boost detailed the remarkable impact of the COVID-19 pandemic on consumer games spending in Europe

By Matthew Handrahan

BiliBili secures exclusive rights to League of Legends esports in China

Deal with Riot Games will start this year and run until "at least" 2023

By Matthew Handrahan

Analogue Pocket pre-orders sell out in hours

Firm says it "will be producing more" to meet demand ahead of expected May 2021 ship date

Blizzard employees share salary details amid unrest over pay disparity

More than half of its employees were unhappy with wages in 2019, according to a report from Bloomberg

By Matthew Handrahan

PlayStation software and services drive strong Q1 for Sony

Influence of lockdown keenly felt as PS4 software sales almost doubled and PS Plus reached 45m subscribers

By Matthew Handrahan

Football Manager delayed due to COVID-19 lockdown

Sports Interactive says usual Football Manager products will arrive this year, just "a little later" than planned

Halo Infinite multiplayer will be free-to-play

Microsoft confirms that Halo's most popular mode won't even require Game Pass to play

By Matthew Handrahan

FIFA Ultimate Team revenue "off the charts" during lockdown

EA's key franchises boomed during lockdown, and CEO Andrew Wilson doesn't expect staff to "ever go back exactly to the way things were"

By Matthew Handrahan

Apple's claim that "we treat every developer the same" tested by US Congress

House Antitrust Subcommittee releases emails showing half revenue share being offered to Amazon for Prime Video app

By Matthew Handrahan

SuperData: Big publisher showcases did not suffer from absence of E3

Twitch numbers were higher than E3 2019 showcases for major publishers, but PC Gaming Show's audience was down compared to last year

By Matthew Handrahan

AIAS announces new round of Foundation Scholars

Ten early professionals named across Foundation Scholarship and WomenIn Scholarship

Roblox developers set to earn $250 million in 2020

Creators on the platform earned more than double the collective total from 2019

By Matthew Handrahan

Google announces winners of Indie Game Festival

Three game developers each were honoured in festivals in Europe, Japan and South Korea

Epic has awarded devs $42m under its MegaGrants program

The $100m fund launched in March 2019, has provided support for more than 600 recipients

Polyopia dev Midjiwan pledges €100,000 for solar energy investment

The Swedish firm has previously invested in solar energy projects in Kenya, Uganda, Rwanda and Pakistan

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