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Matthew Handrahan, Editor-in-Chief

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Recent articles by Matthew Handrahan

Paradox Interactive's record Q2 revenues marred by declining profits

Royalty payments to third-party devs and two cancelled projects dragged on the Swedish publisher's bottom line

By Matthew Handrahan

Sekai Project hit by significant layoffs

CEO confirms "many" of its staff have been let go, employee reports suggest entire LA office has been closed

By Matthew Handrahan

Sumo Digital acquires The Chinese Room

Brighton-based developer of Dear Esther becomes the fifth Sumo Digital studio

By Matthew Handrahan

Whole new worlds: Improbable's tech lets smaller studios think big

With Mavericks and Seed, Automaton and Klang Games are using SpatialOS to redefine what it means to be massively multiplayer

By Matthew Handrahan

Monster Hunter World PC release pulls in record number of concurrent Steam users

More than any other new game in 2018, and enough to make Steam Charts' all-time top ten

By Matthew Handrahan

Game Maker 2 Nintendo Switch export is now in open beta

More than 1,000 developers have contacted YoYo Games about the feature

Nintendo Switch Online coming in "the second half" of September

The Switch's delayed online service gets its most specific launch window to date

By Matthew Handrahan

Germany relaxes stance on Nazi symbols in video games

Like films, games featuring "unconstitutional" symbols can now be submitted for age-rating in Germany

By Matthew Handrahan

"Flooding the market with Nazi symbols is not something we want"

Game MD Felix Falk on the long struggle to allow games tackling Nazism and its imagery to be rated in Germany, and the responsibility of being part of "the social discourse"

By Matthew Handrahan

Maple Story M hits five million downloads in two weeks

Nexon's mobile title is also the top-grossing game in five countries on iOS

Magic Leap One Creator Edition now available for $2,295

The hyped mixed reality startup shows its hand at last

By Matthew Handrahan

Square Enix sees revenue and profit tumble in quiet Q1 for games

Octopath Traveler's successful launch on Switch will make for a happier Q2

By Matthew Handrahan

WildWorks' Animal Jam hits $150 million lifetime revenue

Kids MMO launched eight years ago, mobile version has earned $20 million of the total

By Matthew Handrahan

Netmarble's Lineage 2: Revolution has seen $1.3 billion in player spending

Sensor Tower data indicates the importance of the mobile RPG to Netmarble's business

By Matthew Handrahan

Minecraft boss says US work culture needs more "off-ramps" for employees

Employees should be able "immerse themselves in their life experiences" without damaging their careers, says Helen Chiang

By Matthew Handrahan

Fortnite powers Ninja to become first Twitch streamer with 10m followers

Tyler "Ninja" Blevins calls the milestone "seriously ridiculous"

By Matthew Handrahan

Overwatch League adds new teams in Guangzhou and Atlanta

Blizzard's Mike Morhaime says, "we think that there will be more to come as well"

By Matthew Handrahan

Octopath Traveller sells 1 million in three weeks

Square Enix RPG has only been released for the Nintendo Switch so far

Activision Blizzard: Tech issues will halt wide adoption of streaming in the near term

COO Collister Johnson points to mobile as better growth opportunity in the next few years

By Matthew Handrahan

Sandbox Interactive: "You do this for the long-run, and there's no end in sight for us"

Ahead of his talk at Devcom 2018, CTO David Salz describes navigating a changing industry to build Albion Online

By Matthew Handrahan

ArtCraft hits $20 million in funding for Crowfall MMO

Ambitious new game has reached that total through a mix of crowdfunding and traditional investment

By Matthew Handrahan

Guerrilla Games and MachineGames round out Devcom 2018 line-up

Pre-Gamescom developer conference adds Jan-Bart van Beek and Jens Matthies, will have more than 50 talks and panels

By Matthew Handrahan

Glu Mobile narrows losses with record Q2 bookings

Design Home drove higher bookings with $38 million for the quarter

By Matthew Handrahan

Paradox Interactive chooses development over stagnation with CEO switch

Ebba Ljungerud on the fan response to her taking the role of CEO, and Fred Wester on the "super scary" side of no longer being the boss

By Matthew Handrahan

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