Suda51's Killer is Dead will see "wide" appeal, says Xseed
Executive Ken Berry talks about how Killer is Dead will be a unique opportunity for the company
David Radd, Writer - GamesIndustry International/[a]list
David Radd has worked as a gaming journalist since 2004 at sites such as GamerFeed, Gigex and GameDaily Biz. He was previously senior editor at IndustryGamers.
Recent articles by David Radd
Executive Ken Berry talks about how Killer is Dead will be a unique opportunity for the company
Raptr CEO Dennis Fong believes Sony's new 'Share' button on the DualShock 4 is a small step in the right direction
The id veteran also talks about his Commander Keen inspired Secret Spaceship Club
Patricia Vance talks about fighting the image of being a "censor" and outlines the benefits of ESRB's new automatic rating tool
The Akaneiro developer thinks more Kickstarter projects should involve nearly finished games
Ubisoft exec Tony Key on pitfalls of having an annual franchise and the marketing differences in the US and Europe
Ubi marketer Tony Key talks about keeping Just Dance fresh and why it's like an annual sports franchise
Adoption rate nearly double what the company was hoping for
Gogogic CEO Jonas Antonsson says games are meant to be played with others, whether simultaneously or not
The analyst also details his bearish opinion on the Wii U
Star Trek producer Dan Stahl on free-to-play and the value of one-off reviews for MMOs
Greg Agius says that the studio was given more marketing input after War for Cybertron
Awards will be presented at a ceremony on October 10 during GDC Online
Indies have a new way to earn approval on Steam
Perlman believes it was time for him to move on
David Cage says that creative people have to do something different or 'you're just a marketing guy'
"Assassin's Creed is a franchise, like Mario or Resident Evil, that will have ups and downs," says Alex Hutchinson
Jim Ryan indicates they don't have to talk about it anymore
"How many monsters/aliens/zombies can you kill in games?" asks Cage
Cost reductions will come, but Shuhei Yoshida says it will take time
Ken Berry says Xseed was very excited to work on the latest from Sakaguchi and Uematsu
The indie platformer would have been a departure from Zynga's usual offerings
Company wants to maintain its independence using investors and crowdfunding
En Masse will continue to provide Tera unimpeded
Reverb Publishing is looking to keep up with its growing lineup of games