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Matthew Handrahan, Editor-in-Chief

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Recent articles by Matthew Handrahan

Five sessions to watch at the Nordic Game Conference 2019

Loot boxes, ethical monetisation, Warren Spector's tips for storytelling, and a comprehensive look at the art and design of Hitman

By Matthew Handrahan

Critical Consensus: Rage 2

Bethesda, id Software and Avalanche Studios team up for a potentially brilliant shooter adrift in a largely pointless open-world

By Matthew Handrahan

Playtika aims for cheaper, faster development with internal Games Lab

After a spate of acquisitions, Israeli company establishes first internal game dev studio

By Matthew Handrahan

RageSquid's Descenders hits 250k players on PC, Xbox

No More Robots published title enjoyed a boost in Chinese sales after leaving Early Access

NetEase reveals game deals with Pokémon and Marvel

Pokémon Quest will be the first mobile game in the series to launch in China

By Matthew Handrahan

Defiant Studios dropped as developer of Lords of the Fallen 2

CI Games terminates contract after one year, calls Defiant's work on the game "inadequate"

By Matthew Handrahan

Marvelous CEO Haruki Nakayama steps down due to ill health

Nakayama is also president and chairman, will be succeeded as chairman by Shuichi Motoda

Nvidia anticipates growth despite steep drop in Q1 profit

Gaming revenue was also down, but Nvidia expects a change in its fortunes

By Matthew Handrahan

Re-Logic won't "sell our souls" with Epic Games Store exclusivity

VP Whitney Spinks assures Terraria developer's audience that it won't follow trend for PC exclusives

By Matthew Handrahan

NetEase pushed Minecraft to 200m registered Chinese users in Q1

Milestone achieved against a backdrop of rising revenue and profits from online games

By Matthew Handrahan

Bigben Interactive aims to be "the middleweight champion" of games publishing

Head of publishing Benoît Clerc describes the French publisher's escalating ambitions after acquiring Cyanide, Eko and Kylotonn

By Matthew Handrahan

Discord reaches 250m users after just four years

Gaming chat platform has doubled audience in a year, with 56m monthly active users

By Matthew Handrahan

Fig-funded Outer Wilds will be a timed exclusive on Epic Games Store

Mobius Digital made the partnership to "keep our small studio running long enough to ship the game at the level of quality that it is today"

Profits tumble at Square Enix due to escalating launch costs

Kingdom Hearts, Tomb Raider drove revenue, but higher costs led to sharp declines in profit

By Matthew Handrahan

DeNA reveals new Pokémon mobile game amid declining revenue

Games revenue and profit fell at DeNA, but Mario Kart and Pokémon are due to launch this fiscal year

By Matthew Handrahan

Detective Pikachu earned $161m worldwide in its opening weekend

Pokémon tie-in had best ever opening weekend for a video game film in the US, but its worldwide performance is still behind Warcraft

By Matthew Handrahan

Sony releases feature length God of War documentary

God of War - Raising Kratos depicts the five years it took to make one of the best games of last year

Australian Labor party pledges to reinstate $25m Interactive Games Fund

If elected, Labor promises to end six years of budget cuts around creative industries

By Matthew Handrahan

Ghost Recon Breakpoint will skip Steam for Epic Games Store

Newly announced Ubisoft title follows The Division 2 into PC exclusivity

By Matthew Handrahan

Unity seeks another $125 million in funding

Series E round is the third in three years, would value the company at almost $6 billion

By Matthew Handrahan

11 bit Studios: Expanding the horizons of Frostpunk

Marketing director Patryk Grzeszczuk on building a bigger audience on consoles, and taking the Frostpunk universe beyond the strategy genre

By Matthew Handrahan

Educational games firm Kahoot makes its first acquisition

Deal for math app startup DragonBox is worth a reported $18 million

Google Play ratings system overhauled to account for recent scores

Google's storefront will keep a single rating, but recent reviews will have more influence starting in August

By Matthew Handrahan

Nintendo: "The reality is that the Chinese market is almost all mobile and PC games"

Nintendo president Shuntaro Furukawa cools enthusiasm around the Chinese launch of the Switch

By Matthew Handrahan

Echo developer Ultra Ultra has closed down

Danish studio has "ceased to exist" despite awards, good reviews, and a Hollywood adaptation of its only release

By Matthew Handrahan

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