Brandon Boyer,

Recent articles by Brandon Boyer

Getting Lively

Kevin Hanna, creative director for Google's virtual world project, on why Lively is going to be important - and why sceptics should care

By Brandon Boyer

Myst creator warns of over ambition in MMO space

AUSTIN GDC: Myst Online failed because it tried to compete with TV, says Miller

By Brandon Boyer

iPhone a "revolution" for game design - Arkane Studios

AUSTIN GDC: Newly-hired producer Harvey Smith reveals studio working on strategy card game and first person RPG

By Brandon Boyer

Sterling: Bankers will get rich from games, not designers

AUSTIN GDC: Sci-fi author's vision of future also identifies abusers of videogame systems

By Brandon Boyer

Google opening Lively to game developers

AUSTIN GDC: Hanna reveals plans for integration of games - from arcade to entire 3D titles - in Google's growing virtual world

By Brandon Boyer

Club Penguin owes popularity to Disneyland attitudes - Merrifield

Austin GDC: "If it doesn't matter to a kid... it doesn't matter," says co-founder

By Brandon Boyer

Storytron's Crawford: Screw graphics, create better emotions

Austin GDC: Former developer urges creators to "ditch plot" and concentrate on the player

By Brandon Boyer

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